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  1. jgsugden

    D&D 5E (2014) The Fighter/Martial Problem (In Depth Ponderings)

    Your experience and mine were very different when it comes to these feats. I'm curious why. A fairly recent example was a Variant Human Fighter that took PAM at level 1. They attacked for 1d10+3, 1d4+3, and often and additional 1d10+3 each round. At 4th level they took GWM - and acquired...
  2. jgsugden

    D&D General D&D without Resource Management

    Not everyone. Optimizers usually try to break the system - but most players are not optimizers that do these things. If everyone you're playing with is pushing limits like that, I'd suggest looking for another group to supplement your current group to experience other styles.
  3. jgsugden

    D&D General D&D without Resource Management

    That would require you to track your uses - and the point here was to avoid resource management. Again, tracking the number of uses would be resource tracking. DMs are half the equation, bu the players form the other half and will often go in directions the DM does not want, encourage or...
  4. jgsugden

    D&D General D&D without Resource Management

    There is room for 'at will' abilities (like cantrips) that can be used all the time - but that tends to devolve into 'I repeat this every trn' style play that gets boring. This is why cantrips and basic weapon attacks are not amongst our most effective and high damage options, generally. I...
  5. jgsugden

    D&D 5E (2014) House rules based on experience with Bg3

    That is (kind of) technically what I do in my game - potions are an action UNLESS you have a potion belt for ease of access. It isn't a magical item - it is just a mundane item designed for ease of access. However, PCs often find a few of these early on in their adventuring and realize they...
  6. jgsugden

    D&D 5E (2014) Enhancing Teleportation Circle/Planeshift/Gate Lore

    Over the years I've built up some lore/modifications for my lore around the use of gates and teleportation circles. As I find it useful, I'm sharing it. My lore draws heavy inspiration from Stargate and is designed to provide greater utility, consistency and balance. It has elements taken...
  7. jgsugden

    D&D 5E (2014) Baldur's Gate 3 Weapon Actions converted to Tabletop

    Verticality and detail are often overlooked elements of tabletop RPGs. When you add them in, you start to realize why we put such an emphasis on athletics, acrobatics, jumping, swimming, balance, etc... and how much gold DMs leave on the table by not considering all of the potential ways PCs...
  8. jgsugden

    D&D 5E (2014) House rules based on experience with Bg3

    Can't speak for the OP, but both the potion and short rest alterations impact a lot more than just healing. Short rest to recover action surge, ki points, warlock spells, wildshape, channel divinity, etc... is a major thing. The full hour rest time for a short rest can be problematic for a...
  9. jgsugden

    D&D 5E (2014) House rules based on experience with Bg3

    I've used drinking a potion as a bonus action since the start of 5E. I've played with a lot of DMs and it seems to be the most popular house rule out there. I am not changing my rules per se, but I use magic items to test out rule changes and there are a few new ones inspired by BG3. Fey Rope...
  10. jgsugden

    D&D 5E (2014) Hexblade vs Undead for a 1-level Warlock dip on a Drow Eldritch Knight

    Both options are 100% fine - so I'd talk to the DM and feel through which option makes more sense for the game. As you're taking a level in warlock, I'd also ask the DM about how impactful your warlock pact will be. Many DMs (and even more now after they've played BG3) see a warlock as a gold...
  11. jgsugden

    D&D 5E (2014) Minions with Damage Thresholds?

    I experimented with minion rules at the start of 5E - but quickly realized it was a waste of time in my games to worry about rules for it. For creatures I want to see treated like minions, I just let them die when damaged. I ask the players for their attack roll and damage - and don't even...
  12. jgsugden

    D&D General Class that fits this personality

    You describe high strength, constitution and intelligence. You also describe lower wisdom (impatient, opinionated) and charisma (harder to get along with, not described as a leader, etc...) Dexterity is ambiguous. To that end, I think the following options are ones I'd lean towards first...
  13. jgsugden

    D&D General Wishing Away The Adventure

    This thread is ripe with people denying the PCs the use of their abilities ... making ti clear that there are more powerful magics that can reverse or negate the wish ... having enemies wish proof themself ... twist the wording of wish to punish the players maliciously ... You're giving someone...
  14. jgsugden

    D&D General Crisis on Infinite Subraces! Suggest a plausible subrace that doesn't exist

    I rarely make up something wholesale, but I do steal a lot from other fiction. I've reskinned the Narn and Centauri from Babylon 5; the Romulans, Ferengi and Klingons from Star Trek, and many Marvel characters into visually different but essentially copies in my setting. The only wholesale...
  15. jgsugden

    D&D General Tell Us About Your Gnolls! [+]

    I've always had gnolls be big demon worshippers - and slowly transitioned them into being fiends themselves. Technically, I still have humanoid gnolls in my game to address some continuity issues, but for the most part all gnolls are now low level fiends. While you may encounter them as...
  16. jgsugden

    D&D General Lvl 6 Cleric,46 Damage.

    I have played two characters that had Cleric of Order as a subclass. I believe the class is fine as is, but would have been more balanced if the granting of an action attack had been limited to (proficiency bonus) number of timer per day. It is a bit strong as is, but not unreasonably so. I'd...
  17. jgsugden

    D&D 5E (2014) Redoing existing monsters?

    I do this all the time - and have done so for 40 years - and long ago realized it is mostly self pleasuring. Not like that, perv. In order for these types of updates to be anything other than a personal pleasure, the change has to be significant to the players. This means you either need to...
  18. jgsugden

    D&D 5E (2014) How should hit points be gained? [5E specific]

    I have the same system as Matt Mercer - although we both came to them independently. Max at first. Then roll. If you roll a 1, reroll. Why I like it: You get some variance with highs and lows without it typically being devastating. If you roll low at second level you feel it - which adds...
  19. jgsugden

    D&D 5E (2014) House rule for in combat healing and yoyo at 0 HP

    I do not find this a problem, but I understand why people do. When addressing this as a problem, the most interesting solution was implemented in a game that used 'injuries'. A character sustained an injury if they took over half their maximum hps in damage in a round, or dropped to zero...
  20. jgsugden

    D&D 5E (2014) Late Stage 5e Characters... Do they differ greatly from early 5e characters?

    This is going to change from table to table and player to player. Personally, I have a running list of characters I'd like to play. It has heritage/race, class(es), and personality written up. When I get an opportunity to play, I pick one of them based upon what makes sense for the...
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