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    How martial should the Cleric be?

    Thats fine. Preference does mean alot. Personally Im very attached to the cleric in general, my most treasured character ever was a cleric (Darksun halfing). Either way, we are talking the same thing, that a cleric is a spell caster at its core. Whether you add to the casting aspect and build...
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    Designers Sould Play Old DOS D&D

    You never played BG2? Wow, are you missing out. Greatest CRPG ever written. Why are you reading forums...go, get it, play it!! As to the old classics, damn I was fond of those. Especially champions of Kryn and Pools of Darkness (Not listed here, but was a epic level conclusion to the pool of...
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    How martial should the Cleric be?

    So? My concern is not that the D&D cleric comes across exactly as prescribed, just that the image of the old cleric can be re-produced. If you do that with priest+themes, good enough for me.
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    The Ranger: What is his shtick?

    Kudos on your civility:D I sit on the other side of the fence from you however. My concern with character design is not that the old classes are preserved, but that they can be re-produced. As such, Im a fan of base classes that you use Background and Themes to individualize and "color in"...
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    How martial should the Cleric be?

    IMHO. Not martial at all. Any semblance of martial capability should come from multiclassing with fighter or by integrating martially oriented Backgrounds and themes. One should be ABLE to re-produce the classic D&D cleric in effect, but the "vanilla cleric"(the priest) should not be a martial...
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    The Ranger: What is his shtick?

    Im sorry, did you just just say that the resemblance to reality stopped when you stop fighting orcs? I thought it stopped when you STARTED fighting orcs!:o On the ranger topic. Totally agree with Rangers being achieved with a Theme/Background/class(fighter) composition approach. There should...
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    The Sky is Not Falling

    Well, at least this isnt one of those forums where the response would be "Thats Terribad. Lol. Rofl HAX. It all crap and Im never buying from WOTC again!" which is why I post here (was reading a post in RPG.net recently and have to say, oh my lord Im glad I dont have to deal with that bunch of...
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    Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?

    To look at it from that perspective, yea, I guess that would work. Your right also, the old B/X days of a 1 page crib sheet with minimal mechanics worked just fine (which is an ironic retrospective). I guess I would clarify that what we have is a massive imbalance in game systems of combat vs...
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    Public D&D Playtests To Begin On May 24th

    So is this public as in snippets are released on Web, or public as in we are holding an (invitational?) event and you will get to see some if you turn up? Cause living in Australia doesnt afford one many opportunity to attend such events.
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    Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?

    This is bang on. Really. Couldnt be more correct. I myself would say that I more than once guilty of violating this, but I like to try and be conscious of it. I would however add that the system does need to incentivise players to believe that the other pillars can be just as engaging as combat...
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    Race bonus looks like its going to suck :P

    Shhhh....hes watching you!
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    Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?

    Nor do I think they need to. Copying other peoples ideas is not the way to go. I raise this because I have seen it is possible to do more than just skill rolls. Do I want D&D to do what the others do...HELL NO. But I sure want to take a leaf out of their book in so far as believing it can be...
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    What about my dragonborn

    Well, after all of this I have to say that when dragonborn appeared I jumped for joy. I always loved Draconians from the original Dragonlance novels and having such a nicely supported close faximile was pure joy. Interesting to know just how many people out their utterly detested them.
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    You're playing it wrong

    According to many I have been doing things wrong for a long time. I love it when people feed me conclusions rather than genuinely discuss....it helps me understand this.
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    Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?

    I never said I needed tools to be creative either. What I said was it is possible to come up with mechanics for non combat aspects that stretch well beyond skill rolls and still allow players to go in varying directions. It just feels like "skill rolls" is so minimal and...uninteresting. Since...
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    Supporting the "Three Pillars" Combat, Exploration and Roleplay equally?

    Yes and no. This is almost exactly what 4e was and the thing I really wanted was a cool framework to encourage creativity, not just a loose "here is some numbers, make it up as you go along". I think of FATE. Between aspects, fate points and narrative injection they had a framework for doing...
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    Race bonus looks like its going to suck :P

    More of a fan of no racial bonus's what-so-ever and races being defined by the other facets and aspects. p.s. I dont think it "sucks" because a stat is penalized. Try not to make threads that conclude when they open
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    What's a rogue to you? Question on the relevance of a class.

    In response to the whole "you can do it in 4e" argument. Yes, this has come up time and again and continues to. People are not stupid or wrong for disagreeing with the 4e approach. For what it was worth it worked. 4e however was a very strongly focused on tactical play, with a plethora of cool...
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    Cleric design goals . Legends and Lore April 23

    You might find this is a great part of where they are coming from with clerical magic. CoDzilla was a game destroying beast. I remember playing DDO and their being a guild called "No Battle Clerics allowed!". At the end of the day, to avoid CoDzilla, the set of clerical magic needs to be wound...
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    Cleric design goals . Legends and Lore April 23

    Yea, Im getting the impression alot of people agree with your perception more than mine. I acknowledge this. I will however clariffy why I like point 3. My perception of the wizard is that of the opening scene from "Template of elemental evil" (game remake from a couple of years ago...so so...
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