Search results

  1. Chris_Nightwing

    Expertise Dice

    I understand the desire for less rigid options, but I'm not sure how you would implement this mechanically. So far we've seen that you can split your dice up into multiple maneuvers. Isn't the stunt system you describe just narrative creativity that let's you either move in a special way, attack...
  2. Chris_Nightwing

    Expertise Dice

    Without quoting the article wholesale, let's address the points made: Traditionally, yes, being able to fight with a weapon meant that your chance to hit with weapons got better faster than other classes, but you could also get more attacks per round, damage bonuses and more feats to spend on...
  3. Chris_Nightwing

    The Museum of Dungeons & Dragons Is A Go! Funding Begins

    As a non-US person, the most likely place I would visit it would either be the NE (quite simply, I'm most likely to be there for work) or Gencon, if I ever go. I will say though, when I was last in Boston, I bothered to go all the way to Providence in order to get a rare guided tour of...
  4. Chris_Nightwing

    D&D 5E (2014) New take on why expertise dice is a bad mecanic

    I'll try to get around the dripping sarcasm and reply to this. Yes, D&D combat is not an accurate representation of real world combat due to the abstract nature of things such as hit points and a single attack roll per round. However, it is a false dichotomy to say that we must either abstract...
  5. Chris_Nightwing

    D&D 5E (2014) New take on why expertise dice is a bad mecanic

    We have a real world model for physical combat, and in reality you can try to perform complex physical tricks more than once per day. You could try to perform them every six seconds, but again, in reality these tricks are tiring and sometimes require a degree of concentration. So, if you want a...
  6. Chris_Nightwing

    D&D 5E (2014) New take on why expertise dice is a bad mecanic

    I feel like I'm a bit lost trying to figure out whether some of these posts are sarcastic or not, but the OP touches on something that's already been mentioned before. In my opinion, there are a number of flaws with expertise dice, though that's not to say that they aren't without merit, these...
  7. Chris_Nightwing

    D&D 5E (2014) Warlord as a Fighter option; Assassin as a Rogue option

    Errata for the win. My problem with the way you describe the pre-errata version is that it takes a premise (the fighter should be in the middle of melee with lots of enemies) and finds a way to achieve it that doesn't address why that is the case. If he's luring them in, there's a reason. If you...
  8. Chris_Nightwing

    Here Comes . . . the Monk!

    I mentioned this upthread, but to me the expertise dice system suits the monk far more than the fighter. The monk has always had an increasing unarmed damage and an increased number of attacks, which expertise dice capture rather well. I'm also impressed with the maneuvers that become magical...
  9. Chris_Nightwing

    Here Comes . . . the Monk!

    In his movies, Jackie Chan is either on the side of the law (Police Story, Rush Hour, Shanghai Noon), or he's an innocent caught up in events who happens to be a ninja (Twin Dragons, Twins Effect, The Tuxedo). His characters are usually honorable, even when criminal. Of course, it depends...
  10. Chris_Nightwing

    D&D 5E (2014) Healing Options Poll

    With the rules as they stand I like HD not HP overnight healing - one of the slower variants.
  11. Chris_Nightwing

    D&D 5E (2014) Do Away with Weapon Attack, Magic Attack, Save Bonuses

    Yes, if any draining effect were to happen to a character then suddenly their years of swordsmanship would count for nothing - I prefer competence increase to raw ability increase.
  12. Chris_Nightwing

    D&D 5E (2014) Warlord as a Fighter option; Assassin as a Rogue option

    I wouldn't want to require two checks for these sorts of abilities to work, for the reason you state. However, I think that the moment you make the check can be called wrongly. Come and Get It for instance, draws enemies in no matter their intelligence, their position, who they are also in...
  13. Chris_Nightwing

    D&D 5E (2014) Should 5E Characters be MAD?

    I'd quite like Fighters to actually want to use Strength, which is dubious at the moment. Perhaps if there were more Strength saving throws being thrown out by monsters it would help - the Wizard and Rogue always getting knocked down, the Fighter stays standing (though the Rogue kips up as part...
  14. Chris_Nightwing

    Here Comes . . . the Monk!

    Here's the thing for me, I think expertise dice are not bringing out the theme or flavour of the Fighter particularly well. As a master of arms and armour, it doesn't really matter what equipment the Fighter picks, because expertise dice outweigh any damage benefit from a heavy weapon, and there...
  15. Chris_Nightwing

    Here Comes . . . the Monk!

    More expertise dice. I'm out.
  16. Chris_Nightwing

    D&D 5E (2014) Warlord as a Fighter option; Assassin as a Rogue option

    Tactical opportunities? Isn't an attack of opportunity a tactical opportunity? How is the warlord, from a position away from the enemies in question, prevent them from attacking his fleeing allies? As one of said allies, you might be able to use an action that allows this, but if you're the...
  17. Chris_Nightwing

    D&D 5E (2014) Expertise Dice = Vancian Magic = ADEU

    Is that each system balanced against each system, or just within itself? I still can't see it as a product I'd want to buy, after all, I already have previous editions and other games that offer me these features. I want something with a coherent vision.
  18. Chris_Nightwing

    D&D 5E (2014) Warlord as a Fighter option; Assassin as a Rogue option

    I'm not clear, but was the power lifted straight from 4E? That might explain the 'only get one bonus attack' rather than using up your reaction. I still don't like that your enemy doesn't get to follow the opportunity attack rules just because the power says so, what is it about the warlord...
  19. Chris_Nightwing

    D&D 5E (2014) Expertise Dice = Vancian Magic = ADEU

    They've always offered different resource management systems in previous editions (except for 4E) - sometimes in the core, sometimes in books published later on. I never understood the hangup about, say, Wizard vs. Sorcerer, which are clearly the same class with different management systems. In...
  20. Chris_Nightwing

    D&D 5E (2014) Expertise Dice = Vancian Magic = ADEU

    How will you decide what the default is? You could not I suppose, but then.. Isn't this trying to construct multiple games all at once? Taking up many excess hours work and goodness knows how ugly the book would be. Besides.. How on earth do you make anything about the classes unique? You could...
Top