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  1. Stormonu

    D&D General Reification versus ludification in 5E/6E

    There is a point of diminishing returns. It would be nice to have a customized stat block to account for each monster's nuances, but that becomes a nightmare for designers of giving you a broader spectrum vs. specialized stat blocks. I think a reasonable compromise would be to have the...
  2. Stormonu

    D&D General TIME Dungeons & Dragons Special

    It's actually been like that since the 80's, just not a lot of uptake until recently. I mean, I have a D&D coloring book, trading cards, rub-on transfers, pencils, a cup and a handful of action figures - all from the 80's.
  3. Stormonu

    D&D General Reification versus ludification in 5E/6E

    It should be noted on the PC side, the monk is already the poster child for damage increase output with a weapon. For all the other classes, and unarmed attack does 1 point; for a monk it does 1d4, increasing to 1d6, 1d8, 1d10 and finally 1d12. Something similar occurs with the rogue's sneak...
  4. Stormonu

    D&D 5E (2024) Creating good stealth rules for 2024 5e

    Which of the 20 versions?
  5. Stormonu

    D&D General TIME Dungeons & Dragons Special

    My wife pointed it out at a Books-A-Million and I simply waved it away. I have Art & Arcana, and I think it would cover anything about D&D far better than some gloss-over might.
  6. Stormonu

    D&D 3.x X1 - Isle of Dread

    I'd always wondered if the Rakasta were somehow based on the Kzinti (by Larry Niven) and fantasied up. Anyway, in the game I ran, the Rakasta were a break-away faction from Ylaruam and traded between the Tanaroa and (secretly) the Kopru, as well as having a secret trade route back to the main...
  7. Stormonu

    D&D 5E (2024) Creating good stealth rules for 2024 5e

    Stealth combines the old Thief abilities Hide in Shadows and Move Silently, so you don't have to make separate rolls. Though, it should be noted in 1E/2E that using Hide in Shadows required you to be still. That got dropped in 3E when those abilities were turned into skills (separate skills...
  8. Stormonu

    D&D 5E (2024) Paladins can Smite on Ranged attacks (with thrown melee weapons) now!

    Does allowing a paladin to Smite with a javelin break anything outright? I've not been too fond that you can't have the like of an Archer Paladin who smites to the point I created a custom Oath that could do such a thing.
  9. Stormonu

    D&D 5E (2024) Creating good stealth rules for 2024 5e

    I'm going to approach from the opposite end, with what I want to be able to accomplish while stealthed, or how I feel things should interact. - You need cover, dim light/darkness or a distraction to attempt to Stealth and roll the Stealth check when you start being Stealthy. A reroll may be...
  10. Stormonu

    D&D 3.x X1 - Isle of Dread

    Cat people being too far? That's a new one on me. When playing X1, some of the best interactions I had with PCs was with the Rakasta & Phanatons.
  11. Stormonu

    D&D 5E (2014) Running a fishing skill check

    Oddly, Spelljammer has a section on fishing as well.
  12. Stormonu

    D&D 5E (2024) Help With Kitsune Species

    When I first played 5E, we used a reskinned elf as a kitsune; change the level 3 spell ability to disguise self and the 5th level spell ability to alter self in 2024.
  13. Stormonu

    Unearthed Arcana Kiss of Mephistopheles: Unbalancing?

    It's pretty subpar. 1) You have to use an action to cast Eldritch Blast 2) You have to hit 3) You have to spend a bonus action 4) You have to spend a warlock spell slot 5) The target(s) get a save against the fireball
  14. Stormonu

    D&D General Reification versus ludification in 5E/6E

    Yeah, a lot of what prickles me about the 2024 version is the extra abstraction. Not a fan, and why I've been avoiding it.
  15. Stormonu

    D&D General People make amazing D&D Art

    That's what we all say :ROFLMAO: But then our eyesight goes out the window, and our hands shake too much :cry::cry:
  16. Stormonu

    D&D General Favorite Less Used Low CR Creatures?

    The thing for me is, I associate them with the Shrine of the Kuo-Toa, which was for 9th level characters, so I tend to forget about them as low-level. In many ways, I prefer to use Sahaugin that Kuo-Toa, I guess because of the Saltmarsh series.
  17. Stormonu

    D&D General Favorite Less Used Low CR Creatures?

    Dark creepers for me, as well as troglodytes. Of the former, I always liked it when PCs got to levels they could start facing also Dark Stalkers - and their reaction the first time one of them explodes into a mini-fireball.
  18. Stormonu

    Evil Drow Statblocks to Return in Forgotten Realms Rulebooks Later This Year

    I guess those of us who weren't going to buy a FR book are just out of luck - especially since we can't buy things al la carte anymore...
  19. Stormonu

    D&D 5E (2024) Lycanthropes in the MM

    I'm mostly of the same thought; you should need silver to take them out, and magic weapons just buy you some time. I do think that non-magical BPS resistance/immunity is far to common in base 5E, but I think they went too far the other direction. For example, I think you should be boned if...
  20. Stormonu

    D&D General [Workshopping] The New Beatifics (or replacing Eladrin in the Outer Planar order)

    I suppose selkies would be too far? They are somewhat like swanmays, but become seals instead of swans. Kitsune might also qualify too - in some tales they can be completely human in shape except for their tails.
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