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  1. CombatWombat51

    D&D 3.x Disarming in 3.5 (Game Tonight!)

    I was reviewing the 3.5 rules for disarming for my game tonight, and I got a little tripped up... The specific encounter will involve a goblin with a whip who will try to disarm someone. I see that the defender gets an AoO, and damage causes the disarm attempt to fail. But what happens if, like...
  2. CombatWombat51

    What are you going to do with d20 Future?

    I'm currently trying for X-COM using d20M, but d20F might work better for some parts of it.
  3. CombatWombat51

    How many of your own PCs can you remember?

    Norman Deakon, Sir Varas of White Oak, Vryce, Laura Hunter... yeah, that's all I can remember. I have been playing for 10 years, but most of it has been DMing :\
  4. CombatWombat51

    Slight change to combat round.

    Simply, I think it's a good idea, for exactly the reasons you thought of the idea :) Doesn't a player normally have to decide what his character does? As opposed to letting everyone act willy-nilly? Normally, one still hsa to be sure that everyone only does their full action worth of...
  5. CombatWombat51

    Mob of rock throwers?

    Call it 1d6/10 people. Then I'd take a note from 1E: Effectively subtract 10 people from the mob for every point of flat-footed AC a character has. Then a Reflex save for half (DC 15 or so). So the fighter in plate +1 only takes 2d6/round (Ref half) from 100 angry villagers, but the wizard with...
  6. CombatWombat51

    Do characters get a feat every 3rd level?

    Ohhh, so that's why the classes all get an odd number of skill points. Cool stuff. I know I'm late jumping on the Modern wagon, so I appreciate everyone's help :)
  7. CombatWombat51

    Question about Knowledge (Planes)

    It depends on how important that information will be in your campaign. If Knowledge: Planes rarely comes up, I'd just leave it at one skill. If your campaign was based in Sigil, I could see splitting it up in to seperate planes. It just all depends on how relevant the information is. For...
  8. CombatWombat51

    anybody play original AD&D anymore:spells

    Hypercube? Do you perhaps mean the time cube?
  9. CombatWombat51

    The Prometheus Effect (freebie hook for GM's)

    :D :D :D That is all I have to say... oh, and :D
  10. CombatWombat51

    Average Combat Length

    I put 7+. And it's generally in the 10 to 15 range. That goes for whether my group is 1st level or 15th. I think the reason that our combats take longer is because all parties often try to avoid Warcraft Syndrome, where we stand toe-to-toe and take turns slicing off hit points. We do lots of...
  11. CombatWombat51

    Hide and Mv Silently skills are no more!

    I used "Stealth" for about half a session before my players and I agreed that it sucked. Eagles have good vision, but average hearing. Hiding is easier in the dark or with camoflague, but not moving silently. Spotting an owl in flight is no problem, but hearing one is quite tough. Noticing a...
  12. CombatWombat51

    Tell me about your calendar

    I use the Gregorian (sp?) calendar. In my standard campaign, there's basically two religions, one based on Christianity, the other based on Wiccan stuff. The Christianity-type religion uses basic Christian holidays, and the Wiccan-type religious uses basic Wiccan-type holidays. PCs are almost...
  13. CombatWombat51

    Do characters get a feat every 3rd level?

    Okay, thanks for the info! :)
  14. CombatWombat51

    Is Second Wind a facet of Robust?

    Thank ya :)
  15. CombatWombat51

    Do characters get a feat every 3rd level?

    As title, do characters get a feat every 3rd level like in D&D, or just when their bonus feats are listed in the classes? Ok, I know there's a reason it doesn't have this info in the SRD. I know I should go out and buy the book. But come on! It's Memorial Day! I'll buy the book on my next day...
  16. CombatWombat51

    Is Second Wind a facet of Robust?

    I started reading through the d20 Modern SRD, and I really like it! I think I'd actually pick up the book if there was anyone around to game with... Anyhow, I was reading about the Tough Hero, and due to the way the SRD is formatted, I'm not sure if Second Wind is a seperate talent from Robust...
  17. CombatWombat51

    Swimming -- even light armor is dangerous

    I'd say that first the rescue swimmer would have to make a successful melee touch attack, and then a successful grapple check (though I wouldn't require the swimmer to deal damage to the victim). I'd require a successful grapple because nearly all people in fear of drowning are a pain in the...
  18. CombatWombat51

    Computer Woes Unrelated to D&D

    Unfortunately, I didn't get to try out those final steps about pinging. Fortunately, my girlfriend surprised me with a new computer, so my woes are still resolved :D Thanks to everyone for helping out! It's almost sad to know that better help can be found on a D&D site than on a computer...
  19. CombatWombat51

    Pixies and age

    According to the Complete Book of Humanoids, they have a base starting age of 5d6+100 years and a maximum age of 2d00+200. They reach middle age at 100 (apparently, they start out middle aged), old age at 133, and venerable at 200. Personally, I'd have their starting age be 5d6+10 years, not...
  20. CombatWombat51

    corrupt magic succesful save - but still fatal?

    I think you're asking "why should I take any damage if I made my save?" If so, the answer is that the spell likely had a save for half damage. Ya know, like a fireball. If you're asking what specific spell it is, I don't have a clue. "Witch" isn't even a standard class.
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