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  1. Justice and Rule

    D&D 5E (2024) Survey Launch | Player's Handbook Playtest 5 | Unearthed Arcana | D&D

    I was largely doing it as a thought experiment, though I don't think adding a few rules is necessarily a problem as much as making things easier on edge cases and making the act itself feel different than just, say, walking on air. Also I don't know what you are talking about with "down". I...
  2. Justice and Rule

    D&D 5E (2024) What would change for you if Wizards started calling it 6E?

    Honestly I'd probably be more excited to see what they do, because if they are just going to go to straight-up 6E then it'd signal to me that they aren't worrying about backwards-compatibility and deviate from what 5E was a bit more. Sadly I think we're a bit too late into the process for that...
  3. Justice and Rule

    D&D 5E (2024) Survey Launch | Player's Handbook Playtest 5 | Unearthed Arcana | D&D

    I don't have much of a dog in this fight, but I feel like an easier fix would be to have basically two "modes" for flying: Hovering and Soaring. Hovering: You are using most of your downforce to traverse more accurately around. You can move up to half your speed in the air, or you can stay in...
  4. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    Oh no, I'm talking about the current Resistance mechanic that halves damage. Calling something "Resistance" and then having another mechanic called "Damage Resistance" is confusing. Might be better just to say "Ignore ## damage".
  5. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    I get that, but I'm only really using the term "Temporary HP" to avoid confusion with the current "Resistance" mechanic. What I'm describing is really closer to classic Damage Resistance.
  6. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    I mean, the Pally gets plenty of multiclassing normally (at least, the builds I've seen), and Sorcerer is one of the more common picks as far as I know because it syncs up almost as well as the Warlock. Multiclassing isn't without cost, but if you only need one level to get what you need, it's...
  7. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    I mean, that's not exactly true. You can have armor that levels up; it's just magic armor.
  8. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    Yes, but what do the majority play? This is a fine view to have, but it ignores that what we've seen is that there are fewer encounters rather than more, which has subsequently unbalanced things towards casters because of decisions made late into the design process of 5E. The point is that it...
  9. Justice and Rule

    Pathfinder 2E What Are The Changes In Pathfinder Remastered?

    Sure, but that one comes off as a weird artifact of the rules more than an intentional design choice. The Save vs Suck Ghouls have is magnified immensely with more than one. It's one of the reasons why, even with PWL, Incapacitation is a useful rule.
  10. Justice and Rule

    Pathfinder 2E What Are The Changes In Pathfinder Remastered?

    Ghoul packs. If you don't have proficiency in Con saves, you are bleeeeeeeped. Mod Edit: Language. ~Umbran
  11. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    No, I don't agree. Firstly, you're just wrong on spell slots. At 4th level they may be a bit strapped, but let's just go up a level... and suddenly they've doubled the amount of slots they have, including two 2nd Level slots. Suddenly they aren't as strapped as they once were, and those 1st...
  12. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    You could potentially do that. Actually, that's kind of how PF2 treats Shield: it's a cantrip that acts like a lesser version of a shield that you can use to raise your defense or, in a clinch, absorb some damage. The benefit is that when the spell shatters, you can use it 10 minutes later...
  13. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    If it's proactive, I feel like that will just encourage GMs to not target the player. That's something of a victory, but at the same time it's less valuable. :confused:
  14. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    If you aren't targeting them, then they aren't using them for Shield. It's not a proactive spell, it's a reactive one, so this argument falls apart because when you do try to do something about it you can't.
  15. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    I mean, that's entirely debatable given how many people have described their games, and balancing around bunches of encounters just doesn't work; look at the failures of the current CR. Further, using 4 Shields in a row is generally not necessary, but rather dependent on the damage you'll take...
  16. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    I think you should start with 15, but if you want to spread it out you have to pay for it. Making it less powerful but with more people protected seems like a solid tradeoff when it comes down to it.
  17. Justice and Rule

    D&D 5E (2024) How to balance the shield spell?

    I find this to be kind of absurd. 4 Rounds of combat is a lot of time, especially in a single combat. Being able to effectively make yourself untouchable during this time is incredibly powerful, especially for a spell-based martial. Sure, you're losing other options, but it increases your...
  18. Justice and Rule

    D&D 5E (2024) 4/26 Playtest: The Fighter

    The hard fix that I think a lot of people don't want to acknowledge would be to move on to a different kind of multiclassing system, because right now you have to keep the first few levels a bit tasteless lest you create things that are too much of an easy dip. What that system would be, I have...
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