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  1. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Nor have I, and I'd be very surprised to come across one that did. It would feel, in a way, contrary to the spirit of D&D - so that's one sense in which I stand by the title of this thread. (Certainly, as I mentioned upthread, if you're going to give Word of God any credence, it's "canonical"...
  2. ProgBard

    D&D 5E (2014) Forgotten Realms is being BETRAYED by Wizards

    I can think of no better opportunity to share this, for anyone else who can't resist clicking through to the trainwreck and would like to play along at home.
  3. ENWorldGrieferBingo.JPG

    ENWorldGrieferBingo.JPG

  4. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    That's a good point - my examples assumed the changes were more or less "public" knowledge (and therefore would change the way the players would look at the setting). If they were secrets that were set up as later plot-significant reveals, I wouldn't broadcast them early either. And they...
  5. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    To pick at a thread from a day or two ago: With the effort to make 5e's rulebooks as plain-language and straightforward as possible, I think it's safe to say that if the DMG had meant to say, "Change what you want in the official settings, but then they won't be the 'real' D&D worlds anymore,"...
  6. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Having belonged to the tribe of gamers for some small time now, I readily believe it. Still, I'd have us hold to a higher standard of civility than "not as bad as at our worst," were it my call to make. Yes. And once again, when it gets to that point, you're likely no longer (only) arguing...
  7. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    In the full knowledge that I am not a mod, and have the weight of exactly no authority in this matter, I nonetheless make the following request: Guys, please be civil to each other. If that's not possible, may I meekly suggest that maybe it's time to walk away from this argument that has now...
  8. ProgBard

    D&D 5E (2014) Tales from the Yawning Portal: A better title would be "Nezram's tales of adventure".

    (Source: http://wealldraw.tumblr.com/post/41441002018/do-you-ever-just, natch)
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    DontLikeThing_lastpanels.JPG

  10. ProgBard

    D&D 5E (2014) What happened to the punk aesthetic in D&D?

    My own DIY efforts in 5e haven't been so much rules hacking (other than the usual house-ruling that happens at almost every table, and I do enjoy creating and modifying monsters) as creating physical artefacts to use in play. I'm an enthusiastic convert to the make-your-own-terrain-out-of-junk...
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    magic item cards sample.JPG

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    creature pawns sample.JPG

  13. ProgBard

    D&D 5E (2014) Points of Light setting and current cross-over strategy: Round peg in the square hole.

    I would not be at all shocked if this is the way the designers are leaning. I've heard a couple of times now hints to the effect that the veil is thinner than it used to be between the Realms and elsewhere, and that seems like as good an explanation as any. This, yes. And isn't one of the...
  14. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    The discussion of comparing the Realms and Greyhawk brings up an aspect of lore and canonicity that hasn't been touched on much here, at least explicitly: the matter of tone. Which is even more elusive than the other things that comprise lore, but I think no less important when you're taking...
  15. ProgBard

    D&D 5E (2014) Fumble charts for spellcasting?

    I love and recommend Nord Games' Critical Fail Deck for this. Each card has multiple entries, one of which is for spellcasting, and the entries are super colorful and creative. Fair warning that, if you're lucky enough to have a group like mine, the effects can have some really gonzo...
  16. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Though I confess to some trepidation in even venturing forth here, I must say I think I fail to perceive the point you do us the honor of making.
  17. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Dude, careful with the giving me ideas, here. :D
  18. ProgBard

    D&D 5E (2014) Why Forums Should Be Ignored By Game Developers

    Conversely, one might argue that the type of gamer who posts on forums is potentially engaging with the material in a way that is more useful to game designers than the way a more casual gamer does. A forumite is, possibly, someone inclined to analyze the game, test it to breaking, and - if...
  19. ProgBard

    D&D 5E (2014) Whatever "lore" is, it isn't "rules."

    Well, as we touched on earlier, I think different worlds are likely to have different breaking points to where they're no longer effectively the thing you started with. FR can take a lot of torque, as it were. Which isn't to say you can't turn one of the big knobs* on Eberron and still have...
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