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    Excerpt: Economies [merged]

    The Enworld Crowd has answered with vigor! =D Excellent! So the examples of a good that fits my criterion are: Artwork Used books Used Textbooks Used Video Games Soda Pop Soda Pop, while its ingredients are cheap and it sells for a lot, doesn't work - the Vendor (the person who makes it)...
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    Minion Saves

    Ever have one of those times, when you have an idea that makes so much sense you think it might already be a rule? I'm having one of those times. The rule would be this: Minions succeed on a saving throw only on a natural 20. ...is this a rule? Did I make this up? If I did make this up, is...
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    Excerpt: Economies [merged]

    To the Pro-4E Magic Item System Crowd: Can you list an example of a real world good where: It sells for 5 times as much as the vendor buys it for The vendor adds no value to the good (either by changing it, or moving it from point A to point B) I can't. And it's messing with my chi. Spare me...
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    Excerpt: Racial Benefits

    To whoever suggested "Tieflings: The Warlock Race"... May I simply point out the general outstandingness of Halflings: The Artful Dodger Race? Rogue path. Artful dodger. Most of your foes will be large, and, as you're a melee striker, you will usually be adjacent to 2 people. Gleefully...
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    Excerpt: Multiclassing (merged)

    I think it's more than a bit funny that the "I can't create my concept with this system!" group, when explaining what their cleric/rogue/divine seeker concept is, almost invariably uses a prestige class that wasn't in the PHB. ...really? You think that 10 extra books piled with options might...
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    Excerpt: Multiclassing (merged)

    This is glorious. Since I severely doubt that Wizards can balance all the powers at a given level to be comparably good, if feats are common and not great, I think we'll see a decent amount of dabbling. I would, however, suspect that the +1 to attack for Fighter is 1/encounter. And that the...
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    Two Example Skill Challenges

    Fine. :P Allow me to rephrase - Do people think that a challenge that can be "won" based on a non-skill ability like a spell is something that shouldn't be phrased as a skill challenge? Or should it just be instantly won, and skill checks discarded if somebody figures out a way to beat it...
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    Two Example Skill Challenges

    Awesome. This way you can continually thwart your players' good ideas just to adhere to an artificial DMG mechanic? It's like railroading, but with even less point - instead of BSing events so that the players go along with the plot you have created, you're BSing events so that they can keep...
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    Two Example Skill Challenges

    Propheus - I assure you, Celebrim gets it. His issue is that he does not feel that the players, in the examples, do anything different than what they would have done in 3rd edition. He does not feel that Skill Challenges help DMs, help roleplaying, or add anything to the skill system. I...
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    Disarming a character from powers?

    Two things that will probably happen in my game: 1.) V/S/M components. It's sort of funny that somebody above was like "How dare you nerf spellcasters! It's against the spirit of 4th edition to add those things!"...when it's not like any martial people can use their powers when tied up. It...
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    Excerpts: Angels

    Am I the only one who can't get over the fact that the Angel of Vengeance looks like Don King wielding 2 swords? Don King is coming for you! He has weaponry! -Cross <--Run, it's the angel of vengeance!
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    Multiclassing Speculation

    I would bet an unholy amount of money that you will not be able to pick up Class Features (Sneak Attack, Warlock Curse) from multi-classing. It would be more or less hideously imbalanced. My bet (and the bet of anybody else with a head for game balance) is that you can pick up powers. The...
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    A Fluffy and Crunchy Concept (share yours!)

    I'll bet a lot that you don't get other class' features. Only powers. Here's the short answer of why: 4.0 has wisely decided to limit the number of abilities that you can bring to the table in a single round. A Standard, a move, and a minor. Allowing you to spend a feat to pick up a...
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    Skill Challenges: Bringing the Awesome

    I think we're coming to agreement here, Lacyon. If you view the Skill Challenge mechanic as a guideline for DMs as to what sort of DCs they could set, and the mean percentage of success they might expect, it's fine as a helper tool for DMs who had trouble doing this on their own. If you view...
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    What good is an Endurance skill?

    My suggested uses: Party's doing a forced march (happens all the time): Endurance checks, or take penalties. Holding your breath underwater (Happens an alarming amount. =/) Chasing an enemy of equal speed for a long time (Stupid fleeing kobolds!) Holding up a falling stone in a trap, for your...
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    Skill Challenges: Bringing the Awesome

    Just when I think I'm out, they rope me back in! Stormbringer, et-al: Why is pixel-hunting, as you call it, a bad thing? I'm going to go a step farther than Lacyon who argued that any skill that the DM allowed in a skill challenge was worth equal amounts, and say: Absolutely not! This is...
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    Skill Challenges: Bringing the Awesome

    Fair 'nuff - I have older players, who don't -particularly- like gamist terms popping up. "Roll initiative" is sort of required, but aside from that, we try not to delineate between various phases of the game. And yeah. What you said about variable DCs is, obviously, correct. The point I was...
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    Skill Challenges: Bringing the Awesome

    Here is how I will bring the awesome. 1.) The statement "You have begun a skill challenge" will never be used. It is up to the players to decide when they want to solve a problem. 2.) When the players want to solve a problem, they can announce what they want to do. Each of them can roll...
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    Skill Challenges: Bringing the Awesome

    See, I'm not really a fan of this split either. Now, you're forcing the skill challenge mechanics on what...90% of the problem-solving that goes on in D&D? I'm sort of just re-stating my points, so I'll stop, but: Skill Challenges are OK in some situations. In many situations, the "You win!"...
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    Skill Challenges: Bringing the Awesome

    As a heads-up to those questioning why my post was assuming binary success/failure...Lacyon had suggested that a good rule of thumb as to when to use a skill challenge vs. when to use what I would refer to as "Normal skill checks" would be in particularly binary situations, where success and...
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