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  1. Irda Ranger

    D&D 5E (2014) Curse of Strahd - Sunsword alternative

    Have the blade be a +2 sentient longsword with Sergei's spirit in it. You can summon the spirit and when he manifests he shines out true sunlight. Once Strahd is defeated and Tatyana reunited to Sergei at the magic pool, it reverts to being a regular +2 sword.
  2. Irda Ranger

    D&D 5E (2014) Revised Warlock

    Thanks so much for reading it! I know it was long. Thank you. Ha! Your "critique" is my design goal! The flavor (especially the madness and coping mechanisms) are "How being a Warlock works" in the implied setting I'm trying to create. I agree it's a stronger flavor than anything you'd find in...
  3. Irda Ranger

    D&D 5E (2014) At my table: Hexblade removed, Pact of the Blade enhanced

    This thread got me to revise and finalize a house rules version of the Warlock I'd been working on for a while. Rather than derail this thread with my ideas though, I made my own thread. http://www.enworld.org/forum/showthread.php?606518-Revised-Warlock Brief summary- 1. Give Pact of the Blade...
  4. Irda Ranger

    D&D 5E (2014) Revised Warlock

    I have made a revised version of the Warlock class to fix some of the issues I have with it (and I have seen echoed by others on this very forum somewhat often). My house rules while simple in concept required a re-write of several sections, so I have just restated the class. My goals with the...
  5. Irda Ranger

    D&D 5E (2014) At my table: Hexblade removed, Pact of the Blade enhanced

    That's a pretty big change though. Disadvantage is a real pain in the ass.
  6. Irda Ranger

    D&D 5E (2014) At my table: Hexblade removed, Pact of the Blade enhanced

    I would phrase it "When you take this pact, choose one Cantrip from the Warlock spell list to add to your cantrips known. This must be Eldritch Blast if you do not already have it". I disagree with your approach though because it makes the Pact of the Blade way better than other melee classes...
  7. Irda Ranger

    D&D 5E (2014) At my table: Hexblade removed, Pact of the Blade enhanced

    Great thread. I am not a fan of the Hexblade patron. I'm a big fan of making the Blade Pact "the real choice for gish Warlocks", and not require that everyone who wants to be an effective gish character take the Hexblade patron. I'd much rather that WotC released a revised Warlock that fixed the...
  8. Irda Ranger

    D&D 5E (2014) What makes your homebrew setting special?

    Going back to Greyhawk, and this is from E Gary Gygax himself, pretty much all the official D&D settings have strong currents of "Gygaxian Naturalism". Monsters exist, but they also follow the basic rules of non-magical biology. They lay eggs or have babies, get sick, are born and die like...
  9. Irda Ranger

    D&D 5E (2014) Curse of Strahd Suggestions for a 2-Person Campaign

    This is basically what I did (even though I had 6 PCs). Basically I introduced the Death House because I wanted to lay out how Curses worked in Barovia. The Death House is like a mini-Barovia, surrounded by its own Mist you cannot leave, and the events of the curse unfolding over and over...
  10. Irda Ranger

    Blocked from a thread?

    Thanks guys.
  11. Irda Ranger

    D&D 5E (2014) Curse of Strahd Suggestions for a 2-Person Campaign

    Having your only PC be a Druid makes CoS unnecessarily hard. The game is 90% undead and beasts. A paladin or ranger (with the right chosen enemies) or cleric (with martial weapons) would be way, way easier. Paladins and Clerics also have more social Skills that make role-playing your way through...
  12. Irda Ranger

    Blocked from a thread?

    I had been participating in a thread, and I disagreed with the guy who started it on one point. Now I can't see the thread at all. If he blocks me personally, am I also blocked from seeing and participating threads he started? Is that how it works? In this case I don't mind, he was just...
  13. Irda Ranger

    D&D 5E (2014) Warlock group think

    No, the primary disconnect is that you're arguing against a proposition that's obvious to anyone with eyes to see: Eldritch Blast is the best cantrip in the game, and a bunch of Invocations make it (and only it) even better. Which means your choices as a Warlock are (1) Eldritch Blast, or (2) a...
  14. Irda Ranger

    D&D 5E (2014) Warlock group think

    They're both interesting cantrips, but no, they aren't real fixes to the Warlock's EB fixation. Damage type. Lots of things are immune or resistance to fire. Many to necrotic too. Almost nothing is resistant or immune to force. Agonizing blast. d10+X beats every other damage die as long as...
  15. Irda Ranger

    D&D 5E (2014) Warlock group think

    I'm currently playing a 7th level GOO Tomelock (and it's my first Warlock PC), and I largely agree with all this. The "concentration economy" is huge. I feel it especially because (as a Tomelock) I took Guidance, an at-will I can't use between encounters if I'm holding onto Hex. I dropped it as...
  16. Irda Ranger

    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    Man, I don't have the time to read 99 pages, so I don't know if this has been said before... But my suggestion should be "Make shields better". If you have a shield, there could be a "Take Cover" maneuver that grants 3/4 cover. +5 AC/Dex Saves, but Disadvantage on melee attacks. Good for use...
  17. Irda Ranger

    Basic Fantasy Role-Playing: An Entertaining Game With One Of The Most Robust Communities You'll Find

    Great write up. BFRPG is one of the best OSR games, in my opinion. It was one of my "Top 3" during the dark days of 3.5/PF/4E, along with OSRIC and Labyrinth Lord.
  18. Irda Ranger

    D&D 5E (2014) Gaming with children without changing the game (much)

    I gave my eight-year-old a "D&D Starter Box" for his birthday in September. It included the "Dungeonesque Red Box" PHB and DMG with simplified rule options with just one version of Fighter, Cleric, Wizard, and Thief and one version of Elf, Dwarf, Human, and Halfling. (Essentially what...
  19. Irda Ranger

    D&D 5E (2014) COS - Spoilers! Need plot help.

    My players deliberately left Ismark and Ireena in Vallaki too, in the care of St Andral's. With the bones restored and the spawn at the coffin maker's shop killed, she was at the cathedral safe or a week. I did add to the rules though that the Hallow over the church also prevented Strahd from...
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