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  1. Bretbo

    What do you not like about M&M?

    The only thing I dislike is more of a wish thing: I wish that certain areas were expanded upon. Rules for different magic systems, martial arts rules, more vehicle rules, more gadgets. Of course, splat books can (and have, in the case of Gimmick's Gadgets) accomplish this, just wish'n.
  2. Bretbo

    March Fo(u)rth for GM's Day Giveaway - Pimp Your GM!

    I'd like to nominate my GM: Threshel (aka Jay). He runs our regular game of Mutants and Masterminds and is one of the best superhero game GMs' I've ever played with. He has a real feel for the subject matter; encouraging us to use picturesque verbage about how our characters accomplish a task...
  3. Bretbo

    MD-DC-VA Gaming Day Spring 2005 - Date Planning

    Heck, count me in! Had a blast at the first one...even joined the Gaming Group of the GM of my game; proving good things can come from a Game Day! (was there any doubt!)
  4. Bretbo

    100 Modern buildings

    19. ZAP! Arcade A hold-over from the 1980's, ZAP! Arcade is the last hold out from when Video Game Arcades were found all over the city. A dark and dingy place tucked in a small side street; the large space looks like it hasn't been vacuumed since the 80's. But a loyal and devout group of...
  5. Bretbo

    Green Ronin Seeks Adventure Support for Mythic Vistas Campaign Settings

    Ooohhh...I was suggesting that under this program that you allow publishers to use, for example, Freedom City elements in their own products (names, characters, places, ect.) which are trademarked to GR; whereas your suggesting that folks create modules for, say, The Trojan War, which...
  6. Bretbo

    Green Ronin Seeks Adventure Support for Mythic Vistas Campaign Settings

    Any chance your Mutants and Masterminds Game Line will get the same option? I know there is a real lack of adventure modules for the line (both from GR and Superlink Publishers) and this seems a perfect way to encourage folks to produce material; especially for the much loved Freedom City...
  7. Bretbo

    [M&M] Design-a-Power-Concept Contest

    I'm running a Build-a-Power-Concept Contest over at the M&M Forum and wanted to let folks here know so they can get involved. The deadline for participating is 11/19/04, so get crackin'. Contest details are found here: http://www.mutantsandmasterminds.com/phpBB2/viewtopic.php?t=7010
  8. Bretbo

    Nocturnals

    F.Y.I.: GR is putting out a book called "Noir" which covers noir-style games; but not pulp-style. Keep an eye out.
  9. Bretbo

    [d20 Future] War of the Worlds (History of the Wars, More Martian Tech added 10/1)

    Nice work! Are you planing on including elements from the syndicated show...like the fact that the Martians get around the germ weakness by inhabiting human bodies? Keep up the great work!
  10. Bretbo

    Give me your top three SuperVillains...

    The Thunderbolts: Had to include the whole team on this one. A group of villians who pretend to be heroes so they can can gain control of the heroes equipment. Some would revel in their villianess, while others would find they liked being heroes. A good character study. The Suicide Squad...
  11. Bretbo

    MD-DC-VA Gaming Day Comments...How did you like it?

    Wanted to say I had a great time a Terpcon! Do we really have to wait a whole year? :( Got to play in threshel's Mutants and Masterminds game and great fun was had by all! Learned that the Shockwave Extra for Super-Strength hits EVERYTHING (including time-traveling bad guys). The...
  12. Bretbo

    What are the RPG origins of Action Points?

    Sort of a side note here, but FASA's Star Trek RPG (1982) had Action Points; but they were used to determine how many actions you could take in a round.
  13. Bretbo

    Why is there no Gen-Con East, anyhow?

    My memory may be flawed, but I recall Origins was held (at least occasionaly) in Baltimore. I attended a Con called Origins in the late 80's; is it the same Con as the current Origins? It, obviously, moved; does anyone know why?
  14. Bretbo

    MEG's D20 Future setting

    How about Outland? Its' a 1981 Sean Connery vehicle that was effectively High Noon in space. A so-so movie, but it definetly has the Western-Movie feel to it.
  15. Bretbo

    20 New M&M Weaknesses (10pt/5pt/2pt)

    I'm probably going to say the obvious, but I see these weaknesses as options and not requirements. What do I mean by that? M&M (standard PL10 game) provides more than enough Power Points to create very useful and fun characters without having to add weaknesses. If I wanted to add a little...
  16. Bretbo

    Best Super Herp RPG for D20

    I would agree with King on Mutants and Masterminds. M&M changes the rules a bit, but you and your players should have no problem picking them up. If you want a "pure" D20 game (actually, more D&D 3.5), I'd suggest Deeds Not Words. It's a PDF only game you have to buy through RPGNow, but it is...
  17. Bretbo

    MD-VA-DC 10/2 Game Day Sign-up Thread (GAME OVER: Fun was had by all!))

    Sign me up for Morning Slot: Not sure yet, get back with you. Afternoon Slot: Table 2 – The United Annual #1 “Boiling Over” - DM: threshel
  18. Bretbo

    MD-VA-DC Game Day - 10/2/04: Crunch Time Approaches - Volunteers Needed!

    Oh quit your grumblings, I live like five miles away from the campus and it takes like a....er, never mind! :D To be honest, if this was happening in Richmond, I'd happily make the trip! A chance to game with Enworlders (and in at least one case the designer of a game I could play in) is...
  19. Bretbo

    Elves vs. Vulcans

    I'll put $100 down on the Elves! Oh...this thread wasn't what I thought it would be. :) Next card: Orcs vs. Klingons.
  20. Bretbo

    Mortal Superhero? Name some...

    A lot of DC Golden Aged Heroes were non-powered. Many evolved from detective stories into superheroes; and even some would develop super-powers. A few of these are already covered: Americommado Atom Crimson Avenger Doctor Mid-Nite Judo-Master Manhunter Mister Terrific Phantom Lady Red Bee...
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