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  1. tylermalan

    D&D 3.x After errata, is the Grab monster ability as obnoxious as 3E's Improved Grab?

    Man, in the game I'm playing now, we had a Druid with a snake, and that thing was super annoying. It grabbed everything, and we had all this confusion about whether or not it could assist another's grapple check and stuff like that. As for the change regarding size, I have no idea.
  2. tylermalan

    Finding the Path for Saturday, 7 January, 2012

    Another point of advice/criticism... I know that this was just the initial installment of this series and so future installments might be different, but one thing that I felt was that it was kind-of a useless read for me because I already surf the Pathfinder forum here. So, I had already seen...
  3. tylermalan

    Rules Help

    1) Your group can decide how you want to "roll" hit points. You can have everyone get their max HD or you can have people roll their HD every level. You always gain you Con bonus (or penalty) every level, regardless of which option you choose. And yes, at every level, a PC gains 1 HD. 2)...
  4. tylermalan

    Finding the Path for Saturday, 7 January, 2012

    Awesome! One of my posts made it in!
  5. tylermalan

    Gothic romance horror adventure..?

    The more I read, the more I think you're not really trying to make this a horror game. I don't want to come across as disrespectful or something (as you mentioned you write a lot of modules and have been published), but have you ever played in or run a successful horror game? Rolling dice is...
  6. tylermalan

    Gothic romance horror adventure..?

    Well... I'm not sure if that answered my question, but, uhh... It sounds pretty cool, man. It sounds almost too detailed, though. Meaning, there seem to be a lot of details that the players will never know. To be honest, I think all of the details that you've listed are not really the...
  7. tylermalan

    Gothic romance horror adventure..?

    It seems interesting, but I'm curious as to exactly how much "horror" and how much "romance" you're wanting to feature in this game? I have some thoughts depending on the answer.
  8. tylermalan

    Does the Tongues Spell Allow You to Read?

    Ha, that's funny! My location is correct but I'm from the US, so no problem here. And actually, I'm originally from St. Louis, enrious. As for the original question, I had a game last night where I posed this question to my group (as I just acquired a new Inquisitor spell and wanted to take...
  9. tylermalan

    Does the Tongues Spell Allow You to Read?

    So, here is my dilemma. Notice that the description of Tongues says that you can understand a language. When we check Dictionary.com, we find... There are multiple references to the word language including written symbols. So, if you were able to understand a language, you would be able to...
  10. tylermalan

    Does the Tongues Spell Allow You to Read?

    As the title: If you cast the spell Tongues can you also understand written languages, similar to Comprehend Languages?
  11. tylermalan

    Condensing Combat Maneuvers

    It definitely doesn't seem UNbalanced. Though... I don't know. It seems like the main benefit to this is that it allows a character to use multiple different maneuvers equally well, but the ones you've grouped together are not so commonly used, really. Because of this, it seems like a waste...
  12. tylermalan

    Bestiary 3

    12012 - Want, want, want - YouTube
  13. tylermalan

    What's Up With D&D? for Monday, 12 December 2011

    ...so that it can be even less balanced?
  14. tylermalan

    Focusing on Combat Maneuvers... is it worth it?

    I guess it really heavily depends on what you mean by "worth it." First, let me get the obvious things out of the way... If your party needs damage, it isn't worth it. If your party doesn't, it might be. If you need your feats for other things, it isn't worth it. If you don't, it might be...
  15. tylermalan

    How to Handle a Druid's Animal Companion

    Do animal companions roll initiative in combat and have separate turns from the druid?
  16. tylermalan

    Running a morally ambiguous game in a world where Alignment is real

    Cool, man! It's whatever you want to do! Again, it doesn't matter how he sees himself. The only thing that matters is how the standard of good and evil sees him. If that standard, that universal judge of morality, sees him as evil, then he is evil. Detect Evil will ping him as evil. Smite...
  17. tylermalan

    Running a morally ambiguous game in a world where Alignment is real

    I definitely agree, and I don't ever force my players to do anything. I don't take alignment that seriously. The main and ONLY thing that I'm debating in this particular thread - just to be clear - is the point that morality in D&D is objective. This is, again, incorrect. What you're...
  18. tylermalan

    A radical concept?

    Good points, I see. Isn't the Rogue still pretty much the best at certain things, like Disable Device and Sneaky Stuff?
  19. tylermalan

    Running a morally ambiguous game in a world where Alignment is real

    "Animals and other creatures incapable of moral action are neutral. Even deadly vipers and tigers that eat people are neutral because they lack the capacity for morally right or wrong behavior. Dogs may be obedient and cats free-spirited, but they do not have the moral capacity to be truly...
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