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    3rd Party Products - Do You Care?

    This is probably not a complete list, but I tried hard. I omitted things like Feudal Characters: Noble and the original 18 Remarkable Races releases which have since been re-released as part of a larger product. Adventures: Anointing the Seer Barrow Grounds Cesspools of Arnac Citadel of the...
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    Why Changes were made in 4e

    This is somewhat mitigated by the fact that Tide of Iron is at will, so an opportunity comes every few seconds. ;) But yeah, I generally can't think of a MMO where forced positioning is a big deal. Positioning is a big deal in Guild Wars, and luring people into AoE death is an easy way to ruin...
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    Justifying high level 'guards', 'pirates', 'soldiers', 'assassins', etc.

    It's more straightforward, but it might lead to less hurt feelings depending on your players and what kicked their butts. I know quite a few people in my group would get a bit pissed if they thought they could take whatever it was that "just kicked all their butts." I mean, if they run into a...
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    On the marketing of 4E

    I think it's a bit of White Wolf game theory, actually - by putting alignment in there and having it explicitly do nothing, you reinforce that alignment should not exist in any meaningful form in 4e more than if you just removed it, because then there's a clear objection to houseruling it back in.
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    Why Changes were made in 4e

    Well, I've been DMing War of the Burning Sky lately, and, with a minimum of spoilers: Chapter 1 - You're trying to escape a city that's under siege. Taking a week to do this would be distinctly suboptimal. Chapter 2 - You're travelling through a forest which is on permanent fire, with limited...
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    Why Changes were made in 4e

    In my opinion, 3/4 of the reason for the 15-minute adventuring day is that it's not annoying enough to rest in D&D. Even in Neverwinter Nights, where it just takes 20-40 seconds and being reasonably far away from hostile monsters, you don't get people napping after every small group because that...
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    Why Changes were made in 4e

    Not Ariosto, but anyway: if you get in the habit of responding to encounters with appropriate force, rather than paving over everything with your highest-level spells as soon as it appears, you won't be screwed when the plot actually instructs you to endure through multiple fights, and there are...
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    Why Changes were made in 4e

    I have literally no idea why Parry needed to be in NWN, except that I guess they thought it would be fun. It's not like Discipline, which was added to make the "combat maneuvers" (well, Knockdown :p) a little more obvious in how they worked.
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    Dragon Con: A Sight of the Schism in action

    It was not against the rules in 3.0. This was explicitly changed in 3.5e because people were summoning Earth Elementals in midair.
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    On the marketing of 4E

    Well, it's a basically a problem whenever you're carrying anything other than basic gear. For the same reason that dragonborn can't ride horses, carrying the corpse of your dragonborn comrade requires a wagon, while even a wimpy halfling can pretty much just fold another halfling up and stick...
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    On the marketing of 4E

    Um, the 4e one also doesn't make any sense. Yeah, it's easy to calculate, but the numbers you get are pretty much actively ridiculous for anything but a human, which defeats the point of being easy to calculate. Seriously, "you can carry whatever you want within reason" is actually a pretty...
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    Dragon Con: A Sight of the Schism in action

    Sadly, I've always ended up having to abandon gaming with people when this happened - back when I was first into roleplaying, before I quit for about 4 years, my group went on one of those "renounce AD&D, play WoD, we're roleplayers-not-rollplayers" benders and I stopped wanting to play with...
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    On the marketing of 4E

    I think the changes to carrying capacity fell under, if not "change for the sake of change", then "change we didn't even think about for a minute". I mean, I assume they didn't change carrying capacity from sense to nonsense just because it would be different, but it's the only change in 4e...
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    Dragon Con: A Sight of the Schism in action

    Uh, what am I misrepresenting? If you're not buying or playing 4e, you... aren't buying or playing 4e. I didn't imply that they wouldn't - at least not most of them - but they're still among the many people who would call themselves D&D players but who aren't playing 4th edition or really caring...
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    Dragon Con: A Sight of the Schism in action

    Well, yeah. I guess it depends on whether you're talking about the schism in terms of the total number of D&D players who are not currently playing 4e (which would be at least 8, probably 10/11 of my 11-person 3e group) or the total number of D&D players who think 4e is a blight upon gaming...
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    DND themed Jones Soda

    These seem to be MyJones drinks, so they're thankfully normal flavors - judging by the apparent color, illithid brain juice is grape, the potion of healing is sugar-free black cherry, sneak attack is cream soda, bigby's is cola, dwarven draught is root beer, and eldritch blast is green apple.
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    Dragon Con: A Sight of the Schism in action

    There are a lot more D&D players than go to conventions or post on the internet about it - I know this because I have 10 players in my 3e D&D game and a whopping one of them posts on gaming boards. That doesn't mean that they all like 4e, though - the neutral majority tends to have an opinion...
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    Are special manuevers even harder than they were in the Beta?

    It comes down to "yes, except on big bruisers, where it's easier". It's easier in every way to do them to giants or the Tarrasque (though you'll still never succeed against the Tarrasque, it's still easier in theory :p) or dragons that haven't buffed themselves with magic. It's harder against...
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    On the marketing of 4E

    Personally the only bit about it I found "unprecedented" was that 4e dumped the "story" traditions wholesale too, whereas it was to a minimum between other editions. I mean, if you want me to tell you that 3e is a completely different game from 2e, I'll gladly do that. Because it is.
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    On the marketing of 4E

    This always gets my goat, because it's not like all of those classes weren't in the very first splatbooks for D&D ever. Yes, the VERY FIRST RELEASE was very different, but by the time you got to AD&D you had every class represented. Also multiclassing worked the same as of Greyhawk, etc. etc...
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