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  1. wgreen

    Why is it so important?

    7:00 AM: PCs wake up, break camp, and continue on their journey. 7:15 AM: PCs encounter some monsters, and have a rousing good fight! 7:16 AM: PCs make camp and sleep for eight hours. You don't think anything's weird about that? I'm not talking about the in-game rationale for recovering...
  2. wgreen

    Why is it so important?

    The difference is that 3e is designed under the assumption that the party isn't resting for eight hours after every encounter, while 4e's assumptions are different. Also, it's more aesthetically pleasant, narrative-wise, for the PCs to rest for a few minutes after every battle than it is for...
  3. wgreen

    Why is it so important?

    Contributing to the problem of too-frequent resting are spells like rope trick and teleport. It's easy to say, "Well, if the PCs rest after just one encounter, I'll toss some wandering monsters at them while they rest," but if the party's in an invisible extradimensional space, or safe and...
  4. wgreen

    Skills?

    What level were they? ;) Yeah, but D&D doesn't model fantasy literature. It models D&D. Heck, even Raistlin's original AD&D 1e stats don't reflect the near-cripple the novels make him out to be. If 4e won't let me play high-level characters who can't do basic stuff, I don't think I'll shed...
  5. wgreen

    D&D 4E Alignment in 4e

    I hope that's not the case, if only because there really isn't much point in having alignment at all if there are no mechanical effects. -Will
  6. wgreen

    D&D Game Table not Mac-Compatible at launch

    That's what bugs me about it, too. It's really, really not hard. -Will
  7. wgreen

    D&D 4E 4e Wish List?

    This is the single thing I'd like to see most, in addition to some concrete instructions on how to prepare adventures. D&D needs to stop assuming people already know "how to role-play"; and honestly, I think gamers need to stop assuming they themselves know how to do it, as well. Not all RPGs...
  8. wgreen

    D&D 4E Social interactions in 4E

    And let's face it -- social mechanics in 3.x pretty much suck. Bluff/Sense Motive are fine, IMO, but Diplomacy is super-weak. Player: I'm going to use my Diplomacy skill to convince the guard to let us into the castle. Hoody-hoo! Natural 20! Add that to my bonus of +25, and the guard...
  9. wgreen

    EL Question

    Also: http://www.d20srd.org/encounterCalculator.htm -Will
  10. wgreen

    What's the worst character type to be an assassin-type? (other than paladins)

    How on earth do you figure that? Unless you're assuming a PC-classed assassin would never be hired to take out commoners, low-level characters, and the like. (Also, "almost certainly" isn't going to be good enough for any paladin.) -Will
  11. wgreen

    Was I unfair?

    One problem with D&D, I think, is that there are so many ways to play it (which is good), but the rulebooks don't really spell this out (which is bad), and most groups don't talk about which way they're going with ahead of time, merely assuming that everyone is on the same page (which is very...
  12. wgreen

    City of the Spider Queen - The Adventure

    Kemble lets his shimmering stone fly at any enemy left standing. +12 sling with magic stone: 1d6+5 / 20 x2, range 50 ft.
  13. wgreen

    Working for the Baron - The Adventure

    Hargrim clasps Zyrial's hand in wordless thanks for his care. He walks into the tavern, downs a mug of strong ale, and then helps Nyra learn what there is to learn about this horrid cult. "Then," says the dwarf to the warrior-woman as they walk, "these old bones of mine need to rest. I could...
  14. wgreen

    City of the Spider Queen - The Adventure

    Kemble scoops up a small handful of pebbles from the cavern floor and mutters a prayer. The stones begin to glow with a faint silver shimmer. He draws his sling as he cautiously moves back toward his companions, and loads one of the stones into the sling... OOC: Standard action: casts magic...
  15. wgreen

    Working for the Baron - The Adventure

    Hargrim stares blankly as Zyrial speaks to him, and nods. More shaken by the battle than he would ever admit, the dwarf does what he can to help in the aftermath of the attack.
  16. wgreen

    City of the Spider Queen - OOC

    I'm just waiting for my initiative turn. :)
  17. wgreen

    Working for the Baron - The Adventure

    Hargrim shakes his head. Moving among the sleeping orcs, he puts them to death quickly and painlessly, his expression grim.
  18. wgreen

    Working for the Baron - OOC

    Argent -- unless Balin has ranks in Use Magic Device (which he doesn't), he can't use your healing wand...your char would know this -- do you want to edit your post (assuming Amor's okay with it)?
  19. wgreen

    Stacking... Ugh.

    Righteous might was errata'ed to +4 Str, among other things. The Sovelior & Sage SRD included this errata and so I didn't realize it was ever +8. Now I get it. :) -Will
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