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  1. Creat

    Casters' knowledge of a spell's success/failure

    That actually sounds like a solid thing, except for the SR thing, since he has to roll against it anyway as Sithobi1 already pointed out (I try to roll almost no rolls for my players at all, just doesn't feel right) so he KNOWS that that creature has SR when I ask him to do a caster level check...
  2. Creat

    Casters' knowledge of a spell's success/failure

    kjenks: I hope I didn't over-interpret your post, but I think I might have :) Creat
  3. Creat

    Casters' knowledge of a spell's success/failure

    Yes, but that's not what I'm looking for (or not how I understand this application of Spellcraft). To me this application of spellcraft allows someone to identify a spell that causes a certain effect. For example if someone walked into a room where a glitterdust spell is in effect (cast by...
  4. Creat

    Casters' knowledge of a spell's success/failure

    Hey :) How do you handle what information a caster has about a spell effect after/while casting? Does he - for example - know if a spell failed when the target succeeds at his save? Right now I let casters know if a spell was successful (same with their enemies of course), but there are many...
  5. Creat

    Starting adventure for a small party

    Stormborn: We already played the sunless Citadel as our introduction to DnD quite a while ago, but 2 of the players know it already. Also one of the players knows most WotC adventures so they're out of the question, too. the Burning Plague is one I was/am considering to use (he desn't know it, I...
  6. Creat

    Starting adventure for a small party

    Hello, I'm looking for a suited adventure (maybe even a larger plot that follows them for a while) to start a 3-player party. The setting will be Faerun, although its not entirely decided I will have most likely a Barbarian, a Wizard and a Rogue in the group. It seems I have absolutely no idea...
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