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  1. [OMENRPG]Ben

    Re-thinking PC death and storytelling

    In any fantasy genre, the party should be above average at the last, and heroic as the norm. Perhaps not in grittier systems in which a player can easily die in any given combat, but the way I handled 4e was that small petty encounters never even hit the party. They were heroes, from day one...
  2. [OMENRPG]Ben

    GM 'Tools'

    Welcome to EnWorld! There are a ton of helpful folks on here, so you've come to the right place. One of my biggest recommendations is to understand the context rather than the content. What I mean by that is that if you understand the core fundamental principles, the background, and the...
  3. [OMENRPG]Ben

    Growing an RPG?

    Marketing and business models have drastically changed in the last two to three years. Social networking and marketing is what really drives business. For example, Daniel Solis' Do: Pilgrims of the Flying Temple has had pretty great success, and he wrote it entirely himself with just a few...
  4. [OMENRPG]Ben

    [GM Question] How much setting background for players?

    As others have said, the players should know somewhat close to what their characters know. People start to understand things better as they sort of sink into character, which in my experience, takes at least a full session or more to really get into. Now, I tend to err on the side of way...
  5. [OMENRPG]Ben

    Rubbing Elbows with Powerful Known NPC’s

    I think that this is far more common and practical in homebrew games. I think everyone does some of this as the party becomes more famous and powerful, meeting kings and arch mages and the like. Star Wars and FR are probably the two most known universes commonly played in RPGs, so I think that...
  6. [OMENRPG]Ben

    A weapon question

    If you want to go for the "cool fantasy idea bro" theme, you could develop some kind of magic or mechanical implement that would allow the sword to be popped out. I had a group of paladins in my 4e homebrew world that wielded a double-headed mace sword thing, essentially it had blades in the...
  7. [OMENRPG]Ben

    D20 Modern and/or Future -tell me your stories!

    I GMed a Terminator game using d20 M/F. It was set during the War, the party was a group of various specialists who had survived the initial onslaught from Skynet and were now living and operating out of a massive underground base called Titan in Jerusalem. It was pretty neat, the party had a...
  8. [OMENRPG]Ben

    Most loved or hated NPC of all time?

    I have a tendency to make very memorable NPC's, often to my own dismay as they sometimes are never encountered. Two that stand out the most to me: Balasar, 4e Dragonborn Warlock, homebrew world. One of the party members, Skrok who was a wild dwarf from the savage Lexnon Forest and had never...
  9. [OMENRPG]Ben

    Making Nonhumans different

    This is difficult to do on a strictly behavioral spectrum, but good races/spceies have a lot of back story and history put into them to make them exciting and different to play. I think one of the best examples of this is Star Wars, while the races can all communicate with each other fairly...
  10. [OMENRPG]Ben

    Shatterworld: Maps, Mythology, Monsters

    Cool. I like it. Keep up the good work.
  11. [OMENRPG]Ben

    Shatterworld: Maps, Mythology, Monsters

    What program did you use to make the maps? Are the cities that you have on the maps just random squiggles or did you actually plot out the city and then zoom out? Either way, if I was a player, I'd be very intrigued. What do you mean by "mercenary economy?" Does that mean it is sort of like...
  12. [OMENRPG]Ben

    What are you working on? (Playing, GMing, desigining, etc)

    Working on a few things: -OMEN RPG. Built from the ground up to be modular, exciting, and intuitive. -The OMEN universe (seven planets, over 20 moons, and dozens of stations across roughly twenty stellar systems) -FRPG conversion for OMEN. Working on magic, races, more advanced melee combat...
  13. [OMENRPG]Ben

    Player and GM Reference Sheets

    I know that over the years D&D and similar RPGs have been successful with creating GM screens that have condensed rules and guidelines on them. Has anyone seen anything like this specifically for players? I know that that is somewhat the purpose of the character sheet, but the assumption is that...
  14. [OMENRPG]Ben

    System Modularity

    Characters can be created in a few different ways in OMEN. The most "true" to the rules, or the way that utilizes all of the rules available will allow for choice of species, attributes, skills, specialties, assets, and powers. If one were to remove assets entirely from play, while the...
  15. [OMENRPG]Ben

    System Modularity

    As OMENRPG has evolved, we have developed a stronger taste for system modularity. The goal has always been to encourage new players while not discouraging those with more experience, and being able to plug in or unplug various mechanical concepts seems to cater to that design goal. As we...
  16. [OMENRPG]Ben

    Deuce Traveler's Sewer Rats [RECRUITING 1 PLAYER]

    I'm very sorry to say that I simply don't have the time that I thought I did to play this game. I really enjoy the setting and the gameplay Deuce, so don't take it as a slight to you or the game, I just have been very feverishly trying to complete OMEN on schedule. I will get a hold of all of...
  17. [OMENRPG]Ben

    The Great Crusade (game is running, always looking for more players)

    I'm sorry Doc, I wish that I could play but the amount of work that is necessary for me to maintain my schedule for OMEN is preventing me from logging on often enough. I will definitely get back in touch with you once the hectic pace slows down. Thanks again for your patience, I appreciate it...
  18. [OMENRPG]Ben

    Deuce Traveler's Sewer Rats

    With that, Chernguk seems satisfied with Silvershield and nods to him in agreement. He simply starts maneuvering the simple mechanisms on his crossbow, his eyes flicking quickly from member to member as they speak. "When should we leave?" he asks with a slight gurgle, opening his mouth several...
  19. [OMENRPG]Ben

    Deuce Traveler's Sewer Rats

    Chernguk seems disturbed by the blatant overabundance of cleanliness, and feels entirely out of place. The efficiency of everything having its correct intrigues him, but everything that he can understand about this man in such a short span clearly disturbs him. He raises a notched and bald...
  20. [OMENRPG]Ben

    It's not playing a game, it's acting out a novel

    I think one of, if not the most interesting aspect of an RPG is the interplay of the characters and the NPCs, the story that they can weave and influence with one another, and the way it affects the universe. I'm not completely against people trying to make stories or books from an RPG...
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