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  1. GruTheWanderer

    Star Wars - Rebellion (OOC)

    Sorry for the delay in Oraltor's response. Family medical situation. Be back soon, I hope.
  2. GruTheWanderer

    NeMoren's Vault - D&D (Full)

    My prayers are with you, Matt. My wife and I are dealing with something similar.
  3. GruTheWanderer

    [OOC] If Thoughts Could Kill

    Sorry for the delay. Family medical situation. Be back soon, I hope.
  4. GruTheWanderer

    [OOC] Dragonlance Classics

    Sorry for the delay. Family medical situation. Be back soon, I hope.
  5. GruTheWanderer

    [OOC] The Banewarrens

    Sorry for the delay. Family medical situation. Be back soon, I hope.
  6. GruTheWanderer

    [OOC] Sunless Citadel

    Sorry for the delay. Family medical situation. Be back soon, I hope.
  7. GruTheWanderer

    [OOC] Elven Navy Delta Squad (Spelljammer)

    Sorry for the delay. Family medical situation. Be back soon, I hope.
  8. GruTheWanderer

    Dragonlance Classics: Dragons of Despair

    Sturm, Caramon, Flint, and Riverwind continue to battle the dragon-men near the cart, as the remainder of the "monks" shed their robes. The fighting is thick and fast, but the companions soon have the upper hand. Sturm and Flint suffer light wounds (7 and 4 damage, respectfully), but they hang...
  9. GruTheWanderer

    If Thoughts Could Kill

    Despite his exceptional search skill, Bellus does not recognize the whitefire proximity trap until it fires, blasting out in a twenty foot radius. Everyone finds some amount of cover, so the damage is minimal (6 damage to everyone except Bellus, who has evasion, and Darian, who takes 1 after...
  10. GruTheWanderer

    The Banewarrens

    The casting of legend lore is a time-consuming process, and thirty minutes pass before Dyrnas is finished. Dyrnas learns that the door which Kalerecent guards was know as a Sealed Door, and that it is completely impervious to physical blows and all spells short of a wish or miracle. Even...
  11. GruTheWanderer

    Star Wars - Rebellion

    Oraltor assures Ta'aka and Kredar, "Your sympathies and Sasha's secret are safe with me. Your conclusion about the escape pod is a wise one, but others may have guessed the same. Therefore haste is of the essence. I'll speak with a few friends and meet you at the shuttle." Oraltor takes his...
  12. GruTheWanderer

    [OOC] Sunless Citadel

    Let's go with half rounded up (plus Con).
  13. GruTheWanderer

    From Citadel to Bastion: The Sunless Citadel

    The hobgoblin explains that they placed the dragon in a the trophy room off the main corridor (where you heard the Draconic voice). It broke free of its chain and started demolishing the place. The tribe decided to leave it there until they dealt with the adventurers (you).
  14. GruTheWanderer

    The Banewarrens

    Verakka recovers in a few minutes. No further traces of the creature are found. Proceeding on into the chamber with the great device, you see Kalerecent keeping vigil near the huge enchanted door. "Tis good to see you, friends. I thought I heard something in the corridor. There are many...
  15. GruTheWanderer

    NeMoren's Vault - D&D (Full)

    Added my equipment locations: http://enworld.cyberstreet.com/showthread.php?s=&postid=824072#post824072 To follow the good example of my peers, here's my checklist: +2 - Good alignment - NG +2 - Silver key +2 - Fyste, Woru, Kellia, Daphinius Thymehill +1 - Description (photo courtesty of...
  16. GruTheWanderer

    Anyone starting or have room for one in an M&M game?

    Ditto for me. I have the superhero bug after playing Freedom Force. I'd be willing to run a game once one of my other five end, but that might be several months from now.
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    thoughts16.gif

  18. GruTheWanderer

    If Thoughts Could Kill

    One pair of eyes barely leaves the room before one returns. It reports that its partner was destroyed by whitefire immediately inside the the central door on the west wall (A6). The eye saw a short hallway which opened onto a T-intersection. One eye returns from the northern door on the west...
  19. GruTheWanderer

    If Thoughts Could Kill

    Groknar flies through the air, axe headed for the strange substance, then bounces halfway across the room. Not a scratch is left on the crystalline block. Undeterred, Groknar tries again (without leaping). Again his axe makes no impression. The others move into the room, spells and weapons...
  20. GruTheWanderer

    Dragonlance Classics: Dragons of Despair

    The battle rages on. Riverwind sustains several more claw and spear attacks (18 damage) while pummeling one of the attackers. Goldmoon's staff continues to flare as she holds others at bay. The two plainspeople are quickly joined by Sturm and Caramon, who cut down two of the attackers...
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