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  1. thoughts17.gif

    thoughts17.gif

  2. GruTheWanderer

    [OOC] If Thoughts Could Kill

    I've done a lot of reading at home at night, while my son is sleeping and my wife is playing Morrowind. I bust out laughing every five minutes. My wife is pretty surprised, because I seldom laugh that much for so long. I just reached January of 2003 in the comic. Almost done with the...
  3. GruTheWanderer

    NeMoren's Vault

    "Dweller on the Horizon, eh?" Ton asks Enoch. "This Flargnagan sounds like an interesting sort of deity. Can't say he'd hold appeal for most dwarves, but I'd like to hear more about him when you've got the time." Sighting the dwarven stonework, Ton whistles a sigh while flexing his fingers...
  4. bane14.gif

    bane14.gif

  5. GruTheWanderer

    NeMoren's Vault [OOC]

    I'm having a lot of trouble writing this post. Perhaps you should ignore it (it might be cursed). I have had good success with Excel and Paint. Here is a sample:
  6. GruTheWanderer

    Dragonlance Classics: Dragons of Despair

    Worried about the plainsmen, Riverwind and Goldmoon lead the party north and east. Once you clear Jakanth Vale, a sea of grain fields sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. Yet nobody is around to harvest the grain or tend the crops. The few...
  7. GruTheWanderer

    The Banewarrens

    Apart from the strange bottle held in her hands, the lamia also has a pouch with 232gp. She also wears a bone ring which appears unremovable. The lamia appears securely bound by the rope, but getting her out of the pit would require some doing (the canine lower torso appears heavy). Verakka...
  8. GruTheWanderer

    To all who's games I'm in or DMing

    Best wishes on your assignments.
  9. GruTheWanderer

    From Citadel to Bastion: The Sunless Citadel

    You return the goblin's throne room. With the dragon locked away and the other adventurers watching your backs, it is safe to descend the vine ropes to the Grove Level. Before you do, however, you might want to do something about the iron strongbox you found next to the throne. You also found...
  10. GruTheWanderer

    Elven Navy Delta Squad: Thought Taker

    The object is drifting slowly away from the hull after the collision. When Chjargal examines it, it is surprisingly light for its size and appearance, weighing little more than a adult male human. A stone statue would weigh three times as much. The statue does not radiate magic. Grillon...
  11. GruTheWanderer

    The Banewarrens

    Malikar's brave manuever is supremely sucessful. Stepping forward and peering into the pit, he disbelieves the giant and sees a lamia instead, preparing to throw a bottle of some kind. The pit is 20 feet deep and 20 feet square. His action gives the others will enough to see through the...
  12. GruTheWanderer

    NeMoren's Vault

    Ton does not respond to Aniel, but he remembers to ask someone about Gadrwyn Waeth. Ton draws his key and finds the appropriate lock as well.
  13. GruTheWanderer

    Dragonlance Classics: Dragons of Despair

    A search of the area turns up a bright silver bracelet fitted with 4 gems. Inside the band is engraved: "Firehawk, warrior of the Que-Shu." Riverwind and Goldmoon know that Firehawk is one of the warriors whose task it is to defend the tribe. The bands are forged around the warriors' arms...
  14. GruTheWanderer

    From Citadel to Bastion: The Sunless Citadel

    The dragon radiates faint evil. The dragon considers Khudaglun's words, then shakes its head. "Vengeance is overrated. Fight the goblins yourself, if you have the will. Calcryx will seek exit from these tunnels." The dragon remains beneath the table while the group of you remain in the doorway.
  15. GruTheWanderer

    Elven Navy Delta Squad: Thought Taker

    The phlogiston holds many strange things, but no inhabited worlds. There are some possibilities once you reach your destination shell, but that is several days away. For now, something appears which delays the confrontation betwen crew and captain. Thud! Not a loud sound, but enough to...
  16. GruTheWanderer

    Star Wars - Rebellion

    Oraltor draws his blaster pistol. "I'll be happy to cover you, as the saying goes," he says to Calven and Izon. He keeps a close watch on the surroundings as the climbers ascend.
  17. GruTheWanderer

    NeMoren's Vault

    "Booby traps," Ton chuckles. "What a silly name for devices that threaten life and limb. Still, it looks like I'll get a chance to polish my skills. I'd be happy to take the lead once we get through the wall." Ton swings his hammer like the rest, using his stonecrafta to pick out the weakest...
  18. GruTheWanderer

    [OOC] If Thoughts Could Kill

    Sorry for the delay, everyone. I'm really enjoying this game, but sitting down to do a round of combat takes about an hour of time (to account for all the modifiers and active spells). I'll try to keep the pace up going forward. I meant to post this afternoon, but got totally absorbed reading...
  19. GruTheWanderer

    Dragonlance Classics: Dragons of Despair

    The strange shapes fade from view as you retreat from the borders of Darken Wood. Reaching the road, you head west, following the trail made by the draconian's wagon. You follow the wagon's tracks into the woods north of the road. Trails lead deeper into the woods around you, but even at its...
  20. GruTheWanderer

    If Thoughts Could Kill

    Verra moves to a position from which he can see into the room, and fires an arrow into one of the creatures near Qataria (24 damage). Bellus cartwheels into the room next to Groknar at slashes one of the beasts with his kukri (7 damage). Unfortunately, it seems as if the creatures are undead...
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