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  1. evilbob

    D&D 5E (2014) Enhancing Vecna: Eve of Ruin *SPOILERS*

    One more thought: the whole "secrets" thing is just so weird. They had a great opportunity to create an allegory about how keeping secrets can rot us from the inside, and working through them gives you strength. I mean he's literally the god of dysfunctional communication! :) But instead you...
  2. evilbob

    D&D 5E (2014) Which was the most recent Wizards adventure you consider a classic?

    I am particularly fond of Curse of Strahd, and have commented on this a lot over the years. It's still probably my favorite adventure, and I've run it 3 times: once as a 3.5 game, once as a reskinned Vampire the Masquerade game, and once as a 5.0 game. I think it got better each time. Eventually...
  3. evilbob

    D&D General DALL·E 3 does amazing D&D art

    Stylized steampunk-ish, yeah. Implies huge creations / things that need giant tools. And they double as weapons. Interestingly, all I told it was that these were characters for D&D, and it gave extremely similar styles. I've done many characters since then and this seems to be the "D&D" style...
  4. evilbob

    D&D General DALL·E 3 does amazing D&D art

    Also made a version of Cid from Final Fantasy because... I mean why not
  5. Cid.png

    Cid.png

  6. evilbob

    D&D General DALL·E 3 does amazing D&D art

    It had a very hard time putting them all in a group shot, though, including multiple attempts that ADDED ANOTHER CHARACTER for some reason, lol Also, for reference, these are a fairy (fey pact) warlock, harengone clockwork sorcerer, and a loxodon wild magic barbarian.
  7. witchlight group 3.png

    witchlight group 3.png

  8. evilbob

    D&D General DALL·E 3 does amazing D&D art

    ANYWAY... ChatGPT recently made their image generation a lot better. Here are some characters from Witchlight that seemed especially well-done.
  9. calliope.png

    calliope.png

  10. mouse.png

    mouse.png

  11. boone.png

    boone.png

  12. evilbob

    D&D 5E (2024) "No magic items are necessary" vs Magic Items Awarded by Level

    Thanks everyone for the replies so far. I think this thread could be summarized as such: Of the few people who responded with specific numbers, several gave out fewer than the guidelines in the DMG, and that worked for them. One person pointed out that thanks to the attunement rules, there is...
  13. evilbob

    D&D General Do You Play Out Every Combat?

    We tend to run things down to the end, but it's not my preference - it's because our group HATES letting anyone get away! They'll ignore helping friends (like, PCs making death saving throws) if it means chasing down that lone goblin and making sure he's dead, lol. I don't get it but they find...
  14. 1745178432098.jpeg

    1745178432098.jpeg

  15. evilbob

    D&D 5E (2024) Stealth Errata

    I feel like one of the reasons this is so hard is because stealth can encompass two different ways to see the same situation that are both easy to visualize: sneaking up on someone during combat where you would remain hidden (I hid behind the boulder and now I'm sneaking out from behind it...
  16. evilbob

    Five Takeaways From the 2025 Monster Manual

    Just looked it up: as of Jan 2024, 13% of D&D players were over 40, or about 1in 8. 40% were under 25, including players down to 10 years old, with nearly a quarter of all players (24%) being 20-24 (which tracks well with the average age of university students). 25-29 was 18%, 30-34 was 18%...
  17. evilbob

    Five Takeaways From the 2025 Monster Manual

    In my experience they felt so much like big bags of HP. Maybe this wasn't a problem with all of them, but most of combat against solos was just a long slog until the inevitable conclusion.
  18. evilbob

    Five Takeaways From the 2025 Monster Manual

    These are good points; maybe the 5.5 MM was balanced against a new set of players, and that's why it seems easy to us old-timers? And that's fine, too! It might have been helpful to have a little aside that was like "hey folks, if your group has been around the block, -2 per tier from all CRs"...
  19. evilbob

    Five Takeaways From the 2025 Monster Manual

    1 - CRs are still too low for 5.5 characters, IMO. Maybe they balanced everything against having zero magic items or something but ALL the CRs are still too low, especially at high levels, to the point that even the helpful hack of the "lazy benchmark" has exceptions to its exceptions. CRs were...
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