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  1. Mistwell

    D&D General Dark Sun as a Hopepunk Setting

    If you have a problem which you think is some board violation, then just report it. Don't create a separate post. We all know what I said. I was pretty clear about my position. I am not telling you to not stand by your statements. You appear to be telling me I shouldn't stand by mine?
  2. Mistwell

    D&D General Dark Sun as a Hopepunk Setting

    Sure the problems in Dark Sun I am totally on board with overcoming. But those problems...they're not actually the specific array of problems we're dealing with right now in our world. They're a drastically fantasy version.
  3. Mistwell

    D&D General Dark Sun as a Hopepunk Setting

    I'm doing just that. I am speaking for a majority of people who do not want to play with real life problems in their games. I think it's a completely fair assumption to make. It's really quite rare I'd go out on a limb and speak for a majority of people, but when discussing 1) a fantasy, and 2)...
  4. Mistwell

    D&D General Dark Sun as a Hopepunk Setting

    People don't want to play "All too real life problems." So no, I really truly do not want to "engage with" global warming, runaway industrialization, lack of resources, and power mad elites who control everything. That's not a game.
  5. Mistwell

    D&D 5E (2014) D&D Beyond 12 Days of Christmas 2024

    I'd ask how it's a major problem when you got around it in 30 seconds in the obvious manner, but it doesn't matter. If you really think this free stuff requiring a fake US address to deliver to you is a "major problem" then I don't think that will be a productive conversation.
  6. Mistwell

    D&D 5E (2014) D&D Beyond 12 Days of Christmas 2024

    You think someone is embarrassed over such a silly thing, or should be?
  7. Mistwell

    D&D General Dark Sun as a Hopepunk Setting

    What the heck are you going on about? I assure you, I do not plan to hire Santa's elves to steal your Dark Sun 2e materials away from you in New Zealand. Frankly it's just too far away from the north pole to bother.
  8. Mistwell

    D&D General Dark Sun as a Hopepunk Setting

    Your plan (in the OP) would fix pretty much all the issues I always had with the setting. I own the original 2e version boxed set and always found it so...depressing. Too much was intentionally morally grey in a world that didn't look morally grey to me it looked like a whole lot of evil that...
  9. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    I know 100% he is not allowing items in his builds, and has entire videos on how it's not legit to assume you can craft items for builds given it's a DM-only rule.
  10. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    Looking at his build, I think he's doing better than Hex. He's casting multiple spells per round, and cannot fit Hex in there which would do less damage than the second spell he casts? I dunno, maybe you need to lay out your build like he does and see if it adds up to more damage. I don't think...
  11. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    He's checking in on the new classes to see how their damage compares when built as an ordinary run of the mill build not focused on damage. Including the Barbarian, which for example takes these feats: Tough, Mage Slayer, and Speedy, none of which boosts damage despite many feats available for...
  12. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    He's making the choices he'd make at each level with an explanation. His explanations make sense. It's not intended to be some objective across the board measurement, it's just a thumb nail sketch of common choices at that level which make sense. Yeah he tends to really value concentration...
  13. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    How does shadow touched increase your damage by 50%? It's just one extra spell with one free slot a day, for sorc that isn't running out of spell slots.
  14. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    Right. And he explains why for each. Both make perfect sense. They need to make their concentration checks, particularly in that build. Again, I think you missed the point of the exercise. He's not being "fair" in damage-only comparison. He's being "fair" in "this is what a realistic player...
  15. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    He didn't use the "wrong" feat he explains he picked the feats he thought he would at each level, even if the feat didn't influence damage. He's not building a "Damage only" build. He DOES compare greatsword to greatsword. Did you not see his conclusion videos, where he lumps each type of...
  16. Mistwell

    D&D 5E (2014) The 2024 Ranger is Actually Pretty Good (with numbers)

    1) Agreed, starting Fighter 1 doesn't make you "not a Ranger" so I'd just do that if the concept fits 2) Treantmonk specifically says he's not fully optimizing just making simple builds with similar flat simple decisions to get a rough comparison. His conclusion was all the melee classes roughly...
  17. Mistwell

    D&D General 6 pairs of D&D socks for $5+tax at Dollarama

    Great deal! I have a few D&D socks but these are new to me. Would totally buy them if saw that deal. It's $21.14 on Amazon:
  18. Mistwell

    D&D General Changing subclasses mid-campaign (or even classes)

    We had a player do this. The DM arranged with him to have his PC die in a battle with plant creatures, and then revive as a semi-plant creature with alterations to his abilities.
  19. Mistwell

    D&D General How Often Should a PC Die in D&D 5e?

    I said once per campaign, but really I want to say as often as the fates make it happen. It's not the quantity of deaths that I think about, it's just that it be a present risk that, if we are foolish AND our luck is poor, we will die.
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