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  1. jerichothebard

    Katana wielding

    Not even vaguely true. He is in fact quite skilled, and has his own dojo in the LA area. He is discussed with a little (ok, a lot) of scorn within the community, but I believe that has more to do with the fact that his movies embody the antithesis of the Aikido spirit, and not a lack of actual...
  2. jerichothebard

    Fantastic structures

    Well, she wasn't a god, but Sara Winchester was most certainly crazy and built a lot. http://www.winchestermysteryhouse.com/
  3. jerichothebard

    d20 Modern, Survival Horror,-- Parody!

    And can be reloaded simply by kicking a box of ammo. And don't forget health packs - kick a medical kit, get back 30% of your health.
  4. jerichothebard

    Take a lickin' and kick even harder!

    My friends and I used to play a lot of street fighter on the playstation. One thing we noticed was that whenever the computer opponent was down to one pixel's worth of health, all of the sudden it got faster, stronger, and way more deadly. I would like to think that this was just our...
  5. jerichothebard

    Non-Clerics Turning Undead

    It gets used in my campaign a LOT. But I'm an undead-lovin' DM. ummm... er... I mean, I use a lot of undead. that still doesn't sound right. The players fight a lot of undead. There. That's better. Oh - and I also allowed the monk in my campaign to take turning as a paladin of his...
  6. jerichothebard

    Mr. Holland's Opus, and synesthesia.

    I think I saw a project recently where people were making poetry out of spam titles... you might try looking it up on google...
  7. jerichothebard

    Lost on an Island question

    I hate to be mundane, but for me it's the Player's Handbook (3.5). From the information in that book, all other needed information could be derived or created. A close second would be the Dungeon Master's Guide. The Monster Manual isn't terribly required to play an exciting game. That...
  8. jerichothebard

    Mr. Holland's Opus, and synesthesia.

    What about a (non-evil) telepathic race, whose art is captured dreams? Dreams are so powerful, with such possibility for both beauty and truth, and horror and pain. The artists of their culture would be those that could remember or project their dreams. There is a great short story in William...
  9. jerichothebard

    D&D article

    It certainly made my morning! jtb
  10. jerichothebard

    I need help fleshing out my campaign! Please! (My players stay out!)

    Some adventure hooks, off the top of my head, for the other PCs maybe Jack is contacted by an ex-squad member, who is now a mercenary in some Bob-forsaken Central American country, where the Aztecs/Mayans/Incans used to rule. He's seen some weird stuff going down, and wants a ticket out of...
  11. jerichothebard

    Non-Clerics Turning Undead

    Look in the netbook of feats - I think I remember seeing it there.
  12. jerichothebard

    Best Alternative Magic System for d20

    Where do you find this one?
  13. jerichothebard

    help me storm the castle! (long)

    First, you need to stop them from scry/spying on you.An enemy that knows your plans is undefeatable. So, find a way to do this. Use it judiciously- you don't want to make them panic. Then, you need a diversion - a feint to draw them out. You can be pretty sure in this situation that if you...
  14. jerichothebard

    Best Alternative Magic System for d20

    I really like he magic system detailed in the Wheel of Time - in spite of the fact that I like nothing else about the setting or the novels. It's based on being able to weave elemental threads together, and different 'weaves' can have different levels of power, depending on what level spell...
  15. jerichothebard

    Need a list of fantasy books that have thievery in them

    One of the characters in the Belgariad, Silk, is a thief-ish sort. Joel Rosenberg's Guardians of the Flame series features a thief - in the first book, two thieves, one of whom dies a very messy plot-device style death after screwing up a pick-pocket attempt. And of course, there is Robin...
  16. jerichothebard

    Get dressed already! (does your mage wear robes?)

    Studded leather armor, till he's high enough level to cast Mage Armor in the morning and have it last all day. Then leather pants and a heavy wool tunic with a cloak of protection or maybe invisibility/chameleon. And of course the obligitory Headband of Intellect. (Which is even more...
  17. jerichothebard

    Getting a Green dragon out of a lake of acid

    my response to that would be, make an Alchemy skill check, DC something reasonably high, but not out of reach of 2nd level characters, maybe 17. Make it? Then you know about acid / base reactions. Didn't? Then you don't. acid/base reactions are the fundamental building block of a huge part...
  18. jerichothebard

    What do undead do when they're not killing adventurers?

    In Totentanz, an adventure from Dungeon #90, there is a whole zombie town that does that - sort of lives out their lives, and then go dancing in the streets at night.
  19. jerichothebard

    The coupled cliche conundrum

    Yeah, but the gold is in the telling of the story - put a new spin on it, keep the plot obscure for a while... Eventually, my players are going to figure out that I ripped off the plotline for my whole campaign from the Fifth Element... at least they'll know what to do with the elemental...
  20. jerichothebard

    Ideal First Adventure

    Yes. To be more precise, I think that, for first timers, it's never a bad idea to start them off with the classics: a tavern in a small villiage, a small dungeon crawl, some orcs, some zombies, a pit trap, a riddle, a trap on the treasure chest. You also might want to encourage them to...
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