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  1. M

    D&D 5E (2024) One thing that Rangers need in 1D&D if they will keep spellcasting for rangers.

    I think that Rangers, as "experts," should have a stronger tie between their magic and their signature skills. IE stealth, animal handling, survival, nature, etc. I don't think that anyone would argue that bard magic isn't tied to their Performance skill or artificers their crafts, for...
  2. M

    D&D 5E (2024) why are spell schools and what should they be?

    Silence is technically an illusion spell. And, hey, its very scholarly arcane-like, but again... Detect Magic. The primarily use of spell schools (outside of Wizard subclasses) is as a tool for identifying and dealing with magic you find in the course of adventuring. There needs to be some...
  3. M

    D&D 5E (2024) why are spell schools and what should they be?

    I dunno. I'd argue that the 8 we have are rather logical and thematically appropriate. And yet designers, and players and DMs, still argue everything to death. You're always always always going to have people messing up where things belong or arguing what is what. Simple and superficial, or...
  4. M

    D&D 5E (2024) why are spell schools and what should they be?

    Undrave - Okay, if you don't find it intuitive.... What would you find that's both intuitive AND useful in play? Because if its just flavor texting and nothing to back it up, there's no point to it and will be ignored more than schools are now.
  5. M

    D&D 5E (2024) One thing that Rangers need in 1D&D if they will keep spellcasting for rangers.

    Its less because its a legacy thing, and more because its just a massive trope for spellcasters to need to chant in arcane languages or make hand motions. And, yes, its part of the whole gagged, hands bound wizard schtick. Look, it does rarely come up in play, but that doesn't mean that its...
  6. M

    D&D 5E (2024) One thing that Rangers need in 1D&D if they will keep spellcasting for rangers.

    That sounds like a DM issue, not a rules one. I've met my share of DMs that really hate anything stealth, not just casting while stealthy. And removing the need for components basically means it makes it harder to bind a spellcaster when they're already so powerful.
  7. M

    D&D 5E (2024) why are spell schools and what should they be?

    Sure it makes sense. When all is said and done, all arcane magic is manipulating energy in some way or another, after all. Arcane magic in the Realms is tapping into the energy and forces of the Weave and shaping them. Arcane magic in Dragonlance is pulling power from the Moons and shaping it...
  8. M

    D&D 5E (2024) One thing that Rangers need in 1D&D if they will keep spellcasting for rangers.

    I don't really like making the spellcasting system any stronger than it needs to be. I mean, really, how difficult is it to whisper a prayer to the spirits nature (V), pull out a dagger (M), and throw it (S) from several dozen feet away under cover? Replace dagger with arrow and...
  9. M

    D&D 5E (2024) why are spell schools and what should they be?

    They make a lot more sense when viewed under the lens of the Detect Magic spell and the idea of magic investigation. You break into an archmage's crypt and pull up Detect Magic. You spot a glowing wall. Why is it glowing? The spell returns "Illusion" or "Transmutation" school, so you figure...
  10. M

    D&D 5E (2024) Arcane/Divine/Primal Spell Lists: Are the Benefits Real?

    Look, its a solution that works if the writers insist on going forwards with this whole spell school thing. The resulting spell list is big, yes, but lets be fair. Most of it is bloated with extremely niche spells that very likely will never see use, or there's significant overlap with other...
  11. M

    D&D 5E (2024) Arcane/Divine/Primal Spell Lists: Are the Benefits Real?

    The Bard actually seems to work well if you just give them all Divination/Illusion/Tramsmutation/Enchantment spells from all power sources, not just arcane. The only non-Arcane Illusion is Silence, which is normally a bard spell anyways. With Divination, there's a host of new spells, like...
  12. M

    D&D 5E (2024) Is Shield to strong of a spell? Should and how would it be changed for OneD&D?

    Fun fact- I never called Shield broken. I just said that I want it balanced with the martial features and the DD feat. I made no cases about in game or white room scenarios. Either you are confusing me with others or assuming things about me. I mean you're also kinda contradicting yourself...
  13. M

    D&D 5E (2024) Is Shield to strong of a spell? Should and how would it be changed for OneD&D?

    With all due respect, if the only defense you got up as a level 12 Bladesinger is mage armor, shield and subclass abilities, you are missing out. Blur, mirror image, blink, greater invisibility, haste, Tasha's Otherworldly Guise...
  14. M

    D&D 5E (2024) Is Shield to strong of a spell? Should and how would it be changed for OneD&D?

    You're entitled to your opinion and I'm not going to argue that even if I disagree with it. That said, aren't you being a little lopsided in your portrayal here? You make a point that Shield costs a resource and a reaction. Fair enough. But you avoid saying that Uncanny Dodge also costs a...
  15. M

    D&D 5E (2024) Is Shield to strong of a spell? Should and how would it be changed for OneD&D?

    I am of the opinion that Shield should be balanced against Uncanny Dodge and Defensive Duelist. As it currently is, Shield is by far and away stronger than the other two by virtue of lasting an entire round instead of a single attack. Not even a single turn = monsters will many attacks laugh...
  16. M

    D&D 5E (2024) Does anyone else think that 1D&D will create a significant divide in the community?

    In addition to the added complexity of the game, PF2 has said to have fixed the martial-caster divide in their game. I'm uncertain how true this is, as I've heard stories to the contrary both ways and haven't tried it myself. Something to the tune of making Save or Die spells into just...
  17. M

    D&D 5E (2024) How many classes do you want to see this edition?

    The sorcerer and warlock are similar thematically and mechanically because they've always been so. In 3e, they were both alternative wizards with innate, inherited magic. In 4e, they were both Arcane strikers. In 5e, well, people say that the Venn Diagram of Patrons and Origins is a circle for...
  18. M

    D&D 5E (2024) Does anyone else think that 1D&D will create a significant divide in the community?

    the point of 1dnd so far is to throw stuff at the wall and see what sticks. Right now, we're in the information gathering stages to confirm how fixing some things will test with the public. Ultimately, new editions come out when the game has grown through supplements and really needs to...
  19. M

    D&D 5E (2024) Does anyone else think that 1D&D will create a significant divide in the community?

    No one did anything to 4e except what 4e did to itself. Pathfinder was created as a reaction to 4e's departure from the D&D norms and filled a need of the market. In fact, they still are filling a need that 5e isn't, which is where their game is thriving enough to expand into other media and...
  20. M

    D&D 5E (2024) Does anyone else think that 1D&D will create a significant divide in the community?

    ?? As near as I can tell, PF2 and Call of Cthulhu are the two biggest games after D&D 5e. In terms of amazon sale rankings, in terms of games at conventions or availabilty on digital platforms, in terms of other media like video games. Pathfinder is proving to be quite popular on its own.
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