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    D&D 5E (2014) Opinions on Bladesinger

    Yeah, I forgot the italics on "and".
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    D&D 5E (2014) Opinions on Bladesinger

    True enough. But the Warlock doesn't have a short-range teleport like Misty Step and an "Oh $#&%!" defense boost like Shield as spell options, either. Keep in mind that the only thing the Bladesinger loses is the "This College gets a boost here" bonuses. They don't have any restrictions on spell...
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    D&D 5E (2014) Opinions on Bladesinger

    My one comment on this is the fact that the other classes that get the AC bonus don't cast Mage Armor and chuck Fireball outside of multi-classing.
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    D&D 5E (2014) Opinions on Bladesinger

    Ehh...close 'nuff for government work, I guess.
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    D&D 5E (2014) DM Quits The Game

    Bummer about your game! I tend to slap down lollygagging players as well, to be honest. If you're switched on, it's not hard to decide on an action even if it ends up being the wrong one.
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    D&D 5E (2014) Opinions on Bladesinger

    Thanks for clarifying this. When I first read it I was all, "What the hey!?! DUMBEST RULING EVER!"
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    D&D 5E (2014) Opinions on Bladesinger

    The threat of friendly fire is what makes your players think of alternate solutions to the tactical problem. To slightly tweak a fairly common saying to make a bit more sense, "If all you are required to use is a hammer, everything starts to look like a nail." This "You can just nuke like crazy...
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    D&D 5E (2014) Opinions on Bladesinger

    This where we have another strong disconnect. You see the ability to drop an Arc Light (B-52 strike or in this case the D&D equivalent) on yourself and/or your comrades without fear of harm to yourself and/or <insert random target here> as some sort of great thing. With the phenomenal toolbox...
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    D&D 5E (2014) Opinions on Bladesinger

    I'm not sure how everyone else plays their game, but we strongly tend to get a short rest at least every other serious combat or so. With this in mind, the "*GASP!* Only two uses of the Trance!?!" argument is largely moot at my personal gaming table. The other thing that folks seem to...
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    D&D 5E (2014) Escapist article on SCAG is Brutal.

    Agreed, froth. My group is hopping around twisting their nipples with glee with multiple copies purchased and I'm pretty certain my own reaction will stay a seriously underwhelmed "meh"...
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    D&D 5E (2014) Escapist article on SCAG is Brutal.

    Don't hold back now, Desh, tell us how you *really* feel... ;)
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    Dungeons & Dragons and the ethics of imaginary violence

    100% agreement on it being a player issue. Some people just have this pathological need to make a character that doesn't play well with others.
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    D&D 5E (2014) Turning a boring trap into an exciting encounter.

    And a bullet dodged, sir! My apologies for almost tripping the wire connected to great unpleasantnesses. Your consideration for us all is greatly appreciated.
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    D&D 5E (2014) Turning a boring trap into an exciting encounter.

    Your response has already spoken volumes, sir. I will deign to your expertise in this matter.
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    D&D 5E (2014) Turning a boring trap into an exciting encounter.

    And I completely disagree with your assessment of the "clinch" maneuver. To be frank, it is trained grapplers that excel at the ranges you discuss and being at bad breath range screws you up just as bad as it does your opponent without specific training. I'm at work now, but I will certainly...
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    D&D 5E (2014) Turning a boring trap into an exciting encounter.

    It's also important to keep in mind that traps work well when coordinated correctly. There is no set rule that the trap has to be sprung right when you walk into it. What if the orc lair had spike traps that only activated after an ambush was sprung once the PCs are passed them to cut off...
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    D&D 5E (2014) Why traps in D&D usually suck

    Oh, it was strategic thinking, not tactical.
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    D&D 5E (2014) Creative ways to use spells

    Our wizard used Catapult pumped to 2nd level on a ball bearing to push the floating rocks in the first dungeon of the Princes campaign. They weigh less than 5 lbs, but there is nothing about the rocks not having any mass once they got going. Each boulder blew out two cultists with 4d8 damage per...
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    D&D 5E (2014) Why traps in D&D usually suck

    Man, I can't even tell you how often i had to sit down and shut up in the Tiamat campaign. I'm a bit of a military history buff, especially the anti-insurgency conflicts of the late 20th century, so there were a few places where my INT 9 Paladin had to be clueless while I was all but vibrating...
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