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  1. WayneLigon

    BEST FICTIONAL...

    As far as I know, there's only the one: Mazes and Monsters. And soon: Dark Dungeons. There are a bare handful where you see characters playing D&D or something like it; ET is probably the most famous.
  2. WayneLigon

    D&D 5E (2014) Mearls and Crawford interview with The Mary Sue

    I wondered when we'd finally get a 'The art direction sucks/rules' set of posts, given the huge controversies in 3E's early days about the 'dungeonpunk' art style and poor Hennet's questionable sartorial tastes. So far as I can see, the art direction is very much back to the 'more classic' lines...
  3. WayneLigon

    Midnight and Advance shows/releases

    I've done this for several movies in the past, but since I get up so early it's dropped off to almost nothing in recent years. Thankfully, we have theaters that will sometimes have a 7pm or 9pm showing of a movie on a Thursday, as well as a midnight showing.
  4. WayneLigon

    Fantastic Four Reboot Movie

    The more I read about this movie, the more it seems like a miss. When one of the main cast tweets that 'they're just making stuff up' on the fly, the director repeatedly states he wants something 'grounded', and also denies he ever made a superhero movie (Chronicle), as if that were some kind of...
  5. WayneLigon

    The Power of "NO". Banned Races and Classes?

    All other things being equal, all non-PHB material is on a case-by-case basis unless I have something very specific in mind or someone makes a very convincing arguement. I will not be having Dragonborn in any new D&D game because I don't think they are very thematic, and I hate 'monster races'...
  6. WayneLigon

    D&D 5E (2014) Conflicting Alignment and Ideals

    That's why I read the line 'In life, as in war, etc' as 'Might makes right'. The strong crush the weak under them to get what they want, as the strong crush the weak in warfare. Thus, evil.
  7. WayneLigon

    New Captain America will be black

    Truly iconic characters are very rare. After you get past Superman, Batman, Wonder Woman, and Spider-Man, the field becomes very, very thin.
  8. WayneLigon

    Is there a mineral/metal with anti-magic properties in D&D?

    I don't think there has ever been one, because the first thing people will do is make 'instantly-shut-down-the-wizard' arrows with it. Having it as an extra-planar material is sensible, since you can then say that it loses this property when off it's home plane. About the closest thing I can...
  9. WayneLigon

    D&D 5E (2014) Conflicting Alignment and Ideals

    I was looking at the ideals, flaws and such that were appended with the various alignment tags as defining your alignment at the same time since your personality directly influences your alignment and visa-verse (as in, if your alignment is forcibly changed through a magic item, for example...
  10. WayneLigon

    Any Traveller players out there?

    It's setting material. It's as compatible as you want it to be. Only once they delve off into the Rebellion stuff does it start to conflict, but the Rebellion was pretty much the end of anyone's involvement with GDW anyway so there's not too much of it.
  11. WayneLigon

    Any Traveller players out there?

    I would recommend finding as many Digest Group MegaTraveller publications, adventures or sourcebooks as you can - 90% of Traveller is the setting, and they defined, re-defined, or nailed-down almost everything decent and fun regarding the Traveller setting. Their sourcebooks are fun...
  12. WayneLigon

    Flaw Curious: How should such a character act, think, and/or be unable to resist?

    Shy people are slow to warm up to other people, and situations where they may encounter a lot of strangers. "I don't want to go to the masked ball, there will be a lot of people there I do not know." Curious people are mostly curious about things and situations. "I have to know what's in that...
  13. WayneLigon

    [July] What are you reading?

    Right now I'm reading The Barrow, by Mark Smylie. (He is also the writer and artist behind the Artesia series, and The Barrow is set in that same world). I'm just a little ways into it, but so far it's pretty awesome. The prologue alone should be used as the fiction piece in a D&D book (part of...
  14. The_Barrow_press_final_s.jpg

    The_Barrow_press_final_s.jpg

  15. WayneLigon

    So you enter the "Magic Shoppe", and inside you see...what ?

    Sometimes I'll have 'magic shops', but most times they will be broken out like this: Alchemists, who sell the stuff you can make with Craft: Alchemy Apothecaries, who will sell some common potions and some alchemical items (almost always curative ones), as well as mundane materials Arcanists...
  16. WayneLigon

    D&D 5E (2014) My New Players Have Quit 5th Edition

    As if 5E was somehow magically different than previous versions? AD&D - 2hp Wizard. I fall trying to climb out a first story window. 1d3 damage. Dead. And you thought housecats were deadly... AD&D 2E - 10hp Fighter. I slip on the icy mountain path leading up to the first adventure. They don't...
  17. WayneLigon

    D&D 5E (2014) 5E's versatile spellcasting

    I hope many of these things don't get added, replaced or overturned in the first magic supplement.
  18. WayneLigon

    [July] What are you reading?

    City of the Lost, and Dead Things are two magic-noir urban fantasy books by Stephen Blackmore set in the same universe but not crossing over any major characters, yet. It has a very gritty, greasy, LA-underbelly feel to it. Terms of Enlistment follows our 17-yo welfare rat's decision to escape...
  19. WayneLigon

    D&D 5E (2014) 5E's versatile spellcasting

    One thing I might have wished ported in from Arcana Unearthed: the ability to break apart and combine spells slots. Break a third level slot into a 2nd and a 1st, or 3 1st. Combine a 1st and 2nd into a single 3rd level slot. Something like that. I also loved the idea of common, uncommon and...
  20. WayneLigon

    D&D 5E (2014) Blog Post by Robert J. Schwalb

    My own experience was this for the first 20 years I played D&D: the 'perfect rules storm' was still possible, but it mainly was the province of spellcasters. Each spell was practically a separate little rule in and of itself, since there was so little cohesion between them. That very lack of...
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