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  1. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Post #1809. You likely have a different number of posts per page than I do (20 on my end).
  2. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I have never asserted that DW, or BitD, or any PbtA or FitD game is somehow uniquely special or the only thing capable of some particular result. Not once. I have said that I find that the degree of sandbox-y play experience you can get out of D&D is slightly lower (but still very much a...
  3. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Several people spoke of various things--"realism", plausibility, consistency, etc.--as limitations on GM action. I don't know if anyone used that specific phrasing, but there were repeated assertions that there were limits of some kind, and those limits were genuinely external to the GM. That's...
  4. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Certainly. I have very specifically mentioned GMs who think what they are doing is good or right or necessary or expected, even if it isn't. I could go back and dig up examples if you like, but I suspect you don't care that much. That said, I think you're missing a third option: players that...
  5. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Is it spoken aloud? Or is it all soft-touch implication, presumed details, and unstated expectations? Because illusionism is fully compatible--by its own lights, I mean--with a social contract where the players merely have the unsaid expectation that their choices matter. The GM is giving them...
  6. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    My point was to ask, "Okay, so the players made that decision. What happens to prevent you from doing <blah blah blah>?" where <blah blah blah> is what you described here. When the GM controls both all possible information that goes into player decision-making, and all possible results that are...
  7. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    We had a thread where I made exactly this argument. It was repeatedly rejected or ignored. You may peruse that thread if you like. Or this one, from around the same time, talking about a parallel thing. Or this much, much older thread. There are a number of DMs out there who think they can...
  8. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As far as I'm concerned, yes. It may be story background creation, but it is still story creation. You're creating the story of the world, in which a variety of other stories may occur. Often, the "breaks" in said story-of-the-world are artificial, lines drawn by people because they want clear...
  9. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    By putting the goblin there, you have just broken the past context and rewritten things to include goblins, even though there objectively weren't any before and if the players could see your notes, they'd know that. Hence, by doing this, you have just proven that context and setting are not in...
  10. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I should think it obvious that the answer is "no", but this thread has made clear that unless I spill a thousand words on every single thing that ought to be easily understood, I'll be ignored. (Of course, most will still ignore it because then I've said too much, but better that than getting...
  11. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Nope! Wrong. Incorrect. My point isn't that this is anything like what the world is. I am asking--I have been asking, for quite some time now--for the alleged constraints/limitations/fnord that you and others have repeatedly asserted are the thing that mean the GM's choices are not driven by...
  12. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I am unclear as to why a long-form campaign is incompatible with illusionism.
  13. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The claim was that, because players have choices, GMs functionally have no power at all--"all that power is worth naught." Which is patently ridiculous when GMs, literally for decades, have practiced invisible railroading, where the players THINK they're making decisions and driving the plot...
  14. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, in my case, it's because I ask about what things are removed from that power. Context? Context is determined by the GM. Things that the GM doesn't consider relevant context won't be included in the decision. Things they do, will. Hence, what counts as "context" in the first place is...
  15. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Okay. What do you call it, then, when the DM...does that? When they engage in illusionism--making it seem as though the players are the ones running the show, when actually it's just the DM? Because that's a thing. People have talked about it on here extensively. I can dig up at least one...
  16. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Is it, though? Is it? Because this (as has been the case so many times in this thread) ignores the possibility of the invisible railroad.
  17. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If one chooses to flesh out things P, Q, and R, and chooses not to flesh out things J, K, and L, and only fleshes out things X, Y, and Z in response to player prompting, how is one not determining which things are capable of being interacted with? How is one not putting in the information so...
  18. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Whatever can be a contributor to the decision...is still relevant. Because guess who gets to decide what things DO contribute to the decision? That's right, THE GM. AGAIN. You cannot exculpate yourself for making decisions "based on context" when the one, and ONLY, person who gets to decide...
  19. EzekielRaiden

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Not personally. I'm quite well aware that it is a way to fleece people of their money. Far more people desperate to win than will ever actually win. I see no point or value to it. Nnnnnnnope! Again: Risk. Not the oldest strategy game in the world, but certainly the grandad of board game...
  20. EzekielRaiden

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. I was responding to someone who had said that he wants, and I quote, "some possibility of DIY", and was rejecting very specifically PbtA games for (allegedly) not allowing that. Hence, I was talking about PbtA games, because Micah was. I disagree. I think they have plenty of potential. It's...
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