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  1. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I would suggest that it would be much more reasonable to say that, "a GM prioritising the same sort of pacing and the same types of player engagement that these games do," rather than assuming there is a single acceptable type of pacing and engagement applicable to all games and ideal for all...
  2. SableWyvern

    TSR Why would anyone want to play 1e?

    Case in point -- sure, I'll concede that 1e bards are more complex. But they're not meaningfully more complex and, in any case, they're fundamentally better in every way that I care about. As to charts -- if I have to name a favourite game, it's going to be Rolemaster over any edition of D&D...
  3. SableWyvern

    TSR Why would anyone want to play 1e?

    Ranges are in game units, which are 10s of feet indoors and 10s of yards outdoors. I could understand if you find that strange. Descriptions of objects are in real world terms, not the game mechanic used for measuring range; I don't think that is surprising or crazy. It even says twelfths of a...
  4. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I assumed the question was rhetorical. If you need a direct answer: Treating everyone as if they said a thing someone else said will not typically make anything better, especially if the "thing" is being treated as a negative.
  5. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    You left out the bit at the end where I already addressed this exact point. To be fair, my current feelings about this whole discussion are probably heavily coloured by the position held by a single poster, and it may be I am unfairly projecting that poster's arguments on others who are...
  6. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I am confident no one in thread is unwilling to accept feedback from their group, and I assume all the GMs engaged in the discussion will work with their existing players as much as possible to run a game everyone enjoys.
  7. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Again, nothing wrong with sharing preferences and styles and discussing how we do things. Someone might even use this as an opportunity to make changes to they way they run things. That's all fine. The thing is, it doesn't remain a discussion of preferences with people able to make their own...
  8. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    This kind of framing of the discussion is what I really, truly don't get. Why would I have any interest in making my game more palatable to people who want a different game than what I want to run? Those people are welcome to go find or run a game that meets their needs; I have no interest in...
  9. SableWyvern

    TSR Why would anyone want to play 1e?

    As far as art goes. there is an image in the Revised 2e DMG that made me reassess my view of thieves generally, although it actually got me thinking more about how I can build strong, tough thieves in Rolemaster than in D&D. This guy isn't just suited to skulking in shadows, he'll happily beat...
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  11. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    For the record, I find this an entirely reasonable position for anyone to take.
  12. SableWyvern

    TSR Why would anyone want to play 1e?

    Right you are. Exponential XP scaling was a great feature of all pre-3e editions, IMO.
  13. SableWyvern

    TSR Why would anyone want to play 1e?

    Yep. If one fighter stays a fighter and another fighter dual classes to druid, at exactly the same XP, assuming they continue to accrue XP at the same rate, when the dual classing character qualifies for druid, the other fighter will only have gained a single level.
  14. SableWyvern

    TSR Why would anyone want to play 1e?

    No, these aren't things I think about only in retrospect, but are things I have actually thought about when actively deciding which games to play and all my opinions have formed after I had access to both games. In fact, it is probably safe to say that I am an utterly atypical example, which...
  15. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think @AnotherGuy the nail on the head with their previous comment. Dynamic power levels that match the PCs aren't incompatible with sandboxes, but they are contrary to living world sandboxes. I don't think any of this is unique to D&D. You can have regions/threats of greater or lesser...
  16. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If it's an NPC name, I usually hope one of my players remembers it, or has written it down, because I probably have no clue and, even if I wrote it down, I won't be able to read whatever I scrawled on my tablet (if I can even find where I wrote it). For other stuff? Honestly, for a reasonable...
  17. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Again, to be clear, this wasn't my group. It was a GM talking about what had happened, wondering if other GMs have had similar experiences and looking for people's thoughts. Idle chit-chat in a discord. It felt to me like they just pitched the basic idea of a game, left the players to come up...
  18. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Seems pretty straightforward to me but, unfortunately, for a lot of people, it doesn't count.
  19. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If you're just talking preferences, then cool. It's clear you don't like certain GM styles. That's OK, we don't have to like the same things. Concerning? Now we've gone from preferences to moralising. I'm emphasising it in this conversation because GM power is what the conversation is about...
  20. SableWyvern

    D&D General [rant]The conservatism of D&D fans is exhausting.

    They weren't my players. But choosing to play a game other than a Viking one is exactly the solution I arrived at, assuming everyone remained adamant they didn't want to play Vikings. If it was my group, we would not have reached the point where everyone was presenting characters and none were...
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