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  1. theskyfullofdust

    Ideas for an adventure

    I'm preparing an adventure for my players, but my mind seems to have dried up all its creative juices and I'm stuck. After the last adventure the PCs are being pursued by people who wish them harm, and I'm going to start the adventure at the end of a long chase that's left them fatigued, out of...
  2. theskyfullofdust

    Tell Me About EarthDawn.

    I once owned and played EarthDawn. I loved the setting, truly a points-of-light setting and have recently been considering using the general ideas for a new campaign. I agree that the system never quite gelled for me, always seemed a bit too clunky, and there were a lack of monsters to use. I...
  3. theskyfullofdust

    Campaigns in a nutshell. Adventures in a sentence.

    An old AD&D game I ran started off with the 1st level PCs, each with either a cursed item or a curse upon them, meeting for an appointment with a powerful mage who could remove the curse. In return for this, the mage sent them on tasks, the completion of each one removing a curse.
  4. theskyfullofdust

    Post your homebrew sites.

    Here is a link to the maps of my homebrew world, but the rest is just notes in a pad at the moment. The World of Iona
  5. theskyfullofdust

    How would a Flat World work, visually?

    My new homebrew is a flat, disc, world (easier to draw), with a large mountain range in the centre, which is where the Gods were born. It creates the sun on a daily basis; the heart/core is a conduit to the Elemental Chaos. I tried to do some research on the web about how far you could see on a...
  6. theskyfullofdust

    Flavouring the Powers

    That's a good interpretation of it. I like that, a lot.
  7. theskyfullofdust

    Flavouring the Powers

    Hell, that works for me. How often do players give their magic, whatever, such rich flavours, or aromas. Mix taste and smell, even better: Necrotic: tastes like ash, smells like cabbage Acid: tastes like lime, smells like lemons Thunder: chocolate, but smells for mint Ice: menthol for both, or...
  8. theskyfullofdust

    Group Campaign Creation - How does this make you feel as a player?

    This is pretty much how I always build a campaign, aside from the setting creation. In the past we've always just picked an established setting (usually Greyhawk, as we all know it) but for my 4th Ed one I'm building a world myself. Mainly for the fun of it. Started an 'evil' campaign after...
  9. theskyfullofdust

    Flavouring the Powers

    When it comes to using the powers in the game, how are players going to describe them? Some seem simple enough, Magic Missile for example, but what about the various marking and challenge powers, how do people plan of describing them during the game? I'm guessing that the PHB will have bits on...
  10. theskyfullofdust

    Gnolls, gnolls, glorious gnolls

    I'm getting ideas now. How about a Gnoll Paladin of Slaughter (if that's the right one) leading a warband of gnolls, hyenas and demonic bods, on a raid against a halfling village, for tasty snacks. Definately will be using gnolls now in my new campaign. But not Flinds, they just don't seem as...
  11. theskyfullofdust

    The Shadar-kai are NEVER going to be the next drow

    Yes, it's in Dragon mag # 337
  12. theskyfullofdust

    Magic using artefacts

    Here's one for you. I need a name for magic created using artefacts; a bit like technomancer, but not that (too well used, too cliche). It's for a class that uses found pieces of artefacts, rediscovered ancient objects, etc, that (when combined) create magical effects. Something different...
  13. theskyfullofdust

    Gnolls, gnolls, glorious gnolls

    Well, this is all very good. Plenty of ideas here. Thanks guys and gals.
  14. theskyfullofdust

    The Shadar-kai are NEVER going to be the next drow

    I like the concept of the Shadar-kai, currently using them in my game. And, they're more punk (or metal) than goth or emo, just to make that point clear. And I am not a fan of drow. They've been over-used, in my opinion. It'd be nice if there was some new 'drow' but do we really need anything...
  15. theskyfullofdust

    Children of the Earth

    I've been pondering on using a race in my campaign that is tied closely to the earth, stone, that sort of thing; I want them to be able to partially move through stone at will, be humanoid, and human-like in their outlook (i.e. not good or evil, but capable of any alignment). Are there any...
  16. theskyfullofdust

    Fill my bag of holding!

    Our party used a bag of holding for exactly that purpose; but then discovered that he'd been killed and turned into a vampire, so we ended up with a vampire in the bag instead.
  17. theskyfullofdust

    Horror List

    That Last Breath adventure form the on-line Dungeon bit (link ). That has potential for a horror focused adventure. Very Lovecraftian. The old Ravenloft adventures could work, but would need converting. You can get some of them from the old D&D website
  18. theskyfullofdust

    Alternative to WoTC D&D

    You could just stick with 3.5. With all the books and the like you have, then you'll be able to play for ages. And even if you didn't want to make your own adventures etc, there's plenty of adventure paths still out there. Otherwise, you could try the Pathfinder rpg that'll be out (in it's...
  19. theskyfullofdust

    Setting up camp in hell.

    LANDSHARKS! Have a mated pair of bulettes burrow up to eat them.
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