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  1. K

    Sorcerer Level 7?

    I thought they just summoned a monster and it got the Pseudonatural Template added. :hmm:
  2. K

    Sorcerer Level 7?

    If you qualify, the Alienist PrC is pretty nice for summoning things. The Pseudonatural Template gives the summoned creatures True Strike 1/day, so they can hit at least once, some DR, and their real form gives penalties to things that see it, I can't remember what exactly offhand. If you can...
  3. K

    Formian Queen, isn't she very vulnerable to CDG?

    Blur would keep the hit chance down a bit, as would invisibility and displacement. There's a PrC that would be perfect for this type of creature. I can't remember the name of it offhand, but they can use their minions/lackies/bodyguards/whatever to take hits for them.
  4. K

    Need hyper-optimized characters for overwhelming odds

    A 4th level Warlock with UMD maxxed out and a 16 Cha can take 10 and use a wand 100% of the time. Or a 12-14 Cha with something with UMD synergy. A wand of Lesser Vigor used ocasionally could keep people going, if there's no Dragon Shaman. Unit Tactics: keep one side of the group near a wall...
  5. K

    Need hyper-optimized characters for overwhelming odds

    I agree on the 4 Crusaders. With each using Stone Power and Martial Spirit, pretty much nothing but masses of archers will be able to take them down. And they can use terrain and/or tower shields to keep the encounter distance down to a manageable force. Tome of Battle > not having Tome of...
  6. K

    Build me a Druid

    yes, the shapeshifter variant. he says Shapeshifting =/= Wildshape at all, so none of the PrCs for druids are open to the variant. and Wildling Clasps don't work either, so you shift, and your AC and saves tank, (saves are critical here, since everyone is more powerful than anyone in the...
  7. K

    Build me a Druid

    So I made an 8th level Druid for my g/f, shifter variant, and the DM shot it down and nerfed the Shifter variant to slightly better than wizard-with-a-crossbow. Can I get at least some ideas on how to make a CoDzilla that can't be nerfed through creative rules interpretations? some of the...
  8. K

    How to fight a wraith outbreak?

    Nuclear Launch detected... Your forces are under attack... :angel:
  9. K

    Combining extradimensional spaces

    Secret Chest accesses the Ethereal Plane, which you don't need to go through the Astral Plane to reach. They are more or less at opposite ends of the Prime Material Plane. You can also use Chill Metal to make a Frost weapon. There would be more if the spell compendium were around when the DMG...
  10. K

    Sorcerer Level 7?

    Launch Item is much better than Launch Bolt. Keep a decent supply of Holy Water, Alchemist Fire, etc. and you'll get more out of your 0 level spells. You invested too heavily in Summon spells. Unless you have a very small party and no rogue. :hmm:
  11. K

    Pathfinder 1E Pathfinder gnome fluff?

    The Human G-nome Project must have made a mistake in the mapping process.
  12. K

    Combining extradimensional spaces

    That's all well and good, except that the spells used to make the bag-type items, Secret Chest, works by sending stuff to the Ethereal Plane, not the Astral, and Plane Shift automatically goes to the right plane if you have the right focus item, and doesn't work at all without one. So it is...
  13. K

    Combining extradimensional spaces

    a handy haversack says it's like a bag of holding, and a bag of holding is a bag of holding. where in the rules does it say you can't put one inside the other? there is a line that says it is dangerous to do so, but doesn't spell out what that danger is. It could be dangerous because it it'd...
  14. K

    The "Arcane" Swordsage

    There are also many spells that aren't appropriate. The maneuver system balances this by having prerquisites to the better maneuvers. Do the same for the spells they learn. You're not getting all those good spells in a vacuum. If you're Shapechanged, you're not recovering that maneuver while...
  15. K

    Combining extradimensional spaces

    in 3e, nothing would happen. everything is a holdover from earlier editions, where things were expensive and dangerous. Much like the last line in the dimension door spell. Or the rope trick spell you mentioned. None of the spells used in the creation of those 'dangerous' items in 3e mention...
  16. K

    How many character sheets through the life of a PC?

    After one character dies, I erase them and start another character on the same sheet. They die a lot. If the character is anything other than boring, they'll die soon enough. :confused: The ones who live a long time tend to have abilities like +15AC vs a chance at an interesting character, or...
  17. K

    The "Arcane" Swordsage

    There are a few things that should be done to keep this class from being overpowered that wasn't spelled out in the book. 1. don't let the class cast all their boosting spells, then recover to blasting spells, so that they are walking christmas tree cannons. either active spells can't be...
  18. K

    Craving battles

    The game I run is all combat. yay! ..and Iron Heroes. The game I play in is 1 combat per night, usually some special monster that is impossible to kill, and most of my character's abilities are like fly bites. :erm: And the DM goes through everything, in detail, pretty much, micromanaging...
  19. K

    Quantity in Combat

    I am sooo gonna have a mob of Kobolds form into Voltron.:eek:
  20. K

    Quantity in Combat

    Ask anyone who wasn't alive at the end of a zombie movie. :p Unless you're Jet LI, and flying on wires, you're not going to beat a whole mob by yourself. The only thing you can do is try to stay away from them. Really, though, in game terms, if you're surrounded by a Mob, and you and the...
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