Search results

  1. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It’s not charitable because it’s poor analysis to state your preferences as objective, as too many people are prone to do.
  2. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Right, exactly. And I think importantly, I don't know of any published games that actually attempt that willful incompatibility. Its occurrence is the result of people bringing in assumptions from other games; for example, that because skills are internal in one game, they must necessarily be...
  3. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I wouldn't phrase it that way. A story is the result of what happens, but only in some cases is the point of play trying to make that result interesting or more "literary". Like, if I livestreamed myself for the next 6 hours, you could tell a story about what I did, but what I am doing is not...
  4. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    From the comments on the blog post:
  5. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yea, I have a very different view, such as I don't think there's an obvious compromise. A game oriented around delivering a planned final outcome (like an AP) is very distinct from a "play to see what happens" type of game. Now, obviously you don't know for sure what's going to happen in an AP...
  6. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sure, but the article does tease them apart as being distinct techniques. They simply both fall under the umbrella of Simulationism, which has a host of various techniques under it, just as Gamism and Narrativism do. It's certainly difficult to do genre emulation and world simulation at the...
  7. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    People have been doing that on this forum for 25 years. :)
  8. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Come on, man, we don't want to have that argument. Everyone was more or less getting along.
  9. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes. That's exactly the problem; when a participant brings in concepts from other games rather than approaching a game as coming from its own stated procedures and nothing else. And it's fine for a game's premise or procedures to not work for you! The problem is only when it's presented and...
  10. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I'd really rather not. It engages with a LOT of topics, and I would almost assuredly not get across a lot of the important context.
  11. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's certainly worth it to read the entire blog post. It engages with precisely these points.
  12. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Tuovinen describes that separation this way in the blog post linked above; I find their description compelling but that's just my personal opinion.
  13. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sorry; must be the brain damage. :)
  14. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yea, I had read that article a few years back, but I totally forgot about how coherent and encompassing it is.
  15. TwoSix

    Worlds of Design: Playing Favorites

    Agreed. This is 100% me; I am absolutely a neophile. I enjoy the onboarding and "gaining proficiency over the rules" aspect of gaming, and I have almost zero interest in gaining any sort of mastery. I'm a proud dilettante. :)
  16. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That makes sense. My only concern is that usage might elide some of the distinctions between, say, A) Playing a trad game sandbox. B) Playing Stonetop. C) Playing a Pathfinder-style adventure path. D) Playing Fiasco. C and D both have a focus on "telling a story", as I evaluate it...
  17. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    OK. Can you clarify which portions of my provided example you disagree with, or which portions need more context or greater granularity?
  18. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If I said “this game will be set in Eberron”, as an example, would that be sufficient?
  19. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    To my mind, “telling a story” is how I’d describe the orientation of a session of Fiasco, or playing through a metaplot-heavy module of Vampire or other old-school White Wolf. There’s a focus on playing through a series of scenes to get a desired “narrative endpoint”. What something like BW or...
Top