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    D&D 5E (2014) Highest Possible 5E AC

    You're confusing signature spell (20th level ability which lets you, essentially, turn a daily spell into an "encounter" (short rest) spell )with spell mastery (gained at level 18, which turns a 1st or 2nd level spell into an at-will ability ).
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    D&D 5E (2014) Highest Possible 5E AC

    Yeah, sorry, I meant "without short duration buffs" like "haste". Shield can be made into an at-will spell by level 18 and Mage Armor is used in place of actual armor ( which could be as high as +5 instead of just +3), and, by level 18, can be kept up indefinitely, while Bladesong lasts 10...
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    D&D 5E (2014) Highest Possible 5E AC

    How about Bladesingers? Unless I'm missing something, a Bladesinger 18/ Fighter 2 could have: 10+3(mage armor)+5 (dex)+5 (int)+5(shield, as a reaction, at will by level 18)+1(fighting style)+1(Dual Wielder)=30, 2 encounter/short rest, before spells or magic items. In theory, he could also...
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    D&D 5E (2014) Weak Saving Throws

    Then make saves far apart from the get go and keep them at the same distance? Why does the gap increase somehow make it scarier? Keep it consistent across all levels.
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    D&D 5E (2014) Weak Saving Throws

    The fighter is still scared if his save is 5+ points lower than the rogue's over the course of his career, though. Again, I don't get how you need the wonky scaling, "bounded accuracy" should ensure that the difference in ability scores take care of the fighter's lower chance to dodge a...
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    D&D 5E (2014) Weak Saving Throws

    Sorry, I don't really get what you mean here. I'm tying the the chance of success of the fighter avoiding a threat to the fact that the fighter faced such a threat in the past and improved accordingly. This has nothing to do with the rogue or what have you.
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    D&D 5E (2014) Weak Saving Throws

    And my point is that you can be "highly motivated to not want to ever make the roll" even if DCs and saving throws scale with each other. You just need to increase the DC , regardless of level ( which, in the context of bounded accuracy, is bound, pun not intended, to do just this ). You don't...
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    D&D 5E (2014) Weak Saving Throws

    Yeah, but this has nothing to do with bad scaling. "Low chance of success" is one thing, "bad scaling" or "no scaling at all" is another thing entirely. You can easily have the former without the latter, the problem is that having the latter hard coded in the rules makes the former more likely...
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    D&D 5E (2014) Weak Saving Throws

    Dude, my point was "he took the best approach to fixing his stats willingly", which does not preclude the fact that I think giving up customization just to function at high levels is a bad thing. So yes, he's free to feel bad for everything he had to give up just to be viable, thankyouverymuch...
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    D&D 5E (2014) Weak Saving Throws

    Yeah, but the thing is, it's not like facing it will make them better at dealing with it. They'll just keep failing, over and over again, at exactly the same rate, for their whole careers, because we're talking numbers here. A story involves heroes that are able to overcome their weaknesses...
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    D&D 5E (2014) Weak Saving Throws

    Yeah, but the problem, as I said earlier, isn't fireball. I only used fireball in my answer because you did. As I said earlier, if the worst thing that could happen when you fail a save was HP damage, I would have zero issues with it ( precisely because HP improve with level ). The problem...
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    D&D 5E (2014) Weak Saving Throws

    Sorry, didn't mean so much "examples" as "scenarios". My apologies, it was a poor choice of words. Let's put my money where my mouth is: This is how our 20th level fighter pregen might look at level 20. Let's say he didn't bother with feats ( or he's playing basics ) and he's trying to minimize...
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    D&D 5E (2014) Weak Saving Throws

    Dude, I don't see a single example here. You're offering solutions without putting them in context. How much is your chance of success after you've "prepared"? "Come prepared and you might fare better" is usually good advice, but the point is that "coming prepared" might not make any...
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    D&D 5E (2014) Weak Saving Throws

    None of which were (thankfully) save or suck effects. I see no problem with a spell dealing a lot of damage or applying a penalty on a failed save; the problem comes when you have spells and effects that essentially bypass HP AND are virtually impossible to save against.
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    D&D 5E (2014) Weak Saving Throws

    I'd say because high level NPCs exist in the game.
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    D&D 5E (2014) Weak Saving Throws

    I'd say "for the same reason a wizard becomes better at surviving in a swordfight". If non-warriors didn't gain any more HP after level 1 you might have a point, but, as things stand, you don't. A fighter gets better at avoiding fireballs because he adventured for 14 levels and probably got hit...
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    D&D 5E (2014) Weak Saving Throws

    That's not a given. HP scale better than damage, remember. At 1st level, a mage has 6+con mod HP and, say, AC 12. Assuming a fighter with str 16, his attack bonus is +5, and he deals ( weapon + str ) damage. Let's say he's a greatweapon fighter, so 2d6+3 damage. So, if he attacks the wizard he...
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    D&D 5E (2014) Blog Post by Robert J. Schwalb

    I'm pretty sure that anyone agrees that "overly complicated characters are a barrier of entry" for new players, however not everyone agrees on what constitutes an "overly complicated character". Look at you back and forth with Ruin Explorer, here: you kept mentioning how long it took to create...
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    D&D 5E (2014) D&D 5e Basic Set: Things that make you go "what?!"

    Well, since the bonus attack from TWF is a bonus action, you can only benefit from the damage bonus once per round no matter your level; the bonus from dueling applies to 4 attacks by the time you hit level 20. So TWF style will probably start out higher and contribute for pretty much the same...
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    D&D 5E (2014) Weak Saving Throws

    Nope. "Ignore the fact that you feel the math is wonky and just adjust whatever doesn't work". Oberoni fallacy and all that, you know.
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