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  1. Darth Solo

    Approaches to prep in RPGing - GMs, players, and what play is *about*

    Playing The Microscope RPG handles players who prefer a more 'player-centric/facing' TTRPG experience. It's the very BEST dareisay TTRPG for that kind of experience because There is no Gamemaster The Players do everything they would normally do along with everything the GM normally does Just...
  2. Darth Solo

    GMs: Guiding Morals in GMing

    Having fun is my maxim and I impose it on the group whether I'm playing or running. Not 'Tyrannical Fun' - i like rules when they're funful - but the fun a group can have even when losing the game. There's other reasons to play games like to pass the time or to learn exactly how to play the game...
  3. Darth Solo

    Rules as Law vs. Rules as Guidelines

    The "you" I referred to was the GROUP: I like player buy-in when rules get changed (we go as RAW as they like). On spell points, I give mages points equal to their INT and spells cost them the level of the used spell +1. Points refresh with rest. Never had a problem as I've been lucky with...
  4. Darth Solo

    Help me make the fighter tick the boxes

    Easiest way to fix D&D-ish Fighters? Give them more attacks AND make them better at attacking than every other class. They're fighters right? Every level of progression they gain either a +1 to hit or another attack while the other classes do not. When an NPC or monster shows up for a fight, the...
  5. Darth Solo

    Owen KC Stephens has publicly announced that he has been diagnosed with cancer.

    It's beatable. My hope is you pull through!
  6. Darth Solo

    What's Your "Sweet Spot" for a Skill system?

    Used to be GURPS but Mutants & Masterminds 3e hits the spot: open enough to handle what they're supposed to without being applicable to everything.
  7. Darth Solo

    TTRPGs: broken mechanics vs. abusive players

    A broken rule is the one that isn't fun at the table which means it usually gets tossed or changed. I mean look at the D&D spell Wish: it's sooooo broken BUT it's fun so why not? The Time Travel power in superhero games is totally broken for so many in & out of game reasons BUT it's fun so why...
  8. Darth Solo

    Rules as Law vs. Rules as Guidelines

    Fun Fact: D&D's key designer, Gary Gygax, didn't play the game by the rules he created. Once I have the ruleset in my hands I change it to fit what I like and/or what the group likes. I have a complete rework of Shadowrun 4e using it as a d20 system similar to d20 Future I dropped Defense...
  9. Darth Solo

    RPG Evolution - The AI GM: Your Somewhat Unreliable Familiar

    The better video games have used a form of AI for decades so this is old news to me at least. I always expected it to get better and it has but I stopped playing video games a while back just because in my opinion the industry really wasn't pushing the envelope with what computers can be...
  10. Darth Solo

    Throw me your best definition of "TTRPG"

    " A game where YOU pretend to be a fictional person doing things in a fictional world."
  11. Darth Solo

    Player-driven campaigns and developing strong stories

    The Microscope rpg solves the OP's problem by 1) eliminating the GM 2) giving the players the tools to create their own setting, timelines, characters and the means to explore the world(s) at their own pace. No pre-written "plots", no railroads, no violations of player agency. But as payn...
  12. Darth Solo

    A "Why Oh Why" RPG Thread [+]

    Because after creating house rules, NPCs, dungeons, cities, maps, ect. most GMs have done the same things designers are doing. GMs are just doing it for the love of the game while designers are doing it for profit. Why oh Why are evil monsters (e.g. Orcs or Demons) problematic to certain gamers?
  13. Darth Solo

    Tell Me About Your Favorite Mechanics

    Agreed. Then there's the Skill Mastery feat that allows you to Take 10 even when you normally can't. Saves time and makes your PC look like a bad *ss. Agreed and I like how Karma is regained performing good actions like the PC spending time with friends or relatives or engaging in charity...
  14. Darth Solo

    A "Why Oh Why" RPG Thread [+]

    Why oh Why can D&D Wizards be proficient with crossbows but not swords?
  15. Darth Solo

    Games Where Player Characters are the Bad Guys

    Vampire = evil. DnD adventurers are normally good-natured characters. They kill evil monsters not everyday people. If your party kills everything in sight that party is evil by definition.
  16. Darth Solo

    Rules Encouraging Teamwork or Soloing

    Mutants & Masterminds 3e has Teamwork rules: "Sometimes characters work together and help each other out. In this case, one character (usually the one with the highest bonus) is considered the leader of the effort and makes the check normally, while each helper makes the same type of check...
  17. Darth Solo

    Recommend me a RPG for reading.

    A Song of Ice and Fire. It touches so many elements of fantasy while also nudging players towards a more narrative experience where social interaction carries so much more weight than combat.
  18. Darth Solo

    RPG Theory - Restrictions and Authority

    Get rid of Gamemasters. The term alone is pretentious and I've been one for decades. Each player has a turn where they shape the scene. It just IS whatever the player says it is. THEN the next player adds to that in improv-style (Yes - Yes, and - Yes, but - No - No, and - No, but). Didn't...
  19. Darth Solo

    Weekend Nonsense: Favorite Bad RPG

    People keep typing "Rifts" but it isn't "Rifts". It's Palladium. It's an ugly, disorganized mess. I was running Heroes Unlimited and had to get Rifts just to find the Initiative rules. That system is all over the place in a way that would make any group uncomfortable. It wasn't until Savage...
  20. Darth Solo

    "The Boys meets The Black Company" System Recommendations

    "Normies vs. Capes" really doesn't scale well with most systems. FATE or RISUS maybe? You need a system where highly-experienced NPCs don't easily curbstomp the newb PCs. If you go after that "definite gulf of power" the confrontation of the two groups will end faster than you expect. With the...
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