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  1. Mark Chance

    [Blogging] A to Z 2013

    Blogging about a way to let players have more narrative control over the game.
  2. Mark Chance

    [Blogging] A to Z 2013

    Thinking about Magic in My Sci-Fi
  3. Mark Chance

    Mutant Future - Raiders of the Mind Lord's Tomb (Recruiting two more fine mutants)

    Interesting. Initial results: Mutant Human Ability Scores: STR 11, DEX 12, CON 15, INT 8, WIS 11, CHA 10 Hit Points: 15d6=53 Number of Physical & Mental Mutations: 1d4=1, 1d4=1 d100 Rolls for Mutations: 1d100=58, 1d100=78 Resulting Mutations: albinism, quick mind Albinism: This mutation...
  4. Mark Chance

    From Adventure Game to Story Game?

    Over at ars ludi, Ben Robbins attempts to define story games. Here's his basic definition: What sorts of things could be added to an adventure game such as D&D to make it more like a story game as defined by Robbins?
  5. Mark Chance

    Besieged by Bones

    "Relax, Rollen," says the clawed ranger as he swings up into the saddle. "We're not going to engage the horde. Not yet, at least."
  6. Mark Chance

    HM's Temple of Elemental Evil (1e) - IC

    Sasho screams, "Ye gods! I am slain!" The gnome slashes out clumsily with his short sword while trying to maneuver so that the melee goblins might perhaps provide cover against those with slings. Sasho Gavril Attack & Damage: 1d20=3, 1d4+1=4 N.B. Rolled the wrong damage die, not that it...
  7. Mark Chance

    [AD&D 1e] Temple of Elemental Evil OOC

    Surprise in 1E is brutal. It's easily a TPKiller, and I remember that happening once way back in my 1E days when the party was surprised by gargoyles. After that, we rewrote the rules. Also, I didn't realize it's been nearly two weeks since I last posted. Where's the time go? :( I still have...
  8. Mark Chance

    [Blogging] A to Z 2013

    The Malgrandegulos: The third and final new species for Tiamat's Throne!
  9. Mark Chance

    [Blogging] A to Z 2013

    Introducing the Feinos: Elves for Tiamat's Throne
  10. Mark Chance

    [Blogging] A to Z 2013

    Human Decision Required: 70s sci-fi TV show and adventure design intersect.
  11. Mark Chance

    [Blogging] A to Z 2013

    The Magovore Invader is ready to feast on your wizard. Nom, nom, nom!
  12. Mark Chance

    [Blogging] A to Z 2013

    Things've been a bit slow on the writing front lately, but I did get this brief blogpost up: About Those Dragons.
  13. Mark Chance

    Besieged by Bones

    "Agreed," says Cael after Rollen speaks. "The status of the surrounding community also still concerns me."
  14. Mark Chance

    HM's Temple of Elemental Evil (1e) - IC

    Sasho eyes the gems, eyes Burne. "Humanoids, you say? What kind of humanoids? And who's Deklo?"
  15. Mark Chance

    [Stars Without Number] Hard Light

    Marion smiles at Cameron and Jase, but looks a bit confusedly at Mara before she shrugs and smiles. "As long as those don't get used," Marion says, "we're okay. As for what's good, we've got plenty of fresh fruits and vegetables from our hydroponics on the upper deck. The meat, however, is...
  16. Mark Chance

    [Stars Without Number] Hard Light

    The interviews end shortly after Dutta informs Cameron that those working get slightly better quarters than transients. Dutta also tells Mara that she can stay in transient quarters as long as she has the funds. After that, the four stranded spacers are dismissed and told that someone will be in...
  17. Mark Chance

    [Stars Without Number] Hard Light OOC

    Wow! The boards are back up! I'll shoot for an update later today, including XP awards. :)
  18. Mark Chance

    [Stars Without Number] Hard Light

    Dutta says, "There's a five credit a day air tax and you can rent a bunk and footlocker in the transient quarters for another five credits. Employees don't pay those fees. If you're working, we run eight hour shifts all the time. If you've tech skills, you can make twenty-five credits a day as...
  19. Mark Chance

    Besieged by Bones

    Cáel nods. "I concur. We're in no actual danger at the moment. I'm more concerned about those outside these walls. If we're to try to get to the village, night is our ally. Otherwise, we wait until dawn. I see no other options."
  20. Mark Chance

    HM's Temple of Elemental Evil (1e) - IC

    Sasho frowns, "Badgers were sent out. What good are badgers against bandits?"
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