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    Character Concepts

    My favorite character is Tyreus, a half-celestial saint paladin/cleric. Recently he's went back in time and recovered the gullet of a great gold wyrm and the spleen of the tarrasque for Karsus, so he would grant the group counsil. We tried to warn him about casting the spell, but he wouldn't...
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    D&D Wargaming *ARMIES OF GOOD*

    Does the construct have any mistakes, or is it too powerful? Fieari: Would the troops be willing to do this?
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    D&D Wargaming: Good OOC

    None of the current battle lords know who I am, the one's that did are piles of ash. Right? :uhoh:
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    Vengence huh? You will only meet a swift defeat.... Do I sense a friendly rival now? Sweet. :D
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    D&D Wargaming *ARMIES OF GOOD*

    Moved to appropriate thread.
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    D&D Wargaming *ARMIES OF GOOD*

    Here's what I've come up with. I have made the suggested changes. Their just like constructs, only they have a constitution, reflecting the fact that they used to be human. Have added war mage for range attacks. War Machine Medium Augmented Humaniod Hit Dice: 2d10 (31 hp) Initiative: +0 (+0...
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    I would be willing to turn back the clock, but only if I get to remake my army. Drakknyte32: Don't hate me because I won, hate me because it was easy. :p
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    YB/YBA FAQ

    Why is YB the only game in this forum? I got the impression that it was for all arena games... (sorry if this isn't supposed to be here, please answer the question then delete the post after 1 day, I'll have seen it by then. Thanks.)
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    I did give you a round... the one with the finger of deaths. It was the second round you were turned to dust... :heh:
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    D&D Wargaming *ARMIES OF GOOD*

    Thanks, I've made the changes. I hear alot of talk about "using the fourth column." I've looked through the pdf and haven't seen this. Could someone tell me where it is, or don't I need it? Fieari: Could I turn my troops into cyborgs? I know it's a technological impossability at this point, but...
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    D&D Wargaming *ARMIES OF GOOD*

    Here's what I came up with. War Machine Medium Construct Hit Dice: 1d10 (30 hp) Initiative: +0 (+0 Dex) Speed: 30 feet, fly 60 ft clumsy Armor Class: 10 (+0 Dex) Base Attack/Grapple: +0/+0 Space/Reach: 5 ft./5 ft. Special Attacks: breath weapon 5d6, 30 ft cone, once every d4 rnds Special...
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    D&D Wargaming *ARMIES OF GOOD*

    Nevermind about posting the point cost of the constructs abilities, I just saved it onto my desktop and now I can use it.
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    D&D Wargaming: Good OOC

    It has my vote too. We will be able to use it for offence and defence. It'll have to be made larger to accomadate all of our armies. I have about 78k to help out. I'm thinking Mage's Private Sanctum is good in this case, along with Dimensional Lock. I have the spells, but I will need someone to...
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    D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

    Sore loser :mad: ...... Just kidding :p I didn't make my army for that purpose, but when I saw how vulnrable you guys were I couldn't resist. I was scrying so I knew where to send my troops, not where to cast finger of death. ;)
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    D&D Wargaming *ARMIES OF GOOD*

    The sorcerers don't have permanancy, but I can add widen spell to mages private sanctum without raising the spell's level. So if I cast it and another mage makes it permanant then it will only cost half as much.
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    D&D Wargaming *ARMIES OF GOOD*

    Well I wanted an army that didn't need food, water, or sleep and I was hoping to give them a couple of special abilities. I could do that with the armor idea, but I would want to do it with all of my troops. I was thinking of an army of these. War Machine Medium Construct Hit Dice: 1d10 (30 hp)...
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    D&D Wargaming *ARMIES OF GOOD*

    I was thinking that since I haven't used a single of my units yet that it might not be an issue. I was looking at a kind of construct to replace them with, so maybe I can transfer their souls into the constructs body. Obviously they would have to be willing, but maybe I can use my victory...
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    D&D Wargaming *ARMIES OF GOOD*

    Dan and Zan have both gained a level. I have Private Sanctum and I strongly suggest we pick one location to put these spells in. Lowgate is good, because it is easily defended and has the waterfall, our capitol is good because we need to protect it, and the Sky Lance is good because of it's...
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    Good vs Evil: D&D Wargaming

    Hmmm... Dan still has two 7th lvl spells left.... He will cast mages mansion and put the hoard in there. Then they will both teleport to the airship. Does that sound good?
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    Good vs Evil: D&D Wargaming

    :\ I say we fight them. Dan and Zan will teleport to the airship. (provided they realize the dilema)
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