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  1. X

    Shields useless for non-fighters?

    As a STR rogue, might as well go with TWF and TWD...
  2. X

    Rangers and dual throwing weapons

    Heavy thrown using str instead of dex only works on basic ranged attacks, right? So any ranged power would use whatever the power says... (usually dex) Right?
  3. X

    Rogue Weapon Talent Use/Abuse?

    This is posted on gleemax too, thought I'd ask the same question here...Gleemax is down too often to form a good discussion anyways. Rogue weapon talent says you get a +1 to attack when you wield, and if you wield a shuriken, your weapons die size increases (d4-d6-d8-d10). It says wield, not...
  4. X

    What kind of PC game do you want from 4E?

    3 words: POOL OF RADIANCE Or maybe Fallout-like, that's cool.
  5. X

    Run vs. Slow

    I've always seen the "slowed" condition to just change the Speed -as mentioned on for example the character sheet- to 2 instead of whatever other value it normally mentions. This, imo, by RAW, is "speed". So yeah, a run would allow 4 squares, but come with all the disadvantages of it. Same with...
  6. X

    D&D 4E Questions about move and attack - and my newfound disappointment with 4E reach

    You need "threatening reach" to get OA's with reach, see the Hydra(s) im the MM.
  7. X

    The Ninja Warlock

    Right you are... Heh, WotC's just begging for stealth to be broken. If they'd just removed the remark between the brackets, this would've been at least a bit harder (but again, not nearly impossible). Just read cover though: standing behind a large piece of furniture a low wall (like waist high)...
  8. X

    The Ninja Warlock

    While Shadow Walk/Hideseems good combo, there are some wrong assumptions here. While, by RAW, you could make a stealth check during the movement, after 3 squares moved because of the concealment granted by Shadow Walk, this does not automaticly mean you remain hidden as long as Shadow Walk's...
  9. X

    "Once per round"

    Sure he can. The real question should be: can the rogue sneak attack again when his initiative comes up. So, does "once per round" reset "at the beginning of your turn"?
  10. X

    Critical Hits - what is maximised?

    PHB 278: "Rather than roll damage, determine the maximum damage you can roll with your attack. This is your critical damage." Meaning that all dice you'd normally throw if the attack hit, but wasn't a crit, is maxed. SA/Quarry again would be damage you'd normally roll for on a hit. As was...
  11. X

    Critical Hits - what is maximised?

    *frown* I thought all damage would be maximised, except for the additional damage done BECAUSE it's a critical hit (eg, magic weapon's extra dice) Where's the rule? Page/Quote?
  12. X

    Shifty vs move

    Hrm, I seem to type incredibly slow. See the previous answers.
  13. X

    power bonus stacking

    I disliked this most for my rogue... Quick Draw (draw weapons as part of the action in which you use 'em and +2 feat bonus to Initiative) and Improved Initiative (+4 feat bonus to initiative). No stacking, so Improved Initiative only improves init with +2 if you take both. Would it be broken to...
  14. X

    Stealth in Combat?

    Why 2 move actions? The stealth check is part of a move action, so if he steps 2 squares to get behind cover, he can "stealth" the movement to the 3rd square, instead of taking a seperate move for it... Could he use the at-will which lets you move 2 squares AND attack as a standard action? Or...
  15. X

    Orcus vs Tarrasque requested

    Touch of death, reduce Tarrasque to 0 hitpoints. Orcus wins. Repeat, repeat.
  16. X

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    Level 16: attack bonus: +8(level), weapon prof +2or3, stat bonus +5/6, flanking +2, warlord bonus +?, action surge +3, Monster AC lowered by WisMod or WisMod+2 (about 4-6?) Isn't THAT hard to hit... and wasn't there an item that lets you reroll 1's on melee attacks?
  17. X

    The Tarrasque: An indepth analysis

    Combined with the newly announced Orcus class, it'll be nice!
  18. X

    The Tarrasque: An indepth analysis

    At level 15, hitting the thing with the armor-splinter will be hard, if it misses, blade cascade will miss pretty fast and be wasted. The damage of each attack made with blade cascade is reduced by 10 each hit, so the attacks won't even do that much damage. Yeah, if you manage to hit 140 times...
  19. X

    Paper Minions - WT?

    The giant attacking and demolishing town, wouldn't be a minion, it'd probably be an elite or soldier. The 20 giants storming you at the command of the giant-king (a brute or elite) as you enter his throne-cave, are minions.
  20. X

    Some things I'm curious about in 4th Ed

    Probably will be an errata saying it's "until you attack or until you are hit"
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