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  1. GnomeWorks

    Why there's crafting in WOW and not in D&D

    But why not combine the two? What if your merchants-and-smiths need to go fight a dragon guarding a vein of rare ore, which will make the whole group rich? What if your fighters-and-wizards need to introduce political instability, but are unable to do so with violent means - so they decide to...
  2. GnomeWorks

    Why there's crafting in WOW and not in D&D

    It's sentiments like this that have made me move away from D&D. What if the group - the entire group - wants to play a group of merchants and smiths, working out of a small town? Now all those things you claim are just "flavor" are important. Why can't the game support that, and the...
  3. GnomeWorks

    In Praise of the Fluff-Light Monster Manual (Forked: Ecology of the Dragonborn up)

    That's an awesome stance to hold. Have you ever looked at a blank page before, with the intent of writing something fictional? It can take awhile before anything forms on that page. A long while. Someone who has very little experience with fantasy, who walks into this game as a young teenager...
  4. GnomeWorks

    Ran a dissapointing game last night

    See, now, I can understand the comment regarding effectiveness. But boring? The player was using the staff instead of spells. It wasn't that he ran out of spells, and resorted to the staff - it was his weapon of choice. If you choose to do it, how is that boring, exactly?
  5. GnomeWorks

    Forked Thread: Three more days

    Fixed that for you.
  6. GnomeWorks

    What direction will D&D head in?

    I doubt that. But there's really only one way to find out, and that's to wait and see how things with 4e pan out, in the future. So everything is cliche. Wow, that's original. Awesome. I'm sure that won't get boring ever.
  7. GnomeWorks

    Forked Thread: "The Death of the Imagination" re: World of Warcraft

    After playing WoW for an extended period, I often find myself thinking about things in WoW terms. Of course, the same thing happened with pokemon (which I played quite heavily for a couple months, around this time last year) - and there's a funny and topical story there, too. I was playing a...
  8. GnomeWorks

    What direction will D&D head in?

    "If you don't want all combat all the time, make it up yourself." Yep, that's a great way to get me into a game... I always thought that one of the marvellous advantages of tabletop RPGs was that things made some amount of sense. It's not like WoW, where things... tend to just sort of happen...
  9. GnomeWorks

    Dragon 365 - Bazaar of the Bizarre: The Treasure of Ashardalon

    Mountain's Endurance reads: "When you spend a healing surge, ..." Belt of Vigor does not - it simply increases your healing surge value, straight-up, no conditions. That would seem to be the only difference. At first, I thought it meant that ME did not improve healing granted by others'...
  10. GnomeWorks

    How well does ENWorld represent gamers at large?

    Of the 24 people I regularly game with, only myself, the other DM for one of my groups, my girlfriend, and my father visit EN World. Of us, only I read and post with any regularity; the other three are registered, but don't visit very often, if at all anymore.
  11. GnomeWorks

    Damage Per Round

    Some rather nifty work, there. I'm not really sure I understand what's going on with those tables, but it looks like it took a long time... Not the point of the thread. It's an examination of potential damage output, not asking whether the classes are balanced or not.
  12. GnomeWorks

    System-unique Feats

    Surge scales by level, by the way. My experiences thus far: pretty much any player who knows about the existence of heroic surge and its availability in a game will make attempts to take it as early as humanly possible. Windfall - I don't know, I haven't actually run or played in a game that...
  13. GnomeWorks

    Bell Curve - Ramifications?

    Duly noted, but I'm not terribly concerned about that. What makes you say that? Not terribly concerned about that. Allowing multiple attacks as part of a normal attack action seems ludicrous to me. I'm not. I'm asking what mechanically makes the statement true. Why is it the case, from a...
  14. GnomeWorks

    Yet another "4.0 impressions" thread

    Ah. Sorry, when you referred to it being "teh awesome" with quotes and all, I sort of assumed sarcasm... Carry on.
  15. GnomeWorks

    Yet another "4.0 impressions" thread

    Sarcasm? Just for the record, I wasn't being sarcastic.
  16. GnomeWorks

    Abandoning 4th Ed for True20.

    Nah, that's the category. It sort of runs on into the thread title. Nope.
  17. GnomeWorks

    Bell Curve - Ramifications?

    This is the kind of thing that is good to know. But this brings about the question - why is the game stacked in the PCs' favor? What makes that so? Fair enough.
  18. GnomeWorks

    Forked Thread: The KEWLEST thing you can think of

    The d20 would be gone. In its stead, you would use 3d6. Everything would follow the bell curve. The removal of classes as straight-jackets. Classes are more like templates, skill-package-esque things than actual things you progress in. Your class determines what class features are available...
  19. GnomeWorks

    Abandoning 4th Ed for True20.

    ...and now I'm just trying to figure out what you are trying to say. The GSL has nothing to do with it?
  20. GnomeWorks

    Bell Curve - Ramifications?

    Okay - but why? But they're usually small numbers, so I don't imagine that the added math is going to cause too much of a problem, on a general scale.
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