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  1. Z

    I Don't Get it?

    Most people already do what you suggest - it's just that most of us like to debate and prove that what we think is the best way to run the game. That's part of what makes DnD great - it's so malleable and some 'mad scientists' out there like to come up with the "perfect rule formula" when in...
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    Pissed about the reduction of the Spell Focus Feats

    Ugh. Don't mean to sound like a broken record but the point stands: It's really easy for any PC to raise his saves - they need only make a small effort through feat selection or proper equipment choices. In 3E, a spellcaster could almost keep up but it took a great deal of effort - SF had to...
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    Best way to keep from being charmed?

    Take the Iron Will feat - most useful in other circumstances as well.
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    How do you handle buying magic items in cities?

    Usually our DM leads us AWAY from the city (or under it) for adventuring and, if we are lucky, we have enough time to return to the city at the end of the session. Then the DM sends us a list via email of what magic items our character is able to find in the city. If we are in a large city we...
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    Pissed about the reduction of the Spell Focus Feats

    Thank you to those of you who agree with my impression - hopefully we have been given wrong information OR my DM will just agree with me and ignore the change. People need to keep in mind that this feat only affects 1 school of magic - and as many have already pointed out there are the 3 feats...
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    Bardic Rant

    I'm currently running a cleric of Sune/bard and I'm hoping to eventually progress her Cleric to 9th level and her Bard to 11th. She will specialize in enchantment spells and will be able to charm, hold, or dominate most anyone by the time she gets powerful. Will she be able to blow people up...
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    Pissed about the reduction of the Spell Focus Feats

    Are you? I am. +1 to the DC is pretty lame. Take the charm person spell. A smart wizard or charismatic sorcerer/bard with an 18 in their prime ability is only going to have a Will DC of 14 - that's pretty easy to beat. The 3E Spell Focus: Enchantment feat gives the spellcaster a better chance...
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    [Kinda OT] ARRGH! I hate moving!

    Well, I just moved this weekend and the whole process took less than half of a day. Granted I only moved about a half mile away, but it also went smoothly simply because I don't have a lot of stuff. Perhaps you need to seriously analyze everything you have and throw away or sell anything you...
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    Running old PCs

    Does anyone run a PC that is so old that they take the aging penalty/bonus to their ability scores? Obviously it would be somewhat advantageous to run an older cleric/wizard/sorcerer or even a bard due to the fact that older PCs get bonuses to their int/wis/cha. Additionally, have any DMs...
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    D&D 3.x 3.5 Bull's Strength

    Actually fighters get more feats and HP - even with divine power a cleric won't have as many HP unless the fighter has low CON and has had horrendous HP rolls. Oh yea. And fighters are proficient in all but exotic weapons. That's a big deal. And they get specialization. Clerics don't. Oh yea...
  11. Z

    All the new spells on the revised Paladin spell list

    Uh. I think that list is BS. It further defeats the purpose of taking a bard. Looks like everybody's casting spells these days. :rolleyes:
  12. Z

    D&D 3.x 3.5 Bull's Strength

    Let's put it this way, Divine Power is a natural upgrade for a cleric that would normally cast both "bull's strength" and "aid". Both are 2nd level spells, and since we all know 2+2=4, and 4th level spells are supposed to be better than 2nd level spells, I don't see any problem or "abuse"...
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    D&D 3.x 3.5 Bull's Strength

    Kraedin, you need to take your anti-anxiety medication. Really. On Divine Power (3E, as we haven't confirmed what the spell is in 3.5E): 1. Divine Power is a 4th level spell - and, let's face it, aside from 'searing light' and 'magic armor' the 3rd level cleric spells are pretty lame for...
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    roleplaying stat boosts & consequences thereof?

    Ok. So what about bull's strength, cat's grace or eagle's splendor? I can easily imagine: - A mediocre fighter becoming addicted to bull's strength potions. He likes the strength he feels and hates to feel it go. He also likes to arm-wrestle and grapple for sport and makes good money taking on...
  15. Z

    roleplaying stat boosts & consequences thereof?

    Ooooohhh..... I like the idea of stat boost addiction. Perhaps you would make a percentage roll that is modified by your Will Save - and if you fail, you become addicted and your PC suffers in some way. Perhaps you have a 20% chance of addiction (minus 2% for every point of your will save)...
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    Elemental Savant and Races with Elemental Resistance?

    Correct me if I'm wrong but aren't aasimars resistant to only certain kind of elemental damage (like cold and lightning, for instance)? I seem to also remember tieflings having resistance to fire (naturally), so I was thinking the same would be true for aasimars. In other words, their resistance...
  17. Z

    D&D 3.x 3.5 Bull's Strength

    Getting somewhat back on subject - the reduction of the spell's duration is ok by me. And I play a cleric. With a strength of 8. So obviously bull's strength is an important spell for me. Nevertheless, I think it's ridiculous that a (3E) 4th level cleric could walk around for the better...
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    Notepassing, Sidebars and Split Adventures

    Cool responses. My DM is all about passing notes - and we have one enigmatic wizard (who I believe has a level of cleric - but I can't figure out whom his god is!) who is forever passing notes. I've also done the 'detect evil' note as well, especially if we are running with a bunch of NPCs...
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    Notepassing, Sidebars and Split Adventures

    How often do you, in your gaming group, pass 'secret notes' to the DM or other players? How often does your DM take you or other PCs into another room to RP a particular portion of the adventure, far from where anyone can here? Does your adventure group ever split up to where the DM must run...
  20. Z

    Improved Precise Shot

    Well, all I know is that if that feat really exists, my cleric is going to start memorizing wind wall/
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