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  1. Leatherhead

    A Candlekeep Mystery (IC)

    "Drop the support?" Argenti looks confusedly at the destroyed pillars, the meenlocks, the boxes they are holding, and the ropes attached. Unsure of her own actions, the genasi comes out from behind the pillar and strikes at the cord with her dagger. You ever notice how most attack cantrips...
  2. Leatherhead

    D&D 5E (2024) Feat Levels vs Feat Chains

    Feat Chains are basically outmoded design tech to be honest. Not only are there feat taxes but they lock you into a pre-defined tree which is the against the purpose of having a feat system to begin with: to customize your character. Feat Levels are a serviceable replacement for them, for the...
  3. Leatherhead

    D&D 5E (2014) How do you time your level-ups?

    I've always wanted to do a mid-fight level up for dramatic purposes, just like in The Last Dragon: But practically speaking you have to level up in the downtime between sessions.
  4. Leatherhead

    D&D 5E (2024) Taking a healing potion as a bonus action?

    Combat healing is an incredibly sore spot for 5e. The current system is designed with the intent that your party does not require a healer of any kind, which is good, because regulating someone to a healbot is a horrible gameplay experience (if you don't want to be a healbot, obviously). In...
  5. Leatherhead

    The Mourning After (Horror) (IC)

    The party finds secluded alleyway to discuss the events at hand. As they do so, the figure cautiously follows. As she steps walks across the street, you get a better look at her. A human woman, late 40's. Insight DC 10: Insight DC 15: . "Hello, friends." The woman says with a bit of...
  6. Leatherhead

    Spelljammer Spell Jammer speed

    The lack of rules is especially weird considering they already have rules for ships and airships in other books. (Airships travel at 10mph, or 4-14mph depending on winds)
  7. Leatherhead

    D&D 5E (2024) Healer Feat

    My main problem with the healer feat is that it only applies to HP healing and not status curing. Like there should be a way for them to cure poison and other conditions at least.
  8. Leatherhead

    D&D 5E (2014) WotC has updated the Hadozee glide ability on DnDBeyond

    The last time they pushed an errata document was December of 21. I've been keeping tabs because of the typos I saw in MotM. Hopefully they publish a new one sooner than later.
  9. Leatherhead

    D&D 5E (2014) WotC has updated the Hadozee glide ability on DnDBeyond

    That's not the only change, but it is the only change being talked about in this thread. Speaking of which, this movement is still "free" as in it doesn't use your movement speed. And it does allow for a unique situation where you can use the Jump Spell, of all things, to perform a high jump...
  10. Leatherhead

    D&D 5E (2024) More People Test One D&D Origins Playtest Than D&D Next

    Interesting. They excluded the Cultist background from the feedback selections. I might not have noticed it, if not for actually building a cultist character while messing around with the rules.
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    Missing option.jpg

  12. Leatherhead

    Spelljammin' (5e PBP OOC) (Full)

    In retrospect, taking a feat for level 4 isn't a good idea. I think I am just going to get rid of it, if that's ok.
  13. Leatherhead

    D&D 5E (2024) Can we have the sorcerer fixed now? (Plz, I beg you n_n°)

    To be perfectly honest, if you swap the lore, Warlock mechanics make for better Sorcerers than Sorcerers do.
  14. Glau screenshot.png

    Glau screenshot.png

  15. Leatherhead

    New 'Jammers (PBP Rogues Gallery)

    Glau Height : 3’5’’ Weight : 30 lbs Character Race: Plasmoid Eyes : orbs Hair : none Size : small Type: Ooze Alignment : CG Deity: Doesn’t care much for them Appearance: Glau is, well, an ooze. Small sized and normally colored green, they can shift colors as...
  16. Leatherhead

    The Mourning After (Horror) (IC)

    3rd of Zarantyr, 998 YK. Evening. NW of the Dead Man’s Land, Northshore, Metrol, Cyre The evening comes, and with it an impending sense of dread. From a generous distance away, you can see guards swarming over the bridge to Southshore. The Bridge of the Dead, as it is aptly named. Although...
  17. Leatherhead

    Spelljammin' (5e PBP OOC) (Full)

    I had three character ideas and all of them have significant overlap with other people's characters, lol. What's this about being part of the secret ship crew?
  18. Leatherhead

    A Candlekeep Mystery (IC)

    "Hyah!" A glowing green stone flies past the meenlock in the corner and collides with the cave wall before crumbling. "How many more bugs do we have to squash?" Argenti questions her companions. toss and a miss! Eldritch Blast Damage 2 is bludgeoning the rest is force: 1D20+6 = [5]+6 = 11...
  19. Leatherhead

    The Savage Seas (5e) [IC]

    "A fine plan of action!" Crawdad is relived, not only because there is a plan, but also because it means the meeting will be over shortly. "If it's not too much trouble, Mister Beltran, I would like to accompany you on your call to Captain Coppertree." The Elf requests. "If only for the piece of...
  20. Leatherhead

    D&D 5E (2024) Jumping ahead: Bring back Bloodied for monsters

    Mythic Monsters are the next itineration of of Bloodied Elites or Solos. And honestly, they could take that even farther by having the Mythic Trigger remove status conditions or negative effects.
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