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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    Yeah, I know how to read.... that has nothing to do with anything I have said. The Swift Quiver spell lets you make extra attacks, and replaces the ammo from *those* attacks.... it does not replace ammo from any other attacks you may make during that time. When it says 'such an attack' it is...
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    D&D 5E (2014) Primeval Awareness and other hidden gems

    Just let it provide a general direction, and some implication of strength, and it becomes useful. Or perhaps both of those only in favored terrain, and only one in other terrain.
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    You quote it, and still don't read it. "Each time you make such a ranged attack" "such"...? Such as what...??? Such as the attacks described in the preceding sentence. "you can use a bonus action to make two attacks" Specifically the 2 attacks made as a bonus action. The spell...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    First, it is *6* at level 17. Second, I have noticed that you tend to bounce around levels, that way you make whatever claims you want without being bothered by anything resembling a legitimate comparison. Convenient for you.... but just makes it obvious you don't have much of an argument to...
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    D&D 5E (2014) Improving the Ranger

    Huh.... thats not the way I read the Saving Throw section of the MM.... but looking at the entries, that *is* exactly what they are doing. My bad, thanks for the correction. Since the BM language could be read either way, I would allow it, since they really need any help they can get.
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    D&D 5E (2014) Improving the Ranger

    First, I read it as applying to saves..... and applying to skills they are proficient in. Partly because no monster is proficient in saves...or if you rather, every monster is proficient in all of their saves. They all get their proficiency for all of their saves. Some get another separate...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    Don't get me wrong, I am not saying the Beast master is a well written subclass, nor that the Animal Companion is overly useful, I'm just saying that trying to claim the Paladin's mount is better is off the mark. Yes, the Mount can 'help', but that just means it dies round 1 and you have to...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    I see you conveniently skipped over several issues... but okay, lets look at these Yeah, no kidding. Flame Strike and Fireball are also better than the Ranger's Volley.... so what. I think everyone agrees that the bard is better at casting AoE damage spells than the Ranger is. Has nothing to...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    True, but not the point. You can already tell the AC exactly where to move... it would be even easier to tell it to Attack, or Distract (help), or Defend, or any number of 1-2 word commands that any decently trained animal would know. Make simple directions a free action (like directing...
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    D&D 5E (2014) Improving the Ranger

    Pretty sure it does work that way...
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    D&D 5E (2014) Improving the Ranger

    The way I see it, the Ranger is mostly a Fighter/Rogue/Druid hybrid class, with some 'ranger' abilities tossed in. This would be fine, except the Ranger abilities are pretty poor and pretty bland. The F/R/D powers are enough to make the class playable... but it needs to be more of a Ranger...
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    D&D 5E (2014) Improving the Ranger

    My bad.... I was conflating minutes and rounds... Yeah, if you let them 'scan' that way, it would help. But you are still left with the issue of being able to narrow it down to pretty narrow strip, but that strip is still crazy long. Using the above, the strip may only be 100' wide, but its...
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    D&D 5E (2014) Primeval Awareness and other hidden gems

    Even if you play in a very different setting than Celebrim... the ability is a joke. Lets say you are 'lucky' enough to be going about your Ranger business in your favored terrain.... and the nearby wise woman had a vision that the dead were restless and would soon walk the earth again...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    Okay, what am I missing... how are you casting a 5th level spell 9 times a day...???
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    1) Yay, so does a 75gp riding horse. Or get an Elk animal companion, or giant lizard, heck, you could even get a Warhorse. 2) That does not make it 'better' 3) That does not make it 'better' 4) How many paladins do you know 'wasting' a prepared spell on Find Steed, "just in case" it dies...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    Yes, the Ranger is (in essence) a Fighter/Thief/Druid with a few abilities added in. That does not address anything about power level, usefulness, or anything really. The Ranger can fight better than the Rogue or Druid, can sneak and evade better than the Fighter or Druid, and can cast spells...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    1) Conjure volley has nothing to do with being an archer, no more than Flame Strike. Its just an area effect spell with a cute twist. 2) All 3 of those are 5th level spells, the bard gets to cast two of them and.... wait until tomorrow I guess. 3) Bard has to wait till lvl 3 to get longbow 4)...
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    D&D 5E (2014) DMG, PHB, and MM still in the Amazon top 100 sellers

    I would bet that almost everyone that bought this book would have paid more for it. Lets say it was priced another $5-10... it would have sold just as well. So the fans are getting *more* value than they are actually paying for.... pretty good deal for them. Second, the people that created it...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    I would say "the ranger to be the best adversary versus his favored enemy". The fighter will still be better once the battle starts, but the Ranger will be better at tracking the orcs, hiding from the orcs, sneaking up on the orcs, detecting hidden orcs or orcish traps, knowing where the orcs...
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    D&D 5E (2014) Favored Enemy needs a simple Damage +2

    I think you are proving his point. The game was about storytelling, it was not about the numbers. This is evidenced because when people like you (and me to be completely honest) made it about the numbers, you would "totally break" the game. That is because you (we) were not playing it as...
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