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  1. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    You first, bud! ;) I think there are a lot of things both in the piece and stuff that has been posted in this thread by other users which makes things less "multifaceted" and more obvious. A weaker example does not hinder anything if it is supported by other things. In this case, he is...
  2. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    I think Riggs starts with the Tiamat one because it works well as a lead-in: it's something that is easy to decontextualize, but becomes clearer as more and more is heaped on. Just making the evil dragon god female and the good dragon god male isn't necessarily anything... but it becomes more...
  3. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    Yeah, but that's basically the definition of "nitpicking": you're removing something from the whole to show it's weakness on its own when it was presented and meant to be shown in conjunction with something else. Yes, it would be a little weaker on its own, but it's not on its own nor is it...
  4. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    But it's not the only example. Riggs gives multiple ones. It's part of a body of evidence. It need not support the entire argument because it was never meant to.
  5. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    Uh, simple, a bunch of people who came in here for the sole purpose of asking "Who cares" in a massive paragraph. If you didn't care, you wouldn't post. I also care because apparently there are a bunch of people who want Gary's history to be a hagiography that putting out what he did wrong is...
  6. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    The Tiamat one is in conjunction with his own remarks on it. You can't bring that up without bringing up the "Women's Lib" comment, and you are really showing off you own biases without it.
  7. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    I mean, I'll point out that even then his views seemed beyond the norm and would (and did) stand out. Trying to dismiss them because it was a previous era misses that he didn't seem to change at all with age. Again, I don't understand why people see the need to defend someone who has a...
  8. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    Yeah, but no one is going to end up in a gulag if we point out that the dude who made a sexist game is, surprisingly enough, sexist. In fact, it's probably good to inform people before they create false impressions of the person and become deeply attached to them for whatever reason. It only...
  9. Justice and Rule

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    The point is not to necessarily change the minds of those set in their ways, but to counter-program: to provide ample evidence that those defending Gygax are just wrong. It's important to address those claims, to put out the proper facts, otherwise you simply cede that ground to the other side...
  10. Justice and Rule

    Pathfinder 2E Swashbuckler, Remastered (a preview)

    I do wonder if they are going to give people more reason to hold on to it a bit longer, so you'd actually want to have the passive effect rather than always spend it immediately on the finisher.
  11. Justice and Rule

    Pathfinder 2E Swashbuckler, Remastered (a preview)

    Don't you mean "Groovy"? ;) Also interesting that "Bravado" stuff can give you Panache on a failure, but only until the end of the next turn, which is an interesting way of doing it. Makes it way more difficult for a Swashbuckler to not have access to their class feature, but pushes them to...
  12. Justice and Rule

    D&D 5E (2014) Amazon US book sales rank.

    Hard to say. With Paizo, I think a lot of their sales come through their store, where you can simply subscribe and get both the physical and PDF copy on release. Uh, not sure where you are getting that math from, since it's 5000+ for the PHB 1 versus 500+ for the PF Core. Closer to a 10 to 1...
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  15. Justice and Rule

    Pathfinder 2E Never give up on PF2

    You're not wrong on that one. I understand the problem of skills going up might make things easier to identify things, but I generally do them it based on their rarity and adjust difficulty from there. I find there is some fun in not knowing a monster's capabilities, but that isn't necessarily...
  16. Justice and Rule

    Pathfinder 2E Never give up on PF2

    You're making up intent where there isn't any. Leveled DCs are there to show what level proper challenge is for a PC based on their assumed bonus. DCs don't need to move in relationship to the PCs at all in PF2, but giving "Leveled DCs" for certain things that actually require them. In the GM...
  17. Justice and Rule

    Pathfinder 2E Never give up on PF2

    But that's not really true: you can scale the challenges if you like, but you don't need to if you don't want to. The system does both perfectly fine, it's just a matter of what you want to do.
  18. Justice and Rule

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    Nah, Trip, then attack with a -3 Penalty because someone on the ground is Off-guard. :D ;) I dunno, I feel like MAP is one of the really easy things to pick up and I don't really think it's "clunky", any more than a +5 to AC for Cover can be. It's a simple thing, and with MAP it makes for a...
  19. Justice and Rule

    Pathfinder 2E Never give up on PF2

    Yeah, I don't think we've ever agreed on something so much as the idea that the 5E skill system is just trash. Just a very bad system in general, especially with how it is implemented with classes (I'm utterly amazed that Wizards still limits skills by classes and doesn't just give a free skill...
  20. Justice and Rule

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    This is an interesting idea, but I'm not sure BAs live up to this. Like, a simpler thing for Smite would be to give it a "Once per Round (or Turn, if you want to give them a little bit more ability" limit which would still limit things while allowing them to use their tools with their class...
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