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  1. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    I've convinced myself that it's a better play; ethereal is too hard to counter, the DR is way too much, thematically closer to what they're doing, etc. Glad my horribly over-long post was at least useful to someone. :) That's at least 1 out of 2918 so far! :)
  2. evilbob

    D&D 5E (2014) Random, balanced, fail proof 5E stat generation system

    Hilariously (still on a tangent here) I also did that: I made the "Body" stat which replaces Str and Con. Con does basically nothing outside of saves, concentration checks, and obscure other checks - all of which are easily switched to Str, as you stated. And it hurts nothing. (Not that you...
  3. evilbob

    D&D 5E (2014) Player is playing a Vampire

    It might work if all the players were vampires. (Also, check out Vampire the Masquerade - it's not D&D but it's really good.)
  4. evilbob

    D&D 5E (2014) Random, balanced, fail proof 5E stat generation system

    Ultimately, this is /thread. Everyone has their own way of doing things. It's great when we come up with a neat way to generate stats, and we all enjoy sharing that with others and having people say that it's a good idea and they'll use it, too. On the other hand, people can be extremely...
  5. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    A long and detailed discussion of why the night hags are a "more than deadly" encounter follows: just warning you in case you don't care! So, it's definitely not exactly like an adult blue dragon: that's a situation where a level 4 party has no chance and will all die pretty much 100% of the...
  6. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    And if that's the type of game you like, sure - but my point wasn't just that these encounters are "deadly," as per the encounter definition, but rather: wildly, impossibly over the party's level. The windmill? It's sort of like sending the party up against an adult blue dragon. 6 vampire...
  7. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    So, these aren't exactly "errors," but rather likely places for TPKs should the party attempt to fight in these locations. The odds are beyond overwhelming: it's nearly certain that unless the party runs - quickly - someone will die (likely all of them). The bottom of Death House: This is...
  8. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    Hello again! So in doing some research for this adventure I discovered where that cover actually comes from. It turns out, not long after the first Ravenloft adventure, a sequel was created - Ravenloft II - and it's so horribly awful that no one really speaks of it to this day. It's basically...
  9. evilbob

    D&D 5E (2014) when Strahd attacks (spoilers)

    The Evil Dead house is just dying to be included. :)
  10. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    For anyone who manages to find this post and think it's a good idea, here are the changes I was thinking about, specifically: In the main hall (2), the vines in the are actually vines of a giant vine monster strangling the figures; careful inspection shows the figures are trying to run from...
  11. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    Easy. Just don't tie them to something like a family or a temple or whatever. Here are the bonds from the free character background to get started: 1. I keep my thoughts and discoveries in a journal. My journal is my legacy. 2 I would sacrifice my life and my soul to protect the innocent. 3 My...
  12. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    Oh, here's an idea: maybe the murals upstairs that have all the skeletons and other freaky stuff actually foreshadow the mound? Like, instead of apple trees you can see it's really terrible vines choking people, and others are running from the horrible creature - emphasis on the running. That...
  13. evilbob

    D&D 5E (2014) when Strahd attacks (spoilers)

    Strahd pretending to be Ismark is a good one, too. You could try to make sure to change his speech patterns as well, so it seems more clear that it was a different person and not just a weird dream or something. Definitely wait a bit for the zombie one. And all I can come up with so far is...
  14. evilbob

    D&D 5E (2014) does Daylight make daylight?

    I didn't want to bump the thread since I feel like it's been answered pretty well at this point, but people keep responding so I'll just go ahead and say: I'm convinced! It's not actually sunlight. Thanks for weighing in! This is one of the best parts of this forum. :)
  15. evilbob

    D&D 5E (2014) when Strahd attacks (spoilers)

    I like the idea of a clearly charmed human (especially one from one of their safe houses) walking up to deliver a letter to the party. (Immediately "waking up" and having no idea where they were, after the party takes it.) It could be the standard invitation they will eventually get from...
  16. evilbob

    D&D 5E (2014) when Strahd attacks (spoilers)

    Perhaps a Strahd encounter that never even looked like a Strahd encounter? ----------- (when the party has an encounter at night traveling on the road) Even by the pale half-light of the moon, your group notices a small trail of smoke ahead. Approaching carefully, you see a peculiar campfire...
  17. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    I guess it just depends on what the goal is for the encounter. As-written, it's a TPK-or-run. If you want them to have a chance to win, it's probably better to tone it down.
  18. evilbob

    D&D 5E (2014) Curse of Strahd spoiler-filled general discussion

    Vampire spawn seems especially appropriate for a Ravenloft one-shot. In truth, all of the substitute options - while more thematic - will also likely slaughter the party. :) It might be better to at least keep it something that's corporeal and not too bright in order to substitute for all of...
  19. evilbob

    D&D 5E (2014) Curse of Strahd - play reports and DM notes

    Thanks for the write up. On looking at this encounter, it seemed almost like another "church" from the 3.5 Ravenloft - and it seems that instinct was about right. There's really no way a level 2 party should be able to handle a CR 5 brute without some sort of perfect combination of spells and...
  20. evilbob

    D&D 5E (2014) Weird Monk Mentality?

    Monks ARE weird, conceptually. They don't fit the theme of D&D at all, period. The typical D&D settings seem to always forget about the class and there's very little flavor support (unless you get into campaigns that are basically ALL about monks). It doesn't make much sense to have a Western...
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