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  1. J

    Do alignments improve the gaming experience?

    Someone who is CG values selflessness and freedom, and genuinely believes the synthesis of those two values will be best. On the other hand, someone who is LG values selflessness and order, and genuinely believes the synthesis of those two values will be best. There are actually three separate...
  2. J

    Do alignments improve the gaming experience?

    Very thought-provoking, but perhaps I can tweak your argument a bit in a way that might prompt at least a degree of consensus. D&D does force those within the gameworld to acknowledge there will be people who perceive synergies between Chaos and Good and therefore occupy the CG alignment...
  3. J

    Do alignments improve the gaming experience?

    You are right that the personality-quirk aspects of Law and Chaos, like meditation and carousing, wouldn't prompt much in the way of fundamental disagreement. It's the other aspects of Law and Chaos that cause problems -- "wanting to have a good time" is one minor manifestation of the bard's...
  4. J

    Do alignments improve the gaming experience?

    There seem to be a couple of thoughts permeating the various posts on this. One is that Law and Chaos are about as relevant to one's overall moral philosophy/outlook as one's taste for peanut butter versus chocolate, and it would therefore be deeply unreasonably to expect much conflict between...
  5. J

    Heinsoo on Alignment & Rebranding

    The 1e/2e/3e alignment system took as its starting point the notion that things shouldn't be as simple as "Team Good" and "Team Evil." LG and CG characters differed significantly in important respects ranging from honorable behavior to the proper size and scope of government, and could easily...
  6. J

    D&D 5E (2014) Do We Need Another "Damage On A Miss" Poll?

    I just don't buy the reasoning behind "Do We Need Another Damage-On-A-Miss Poll".
  7. J

    D&D 5E (2014) My #1 hope for D&D Next

    I agree completely that having a plethora of great adventures is absolutely key to the success of Next. But, I'd actually argue the best shot at achieving this is for WotC to not focus on adventure-making but to once again facilitate third-party entry into that part of the industry. 3e's...
  8. J

    Pathfinder 1E Multiclassing - Make 'em train for it, or just give it away?

    Used to be, you had to get trained *regardless* of the class in which you leveled up, because characters couldn't reasonably be assumed to learn genuinely new things by practicing old ones, even if you stayed singleclassed forever. Nowadays, the assumption is that you're constantly training...
  9. J

    D&D 5E (2014) So what's the problem with restrictions, especially when it comes to the Paladin?

    I agree with your general sentiment that being implacably opposed to evil is what makes a paladin a paladin -- but completely disagree that "being Lawful Good" is what's needed to bring this about. I think all that's needed is to lay out the governing principles that all paladins must follow...
  10. J

    D&D 5E (2014) How should multiclassing be handled in 5E?

    Well said -- I feel the same way. What I absolutely *don't* want from 5th edition is the designers telling me that they'll support only the kind of multiclassing I "ought" to like. If you as a designer don't want me to be able to evenly mix two classes because you feel I won't fit one of...
  11. J

    Baldur's Gate Enhanced Edition Launches Today!

    BGEE contains all content from the original Baldur's Gate plus its expansion Tales of the Sword Coast (with the exception of a few cut-scenes they deemed to be of marginal value) along with some new content written by the BGEE team. It's in a modified version of the Thone of Bhaal engine, so...
  12. J

    D&D 5E (2014) What's the closest system to D&D Next that is currently available?

    Every time WotC begins working on a new edition, there are people who see any deviation from their own favorite edition as a step in the wrong direction. And that's OK, because people have a right to their opinion and shouldn't feel locked out of the conversation just because they happen to...
  13. J

    D&D 5E (2014) I don't understand the reasoning behind D&Dnext

    Not 'wrong', but perhaps incomplete. D&D Next came about because 4e wasn't selling as well as WotC expected, and because Pathfinder's sales growth made it appear as if 4e might soon be pushed into second place. There are radically different explanations for why these things happened, with some...
  14. J

    New Playtest Survey going out

    In my version of the playtest rules, clerics don't do Vancian casting. They choose which spells to memorize but don't have to put them in specific slots, which basically makes them a 3e sorcerer with super-fast spell swapping. Unless there's an update that I missed at some point? Lore skills...
  15. J

    modify cleric domain

    Things really have changed on these boards -- seven posts so far with nary a mention that the OP's views on domains may be more in sync with 3e than he realizes. My 3e cleric with the water and trickery domains surely wishes time stop and horrid wilting had gone onto his spell list! But in...
  16. J

    D&D 5E (2014) Ability Scores in 5e

    No irony here -- playtesters demanded this change because they felt rogues should be able to dump-stat INT/WIS/CHA and still do well at traditional thief skills. Like you, I thought it was a bad idea then and an even worse idea now, but it's very much a feature rather than a bug.
  17. J

    Uniting the Editions: How well did this playtest packet do?

    I play and enjoy every edition, and have been surprised by two things thus far. One is the amount of 4e content that's being retained. With most of my FLGS contacts telling me Pathfinder had reached parity with 4e even before Next was announced, I have to be honest and say "uniting the...
  18. J

    What is the Sundering?

    Sundering implies a splitting-apart, and all joking aside, what could be a more natural meaning for "The Sundering" than a splitting-apart of Abeir and Toril? And with the merge bearing primary responsibility (at least in-game) for a host of flavor changes that divided Realms fans, perhaps an...
  19. J

    What is the Sundering?

    Drizzt awakens to discover that the "Sundering" of Realms continuity has ended and the last 140-odd years were simply a bad dream?
  20. J

    Mental saves

    Next hasn't done a great job thus far clearly differentiating between the mental stats. Reading between the lines, though, I wonder if they aren't groping toward something like this: STR - Resist being pushed against your will (gust of wind). DEX - "Dodge" physical damage (fireball). CON -...
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