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  1. Reynard

    Video Games You Wish Existed

    I don't think so. I am pretty sure it was (is; both games are still going) standard MMO combat.
  2. Reynard

    Daggerheart has been Officially Released

    Because Hope and Fear are more immediately useful in combat, it makes sense that there are significantly more rolls in combat. It keeps that currency flowing. That isn't to say they are useless outside of combat, but you will spend less often and so rolling less often makes sense. I am very...
  3. Reynard

    Video Games You Wish Existed

    MMOs are not in the same play space as CRPGs IMO. We did have a Warcraft 3 like hero RTS for Eberron way back in the day. Dragonshards maybe?
  4. Reynard

    D&D General 1s and 20s: D&D's Narrative Mechanics

    It becomes one if the group accepts that as a regular thing, in which case it is a house rule (but house rules are still mechanics).
  5. Reynard

    D&D General 1s and 20s: D&D's Narrative Mechanics

    That raises an interesting question: can something be a "narrative mechanic" if it only applies to the GM. For example, imagine if in Fate the GM was the only one allowed to define Aspects (but players could still Creat An Advantage). Would that still qualify as a narrative mechanic? What if...
  6. Reynard

    D&D General 1s and 20s: D&D's Narrative Mechanics

    It is pretty common for current players in 5E games to roll that Nat20 and suggest (or request) a bigger than usual success. I think that still qualifies as "narrative" in this context.
  7. Reynard

    Video Games You Wish Existed

    I don't care for the "virtual reality" aspect of TTS. I want FG for wargames.
  8. Reynard

    Video Games You Wish Existed

    I want a VTT made for miniatures games instead of RPGs. I want to be able to buy Fallout Factions or Battletech for it, the same way I buy Shadowdark or D&D for Fantasy grounds.
  9. Reynard

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Right. "Narrating" is not "narrative" in a mechanical sense. I am referring to the tendency for folks to give extra in-fiction weight to 1s and 20s. So, if a PC rolls a 1 on a a Persuasion attempt, the GM decides that the baron is offended and orders the guards to arrest the PC(s) --...
  10. Reynard

    Video Games You Wish Existed

    Yeah. I want games to let us turn dials on things like survival elements, rather than bundling everything into specific difficulty levels.
  11. Reynard

    Critical Role to Run Grimdark Daggerheart Miniseries

    Yeah, narrow level slices for campaigns can make them feel pretty consistent. I like 4-8. If there are lots of things to do, you can spend a year in that range and have a great time.
  12. Reynard

    D&D General How Long Did You Play Only D&D Before Trying Another Game

    I'm not a cop. Answer how it feels right.
  13. Reynard

    Critical Role to Run Grimdark Daggerheart Miniseries

    For clarity, I was talking specifically about making 5E a science fantasy game. I made no claims regarding changing the actual gameplay genre.
  14. Reynard

    Video Games You Wish Existed

    Valheim on a dedicated private server is close.
  15. Reynard

    Video Games You Wish Existed

    What video games do you wish someone would make? It could be anything, from a certain licensed video game to a remke or sequel to a much beloved classic to just a concept you have never seen before. And maybe, if you share it in this thread, someone will point you to a similar game that...
  16. Reynard

    D&D General How to DM, best resource

    My brothers and I started with the 83 Red Box and that had one of the best "learn to DM" tutorials out there. Solo adventure --> premade dungeon level --> you stock the next level --> you draw and stock the final level.
  17. Reynard

    D&D General How to DM, best resource

    Matt Coville first, say, 8 YouTube videos.
  18. Reynard

    D&D 5E (2024) Psionics: What Do You Want?

    And no one would ever play a sorcerer again.
  19. Reynard

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    The Session 0 character generation is both entertaining to watch and really solidifies what this game wants from the players and GM as far as collaborative worldbuilding are concerned.
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