No one is thinking you're a whackadoodle nutjob but asking to play x non-viking person in a specifically themed viking campaign to see if the person will exercise their veto power only to chastise them for not allowing "you" to play against themed type is not particularly useful or informative...
I suggest you stop trying to fit your particular preferences into everyone else's games and specifically their imaginary themed games (like a Viking Campaign). You will be much happier.
Thanks, so just to be clear you take an AP apart for content. As in you don't follow the AP timeline or sequence of events once they engage with the storyline or as you refer to it option?
Thumbs up for this comment on the determination of XP for similar methods used for different CR monsters.
This is a fine point to consider for tables using XP.
Following on from my recent conversations with @pemerton which touched on GM-centric play I thought the below may help with others to define/analyse their game.
The below are different sandboxes each with their own level of GM-centric play. There are probably others feel free to add - I'm not...
Sure if I had planned it then yes I would definitely be guilty of GM-driven play, although planned social encounters which are missed is not something that really is common enough to speak of.
Honestly the library example in my mind was if I thought about it during or after play as something...
I tend to think most players, match the energy of the group or table they're at.
If the GM is half-assed fair, runs a decent game consistently and the table is inviting, competitive or not, I could see myself enjoy it. In Lanefan's games the strong theme is survivability with multiple...
Sure, but don't you think there is some leeway here in that many players and GMs borrow and steal from cinema and literature. We emulate cool scenes, smart dialogue, action sequences, interesting characters.
Recently I had a villain inspired by Heath Ledger's joker. The table had a lot of fun...
In casual talk, with my table, bypassing refers to combat or dangerous exploration encounters (you could throw traps in here) while missed is used to refer to social and exploration that pose no danger.
i.e. you guys missed chatting to x at the Social Encounter Tavern or missed the opportunity...
Bypassing encounters which would typically be improvised (i.e. not planned)? ...
So the encounters are created at random.
Technically that could happen I suppose (thinking through several RE examples).
Im of the opinion it's more common to use such term through for planned content but you would...
I agree that it's not in-fiction conversation between characters.
As a GM I may say after a session to the players while recounting the game, that they were smart/fortunate as they bypassed x encounters by doing x. We may discuss what impact bypassing those encounters had on their resources...
I've never shied away that the setting is the GMPC. I'm the one who selected which APs/modules as well as homebrew content exists.
The PCs drive play in so far as directing me what to prep from the above GM content. Intermixed in all of that are their character goals which I prep for only when...
This becomes even more prevalent when you have multiple storylines the PCs can engage in particularly in sandbox. It is not just an encounter or even a series of encounters bypassed but entire storylines.
Technically encounter is all of that but in casual conversation when someone says "the PCs bypassed the encounter" we tend to think it's a combat encounter which was bypassed/avoided.
DS9 is just a gem for world building with the various races - specifically the Ferengi, Changelings, Klingon, Trill, Cardassian, Bajoran, Romulans, Jem'Hadar and Vorta
Although our table does have milestone levelling when certain story or party goals are achieved (player-facing) we also have individualistic awards based on focusing on the character's TIBF.
If the TIBF goes against the party decision then yes to earn that XP and satisfy the TIBF the PC would...