Search results

  1. (contact)

    The Risen Goddess (Updated 3.10.08)

    95—The Blood Solstice It has been fully three years since Taran, Thelbar and Gorquen first set foot in Faerun. Since their arrival, they have acted as instruments for their Goddess, taking on the role of her champions, and in Gorquen’s case, formalizing the title with her clergy. They have...
  2. (contact)

    The Risen Goddess (Updated 3.10.08)

    My DM: “We’ll pick the story up with the characters waking up on the morning of the blood solstice” Me: “ Blood solstice? Is that a day of note?” My DM: (Evil grin) “It is now."
  3. (contact)

    The Liberation of Tenh (updated April 24)

    Well, I had the fight with Piscean in mind as the campaign conclusion, but my players shot the idea down. :) The Liberators will adventure through Epic levels.
  4. (contact)

    The Liberation of Tenh (updated April 24)

    Patchwall 6, CY 593 74—No parties without the party. The throne room of Furyondy has grown tense. On one side, the Liberators of Tenh stand with an enraged Belvor and his bewildered son. On the other, a full score of powerful Southern Knights stand at the ready. Lucius leans toward the...
  5. (contact)

    Characters for the Liberation of Tenh (Updated 11/10/03)

    That hasn't been revealed yet. :) It was the "Halloween episode." Fortunately, the new Fras is celestial, and would never stoop to threatening a Story Hour author or hiring a Public Relations agency. Heydricus' familiar gained a name at character level 17, and Pris' familiar hasn't had a...
  6. (contact)

    The Liberation of Tenh (updated April 24)

    Done and done. The stats are current with the real-world game, or one big combat encounter past the confrontation with Butrain. No spoilers!
  7. (contact)

    The Risen Goddess (Updated 3.10.08)

    94—The Divine Champion of Palatin Eremath During the long respite, Elgin Trezler goes to his god several times asking about Gorquen’s well being, and each time is assured that she is well. Winter turns to Spring, and Spring to fall. Nearly a full year after they left, Gorquen, Ilwe and...
  8. (contact)

    The Liberation of Tenh (updated April 24)

    Patchwall 6, CY 593 73—Four, three, two, One. The next day, Prisantha casts a vision on the gemstones, and receives this result: Four are grateful, three are friends, two are trustworthy, and one is an ally. ----- “Have I mentioned I cannot stand divinations,” Jespo says. “What on earth is...
  9. (contact)

    The Risen Goddess (Updated 3.10.08)

    Good eye. It should be ". . . fall to his Zhentarim, and the rest of the Dalelands brace for war, their patrons' attention elsewhere." And that is what we call a sucker bet. :)
  10. (contact)

    The Risen Goddess (Updated 3.10.08)

    93—Another year older, another year wiser The brothers Tar-Ilou return home without Elgin. While they both know that this should be a mournful thing, neither of them can bring themselves to grieve. They are both filled with a giddy light-headedness, and describe to one another a sense of...
  11. (contact)

    The Liberation of Tenh (updated April 24)

    Sonhamiin was under PC control at that point (as part of the greater planar ally spell), so I can't take credit for the bail-out. At that moment, I was pretty sure I was cruisin' for a TPK. Prior to the fight, I thought I'd nerfed the angel by A) setting up the two combats so that Sonhamiin...
  12. (contact)

    Ceramic DM autumn '03(final judegment: new ceramic dm champ!)

    Ooooh . . . this oughta be bad. In a good way. Like getting an overpriced California coffee drink for free because the guy in line in front of you just robbed the place.
  13. (contact)

    The Risen Goddess (Updated 3.10.08)

    92—‘Sblood Hereson is without question the swiftest swordsman Taran has ever had the misfortune of being cut by. More nimble and honed of reflex than even Dantrak, the matron-mother Banare’s First Sword, Hereson is able to close the intervening distance and freeze Taran in place with a solid...
  14. (contact)

    The Liberation of Tenh (updated April 24)

    I didn't really have to improvise that much, I had the baddies already-- it was just a matter of introducing them all into the scene at once instead of trickling them in. I kept a straight face, after all, a cackle would have only warned them . . . I have a Rat Bastard TPK Contingency Plan...
  15. (contact)

    The Risen Goddess (Updated 3.10.08)

    Well . . . and then nothing. Hereson and Taran both have a good laugh, give each other a big hug and everybody goes home with a souvineir tabard. "My adventuring companions sacked Cormyr and all I got was this stupid tabard." Taran and Thelbar retire and blow their adventurer's gold on shady...
  16. (contact)

    The Liberation of Tenh (updated April 24)

    Is it still funny in French?
  17. (contact)

    The Liberation of Tenh (updated April 24)

    You'll get another feat in three levels. Better get to kickin' in doors.
  18. (contact)

    The Liberation of Tenh (updated April 24)

    Sejis pretty much covered it. Prisantha's enchantment DCs are generally god-awful enough that she'll catch wizards, clerics and sorcerers with even her hold person and suggestion spells, not to mention feeblemind and dominate person. Why she tried to suggestion an undead beholder I'll never...
  19. (contact)

    The Liberation of Tenh (updated April 24)

    Patchwall 5, CY 593 72—Will Free. Sonahmiin won’t have it. As he notices Lucius creeping up behind the Balor, the angel’s sense of honor prevents him from participating in what proves to be a treacherous attack. Even as Sohnamiin’s dancing sword disengages from the fray and returns to his...
  20. (contact)

    The Risen Goddess (Updated 3.10.08)

    91—Gods and Men, Men Who Are Gods The three adventurers teleport to Arabel, and keeping a low profile, gather information on the Truesilver’s attempt to re-unify Cormyr. As feared, the great-house is preparing an army. Conscripts have been levied from the ranks of the new alliance’s...
Top