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  1. jgsugden

    D&D General A question about Extra Attack and the Sharpshooter feat

    The text of Sharpshooter says you make the election "before you make an attack with a ranged weapon". It is clear that the election has to come before you begin the ranged attack. Many things happen during an attack, but a lot of them happen after the attack roll (such as determining of you...
  2. jgsugden

    D&D General A question about Extra Attack and the Sharpshooter feat

    Nuances: 1.) You need to be proficient with the weapon. This came up for me when someone was using a ballista. 2.) You have to make the election before you begin the attack. If you have abilities that you can use during an attack, they must be used after you make the election. 3.) The attack...
  3. jgsugden

    D&D 5E (2014) Order Vs Twilight Cleric. Neo Warlord Abuse?

    One of my now retired PCs is a Gloom Stalker 5, Cleric of Order 1, Divine Soul 5, Assassin 4, Battlemaster 3, Divine Soul+2. A holy archer assassin. When she hit 4th level and gained Sharpshooter her power levels took a huge bump. She bumped against at 5th with Multiattack. Then at 6th they...
  4. jgsugden

    D&D General D5e HP - divide by 5?

    The old Dungeons and Dragons Miniatures from the 00s essentially did this. Everything was a multiple of 5. You dealt a multiple of 5 damage, and your hp were a multiple of 5. In my mind I alawys divided by 5 as it gave me a clearer picture of the number of hits I needed and what combination...
  5. jgsugden

    WotC WotC Cancels 5 Video Games

    Take a look at Diablo 4. Diablo is a big name that comes with big expectations. They released a game that assumed the IP would sell itself and where they took shortcuts in quality to rush it out and start making money. The result: Big initial splash - followed by a huge crash. They lost a...
  6. jgsugden

    D&D General Adventurers As Superheroes

    You seem to be less focused on story structure in a literal/literature sense and more interested in tropes and tools that are used in Super Hero stories and how you'd enact them in D&D. So far, you've focused on home bases and information sources/networks. I don't see these as different in...
  7. jgsugden

    D&D General Adventurers As Superheroes

    You said they had different structures typically. If you tell the same types of stories in each, that would not be different story structures, generally speaking. Your last sentence seems a bit garbled there - but I think you're saying you don't believe that I believe that super hero stories...
  8. jgsugden

    D&D General Adventurers As Superheroes

    I'm going to disagree on there being a typical version of either, and thus that there are inhrently gaps between them to be filled. Can you indicate a story structure that you can use only in fantasy or in a supers game that would not work in the other genre? I could not some up with anything...
  9. jgsugden

    D&D General Adventurers As Superheroes

    In 5E I think that the idea that high level PCs tend to be motivated by money may not be too widely agreed upon. There are countless pages of people talking about how useless money is in 5E. I do not find this to be true, but it does seem to be the majority opinion. In my campaigns, the...
  10. jgsugden

    D&D General How many pages of info do you have for your homebrew setting? (+)

    My campaign information is stored in several formats - DNDBeyond/Roll20, Word, Excel, Handwritten Notes, Homemade Maps, etc... It spans 40 years and several editions. It contains lore/history, setting specific homebrew (rules, monsters, spells, items, races/heritages, classes, etc...). They...
  11. jgsugden

    D&D 5E (2014) All Spells *At Will*??? (+)

    If you're willing to have unbalanced games this is fine - and I mean it seriously. Drop all the spell slots and just run with it. The spellcasters will be more powerful - and you'll lose some distinctions between classes - but it can be done and be fun. Remember that in AD&D we had high level...
  12. jgsugden

    D&D 5E (2014) Active Perception Check: 5e and Me

    A couple responses here: 1.) 5E is a departure from 4E, but it is a clear successor to 3.5. That is just a side comment... 2.) If you're burned out or not feeling it as a DM - do not run the game. You can do it here or there and muddle through, but when you need a break, take it. Either...
  13. jgsugden

    D&D General D&D without Resource Management

    I disagree. Think about real life for a minute. There are countless cliches about how we never have enough time. If you're creating an immersive environment for your game the time pressures arise naturally. I don't really have to try to create the pressures - they just occur naturally - and...
  14. jgsugden

    D&D General D&D without Resource Management

    I wish I had time to play every day. It isn't really hard at all to do it most of the time. I don't do it all the time. There are encounters where the PCs think they'll have just one encounter that day and really unload. That is fun when it isn't the norm, but instead the exception ... and...
  15. jgsugden

    D&D General Drawbacks of a World with BG3 in it

    Those of us that have played BG3 are (mostly) in love with it. It is outstanding in quality without rip off pricing, and with an almost unreasonable level of love from Larian in improving it post release. It is one of, if not the absolute, favorite game(s) ever. HOWEVER ... There are many...
  16. jgsugden

    D&D General D&D without Resource Management

    You do not know what other DMs do, and you are mistaken when you say it can only be done in those two ways. Many of us, as DMs, regularly run 6 to 8 encounters per day - with 1 to 3 short rests. We do it in dungeons, but we also do it on other environments, and we do it in compelling...
  17. jgsugden

    WotC Third party, DNDBeyond and potential bad side effects.

    In the end: I can run great D&D games for the rest of my life without ever spending another dollar. Each dollar I spend these days is more about novelty and whim than it is about necessity. To that end: If they get too greedy (like they did in miniatures), my spending massively drops when they...
  18. jgsugden

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    There are rules for how to craft magical items in the DMG and other books. It is the default option in the game. Some DMs remove these options, but I've played with a lot of DMS - and it is rare, and usually setting specific, when it does. These feats add to your tool belt. They do not...
  19. jgsugden

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    The game was well run, enjoyed by everyone, and featured balanced items across the board. The items I referenced were well within expectations based upon DMG suggestions. Your rude assumption is inaccurate.
  20. jgsugden

    D&D General D&D without Resource Management

    I can 100% tell you that your assumption is not accurate. I am a DM that does this, and as a player I have played in many games that, you know, followed instructions. The game works well when you follow the suggested design. Too few people have tried it.
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