Search results

  1. farmboymdp

    [RG] Six Nights to Yearsend (Ptolus)

    "You wouldn't be looking at me that way if you knew what was behind you..." Mortimus "Morty" Price Conjurer of Some Repute Male Human Conjurer 3rd/ Master Specialist 2nd/ Malconvoker 5th Level N follower of Khaors Talks in Olive Out of Character Gray Rolls Under MortyP Ability Scores Str 12...
  2. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Yeah I think I'm in that same boat. Turkey...
  3. farmboymdp

    Six Nights to Yearsend (Ptolus Group A)

    "The Pit"? Morty has had enough of this, and sees his friends reacting accordingly. He begins chanting, "Ego voco coniecto Monasteriense! Ego voco coniecto Monasteriense!" Casting summon monster V summoning two fiendish giant crocodiles, including Deceptive Summons ability and Fiendish Legion...
  4. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Well that opens up Morty's options significantly...
  5. farmboymdp

    Six Nights to Yearsend (Ptolus Group A)

    Morty tries to calm himself down, and it half works. Percival's words spark his memory, and he begins to contemplate the situation. "Well, if we're seriously looking to get out of here, I have just the trick. I do suppose it might be useful to remain here temporarily, though..." he sighs...
  6. farmboymdp

    Six Nights to Yearsend (Ptolus Group A)

    Morty begins to panic. "Gods, look at this situation! You all thought this would be better than bein' fugitives?" he says, looking flustered to say the least. He nods over to Luna, "Hey, think you could get these off?" Nothing but a healing belt left, looks like I'm playing healer :(.
  7. farmboymdp

    Six Nights to Yearsend (Ptolus Group A)

    Morty chuckles at Kaeso's question. "It better be good, or we're dead in the water. Blast, that spellbook is my life's work!" he whispers in frustration. Morty tries to maneuver himself closer to one of the guards, hoping to get a word or two in. When the nearest guard's attention is free, he...
  8. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Morty's only readied an action so far, in case the group as a whole does try to get away. He'll surrender under Luna's word, I wasn't trying to start a big debate or anything. EDIT: Deuce, can we alter the past a little to reflect this?
  9. farmboymdp

    The Savage Islands (working title..) - Recruitment closed

    5,400 gp is average wealth for 4th level.
  10. farmboymdp

    The Savage Islands (working title..) - Recruitment closed

    I'm a bit curious, is the Expanded Psionics Handbook allowed?
  11. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Are we going to hold a vote or something to determine if we're surrendering or attempting escape?
  12. farmboymdp

    Six Nights to Yearsend (Ptolus Group A)

    "Given the situation, do you think they're inclined to just accept surrender?" he asks Kaeso. In case we should be rolling Initiative, Morty's result is 22.
  13. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    That would definitely be his natural reaction, and there are two others attempting the same thing.
  14. farmboymdp

    Six Nights to Yearsend (Ptolus Group A)

    Morty regains his senses and is shocked by the battle scene, and now trying to work a way out of this situation. "Did you not just hear them say 'take no prisoners'? We should be going!" he exclaims to his friends. He readies an action to cast fog cloud if his companions come to their senses...
  15. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    I'll scrap the cohort if you'd rather not have it, the going will just be tough :p.
  16. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Deuce: Well I appreciate you even considering it, I designed Jarnaso Glotterman to fit the much-needed role of healer in the party without him taking any limelight away from the other party members (hence Vow of Nonviolence and Vow of Peace; he won't even be damaging enemies, and Vow of Poverty...
  17. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Here is what I was thinking for a cohort, a healer who was good friends with Morty's old mentor, who swore a vow to protect and serve Mortimus after Ulysses passed away. Brother Jarnaso Glotterman Bearer of the Oath Male Human Monk 1st/ Healer 7th Level NG follower of Pelor Talks in Teal Out...
  18. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Deuce, I'd definitely be on board for taking the Leadership feat, although it wouldn't give us a healer of our same level, it would be better than nothing. To that I'd like to add that I would love to use Book of Exalted Deeds for the cohort, if you have the book.
  19. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    Oh, I figured as much. By the way, who was it that arranged us into these groups? And to the lot of you, you are some silly bitches. :D
  20. farmboymdp

    Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)

    I just noticed something: is anyone concerned that Group A doesn't have a healer? I mean, my character has a healing belt, but that was only meant to supplement a Cleric or something.
Top