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  1. mamba

    WotC Ruins of Symbaroum: Setting Handbook is Now Available on D&D Beyond

    no idea on either of these two. It seems to intentionally not contain (sub)classes when the TTRPG does. Why that is, is unclear, I cannot think of a good reason other than there being issues with them in DDB however, and in that case they also won't come later.
  2. mamba

    D&D 5E (2014) I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    how many splat books, settings, adventures, etc. you release is completely unrelated to which version number an edition is You would get less pushback if your claim were that TSR released too many settings rather than that 2e was a failure
  3. mamba

    D&D 5E (2014) I feel like the surveys gaslit WotC about """"Backwards Compatibility""""

    I showed that it increased sales, and it seemed pretty clear to me from the 1e trajectory that its days were very numbered. I have not seen you offer anything but your opinion (and TSR going bankrupt while 2e was the current edition) that it was a failure, you might want to work on that
  4. mamba

    D&D 5E (2024) Sage Advice Compendium Updated To 2024

    that sounds like it should be errata’d
  5. mamba

    WotC Ruins of Symbaroum: Setting Handbook is Now Available on D&D Beyond

    yes, setting information without crunch does not really benefit from DDB. Is this a rehash of information found in the other books or new content?
  6. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I agree with this, but the OP wanted to use rules to deal with it, that is why I was asking them how their rules establish them trusting the DM when they otherwise would not
  7. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    if the rules say that it is the DM, then it still is the DM who has to decide the ‘details’ of the outcome, even if it is within the boundaries. So saying at that point any failure is on the rules, not the DM, still does not feel accurate to me. It shifts some responsibility on the rules, but...
  8. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think it has a lot more to do with marketing and a game being ‘good enough’ than with skepticism
  9. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I get the notion, but there is more to DMing than following the rules. No set of rules will prescribe every outcome to every action under every condition, so a lot is still on the DM to do on top of following the rules and narrating events. Ideally the rules help with that, obviously, but there...
  10. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I am not seeing any game rules referenced here, so the same way you would do it if there were no rule, by questioning the decision? So what does the rule actually get you, a slightly better idea of when to question a decision?
  11. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    and how do you enforce that the DM is following those rules?
  12. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I have no problem with the question, I agree that it needs to be maintained. I might disagree with the earned part in the sense that there are limits to how much can be earned before the first session. I see trust more as given until I have reason to revoke it than something that the DM has to...
  13. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    so the dead end being a cave-in that is not marked on your map is fine, it does not need to be a wall that also appears on your map? How does the DM placing a cave-in not make it a railroad but the DM having a gelatinous cube migration make it one? Is this decided by the probability of the...
  14. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    if that was the goal, I don’t think they succeeded the two appear unrelated, I can have precise climbing rules and still have the possibility of failure.
  15. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    that is your right that is not my goal, I try to understand your point, what it is that makes this a railroad for you no problem the original post only said he would not drink alcohol, then someone starting listing ever increasing stakes like threatening to beat them up, threatening to kill...
  16. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    in the results, if they frequently make no apparent sense, then I doubt there was restraint. I agree that there is no clear line however The same is probably true for most games with more fixed rules as well, I do not expect them to prescribe a certain action for all cases, so the DM still has...
  17. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    it was about what makes it a railroad, not what you like / dislike and that is where we disagree on, one such instance is no evidence of railroading to me, if this happens frequently however that is your interpretation, not evidence
  18. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    not sure what exactly you mean, but yes, you have every right to check the GM. You can refuse a GM just like a GM can refuse a player. I’d say you do not have the right to argue about whatever for 30 minutes during the game session with the GM, but you can ask some questions before joining...
  19. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    that still requires trust that the DM will play their role correctly / as intended. That holds true regardless of the system. Maybe some make it easier and others harder / more a matter of experience than rules, but fundamentally nothing changed and the way to see whether you like the game is...
  20. mamba

    D&D General [rant]The conservatism of D&D fans is exhausting.

    and your answer to not trusting DMs is to make up rules to use and then trust those same DMs follow the rules?
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