Search results

  1. Radiating Gnome

    Gamehackery: Attention Economy and Player Engagement

    I think this is a really good point -- especially given the way 4e has empowered players with a very complete, dependable rules system. Our group played 4e exclusively from back when we were playtesters until just a few months ago when we started using the Next rules. We tend towards...
  2. Radiating Gnome

    Gamehackery: Attention Economy and Player Engagement

    I'm a fan of both FATE and Savage Worlds, and these are some of the reasons -- but I don't get many opportunities to play (much less run an extended campaign), since our group is fairly D&D-focused. I end up really looking forward to cons and other opportunities to try out these other systems...
  3. Radiating Gnome

    Gamehackery: Attention Economy and Player Engagement

    Attention Economy Our attention -- as a variation of our time -- is a very real commodity that we spend foolishly or wisely, but based on our own values and desires. Everyone has a different set of needs and attention spans. Some of us -- me especially, developed coping mechanisms when we're...
  4. Radiating Gnome

    Deep Dive: D&D NEXT Exploration

    Do you think there's a need for different distances traveled based on different speeds? Maybe not within a party of PCs on foot, with speeds varying from 20' to 30'; but what about when the travelers are mounted? Do they just use a faster pace on the chart? -rg
  5. Radiating Gnome

    Gamehackery: The Facebook Effect

    Thank the gods for you. It's been pretty lonely in here. ;)
  6. Radiating Gnome

    Deep Dive: D&D NEXT Exploration

    I'm very interested in where you can go with these rules -- adapting them to specific situations. For example: Tracking/Evading Pursuit (1 hour turns) Modify the Navigate task just a little to make it a check made to track the quarry. Fail the check and you lose the trail. IF the quarry...
  7. Radiating Gnome

    Coolest. Gaming Set-up. Evar.

    Pretty slick. How high above the TV does the glass sit? -rg
  8. Radiating Gnome

    Coolest. Gaming Set-up. Evar.

    Having played with the TV on the table for the past 9 months, I can tell you that it generates an incredibly small amount of heat (and noise). The "basin" or whatever that hold the TV would have to have some holes/gaps for cables, etc -- so it wouldn't be completely encased -- but I really...
  9. Radiating Gnome

    Gamehackery: The Facebook Effect

    Touché. ;)
  10. Radiating Gnome

    Gamehackery: The Facebook Effect

    Well, I'm surprised that so few others seem to be experiencing the decline of Email effectiveness -- it's certainly not that my regular group is getting any younger. ;) So, let me put the idea out there in a different way: Imagine you're in my position, and you've been gradually finding that...
  11. Radiating Gnome

    Coolest. Gaming Set-up. Evar.

    The plan -- with the straps -- was based on not really understanding just how flat the wall-mounted TVs can be these days. The one I got is incredibly flat and thin. When I talked to the furniture guy, one of the options he was talking about as an alternative to a complex system for...
  12. Radiating Gnome

    Gamehackery: The Facebook Effect

    I've got many of the same solutions you guys do -- my own web site, yahoo groups, even an obsidian portal account for a new campaign... but email just doesn't work as well as it used to when it comes to communicating with my players -- hence the column -- but maybe it's just me. Anyone else out...
  13. Radiating Gnome

    Gamehackery: The Facebook Effect

    I think, at least what I've been finding, is that I can talk to myself all day long in email or yahoo groups -- but if I want to reach some of my players, I need to talk to them where they're spending their time. At least some of my guys, that's FB. -rg
  14. Radiating Gnome

    Gamehackery: The Facebook Effect

    LOL, you've either got really clean email, or your wife has a really nutty FB feed. FB is add supported -- there are the omnipresent adds on the side, and now they've got sponsored posts in the feed (which is a huge drag), but with a little careful control over your friends, your likes, you...
  15. Radiating Gnome

    Gamehackery: The Facebook Effect

    I don't know if you're seeing the same things I'm seeing in my game-related correspondence. But what's happening is making things a little more complicated. We don't talk the way we used to I spend all day in email inboxes -- my work inbox, my personal inbox, etc. But over the past couple of...
  16. Radiating Gnome

    Gamehackery: Convention Gear

    Well -- there are a couple of reasons - but a case could be made for either. 1. Battery Life - A fully charged iPad can easily make it through a 4-5 hour game session. I've yet to have a notebook computer that could really last that long. If you expect to be able to plug in, depending upon...
  17. Radiating Gnome

    Article: Gamehackery: Convention Gear

    Well -- there are a couple of reasons - but a case could be made for either. 1. Battery Life - A fully charged iPad can easily make it through a 4-5 hour game session. I've yet to have a notebook computer that could really last that long. If you expect to be able to plug in, depending upon...
  18. Radiating Gnome

    Coolest. Gaming Set-up. Evar.

    Same here. I had the realtor trained to look for good game rooms in potential houses. And in the house we've been in for just about a year now, I have a main floor game room -- no more basement dwelling! -rg
  19. Radiating Gnome

    Gamehackery: Virtual Table Top Solutions

    I like to take advantage of macros in Maptools to pre-program some catch phrases and other in-character dialog -- but even just having some stuff your character says frequently in word or notepad handy for a quick cut and paste can speed up the text-based dialo -rg
  20. Radiating Gnome

    Coolest. Gaming Set-up. Evar.

    Yeah, that's an easy trap to fall into. At the moment, our group is running Into the Unknown (one of the very earliest 1e adventures) with it'sold school blue & white very simple map -- and we're using scanned versions of those maps (with their 10' squares) on the TV screen we play on. And...
Top