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  1. Henrix

    D&D 5E (2014) How Close do you stick with the Game As Written?

    The rules I mostly use as is. A few houserules, rate of healing, traits for other stuff than characters, as well as minor stuff as it comes along and it fits better in the story if it works in a different way just then. Settingwise, no. I change stuff at will, sometimes to keep my players on...
  2. Henrix

    D&D 5E (2014) If you aren't buying magic items, where will you spend your gold?

    Just like in the real world: Buy property. Build palaces. Hire people to do extravagant things. Exotic gardens, gilded armour, the fastest horse in the seven kingdoms, the best cook to throw the best parties inviting everybody who is somebody. All in all, spend any amount of money to make the...
  3. Henrix

    D&D 5E (2014) Screenshot Hero Lab 5e (Non-Official, Homebrew)

    I agree entirely with you, Morrus, I think wizards wants a lot more than a generator. What I do think is that they as of this moment, and for a while into the future, they have nothing in the way of electronic support. Now, that doesn't really bother me. I'm old enough to hold a pen and 5e is...
  4. Henrix

    D&D 5E (2014) Are you doing something different with 5E?

    I've started a new campaign with, basically, a group I have played with, but not GMed. I'm letting them do more or less what they want in a sandboxy way, but mostly it'll be roleplaying and interacting with the rest of society. (Not the first time, but in a while.) I decided early on to...
  5. Henrix

    D&D 5E (2014) Screenshot Hero Lab 5e (Non-Official, Homebrew)

    One important thing for wizards, if they'd consider using Hero labs is whether the data can be protected. I have very little experience of Hero lab, and none of how it looks on the inside. Can it be protected? (Not that I think wizards'd go for it directly. No doubt they want something...
  6. Henrix

    D&D 5E (2014) Dungeon Master’s Guide vs Monster Manuel

    I'd go for the MM. More mileage when actually running the game. You might miss the magic items and stuff from the DMG occasionally. He usually posts over at RPG.net. Don't think I've ever seen him around these parts.
  7. Henrix

    D&D 5E (2014) [UPDATED] DMG - Villainous Classes Preview

    They could have put quite a few other domains in there, but there's not room for everything. Beauty, fertility, suffering, sea, night/darkness, magic, cats, farming, wanton destruction, hearth & home, smiths, to name a few of the top of my head that could have been in there. But when there's...
  8. Henrix

    D&D 5E (2014) [UPDATED] DMG - Villainous Classes Preview

    How about if they just use this preview? And regards the whole 'oh, no, death isn't evil' thing: this is a presentation of a clearly antisocial death domain. And I hardly think there's any doubt that there are cultures, not to mention fantasy tropes (including D&D) where death is...
  9. Henrix

    D&D 5E (2014) Not in the DMG

    Wonder if they'll license some of their worlds as well.
  10. Henrix

    D&D 5E (2014) Dungeonscape no more?

    Well, if it was just a license, Wizards was probably losing money while Dungeonscape was delayed - I hardly think they got anything from Trapdoor before they sold anything. And given the customer demand for digital tools it is a blow to wizards when it is delayed. I'm starting to wonder if...
  11. Henrix

    D&D 5E (2014) D&D Basic DM rules updated

    So far I've not seen a system including XP for blood to be, in the end, XP for blood and a little fraction extra thrown in.* Come to think about it, it's just like the fixed prices for magic items. As soon as it has a price/XP listed it becomes something the rules say, something the players...
  12. Henrix

    D&D 5E (2014) D&D Basic DM rules updated

    Well, not really, you get XP for defeating monsters. Actually spilling their blood or metaphorically. So, the expression goes, XP for blood (as opposed to, say, XP for gold). Challenges can be a lot of other interesting stuff, like getting the king to acknowledge you as the new baron of...
  13. Henrix

    D&D 5E (2014) D&D Basic DM rules updated

    I find myself reading this discussion and the only thing I feel is that I hope there's some sensible discussion about alternatives to XP for blood in the DMG. XP that have nothing to do with how much blood you spill. XP for reaching your goals, not for what you kill on the way.
  14. Henrix

    D&D 5E (2014) Are Cantrips Considered Spells?

    It feels like they sometimes are lumped with spells and sometimes not. They are listed in the same way as spells in chapter 11 of the PHB, and I can see no reason that they should not be spells.
  15. Henrix

    D&D 5E (2014) Dungeonscape no more?

    I don't think wizard will want free software where it is easy to extract all their stuff. Proprietary software where the stuff you buy is locked to your account will certainly be the model.
  16. Henrix

    D&D 5E (2014) Dungeonscape no more?

    Wizards has a statement up, but it's very non-committal.
  17. Henrix

    D&D 5E (2014) New D&D Basic Rules DM v0.2 and Cantrip Scrolls

    If the wizard only has so few to prepare I can't see the problem. They still compete with the higher level spells in the action economy. It makes the wizard a little more powerful, but hardly 'what keeps them unbalancing'. The limited wizard has presumably already chosen the 'best'. Varying...
  18. Henrix

    D&D 5E (2014) Dungeonscape no more?

    I am both saddened and relieved at these news. Saddened because there were things I liked about it, and think it had potential. Also for the sake of Trapdoor. But relieved because so little progress was made, at least as far as I could see with the web beta. It was useless, as others have...
  19. Henrix

    D&D 5E (2014) Not in the DMG

    The only adventures we know will be released are big AP-like things. No. The rest is silence.
  20. Henrix

    D&D 5E (2014) New D&D Basic Rules DM v0.2 and Cantrip Scrolls

    I can't see how it could unbalance things if wizards prepared cantrips just like spells. A little extra flexibility, a little extra flavour - sounds good to me. And what is the in-world excuse for wizards not being able to learn more simple cantrips? "Oh, sorry, you can write any 7th level...
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