Search results

  1. A

    Rate Spielberg's War of the Worlds

    Quas, you've made some good points, but criticizing others isn't necessary. With respect (and I mean that) let's keep the discussion focused on the movie and not on the audience.
  2. A

    DMs - Do you ask for your players character sheets?

    Always. In fact, I usually help work up the character sheets, just to verify accuracy (and no surprises ;) ). Even when I'm not the GM, I usually keep everyone's character sheets. Some players just can't be trusted to remember to bring their sheets to the game. It's also useful to keep older...
  3. A

    Why is he being hunted?

    Cultists are after him because of a misinterpreted oracle/prediction. Cultists are after him because of a correctly interpreted oracle/prediction. He's related to someone important and the hunters want to use him as leverage. He's related to someone important and the hunter is a retainer sent...
  4. A

    <not the adventure> Burn down the town

    In my last campaign, I was running several concurrent plots. The players had considerable freedom in choosing what to investigate, but the ignored plots continued naturally. The party ignored a half dozen chances to investigate/impede an army of monsters threatening their primary base, a small...
  5. A

    Rate Spielberg's War of the Worlds

    I've read the novel and found it too preachy and, even worse, boring (which is a good summary of all of Wells' novels). I agree that the movie tried to follow the novel, but updating it to our time left huge holes in consistency and verisimilitude. I also didn't like the father as an anti-hero...
  6. A

    Undead Template balancing help

    Actually, it does. For instance, disintegrate still works against undead. Should be LA: +1. ECL is the total of LA, HD, and class levels.
  7. A

    What made the Mongols so good?

    Allow non-mongols to use only the standard short bow, light and heavy crossbows, and slings. Mongols have the composite short bow.
  8. A

    What made the Mongols so good?

    Some good points. Others: Discipline/Command Control: The Mongols were able to handle very large armies over very large distances. They formulated good battle plans, but had the ability to modify them once the battle was joined. Their generals were some of the best in the world. Mobility: The...
  9. A

    How have you used Dragon Magazine content?

    Given that I GM for my group only about 1/3 of the time, and we game twice a month, using Dragon material isn't easy. Since 3E came out, I've used a couple monsters, included a couple spells as treasure (which the party never used), and maybe an item or two. NONE of the mechanical stuff has...
  10. A

    Character stats by level

    That was my first thought, but you can't wear both the periapt and the necklace of prayer beads (same body slot). Not really important - I don't expect WOTC or anyone else to get things right all the time - the system's too complex for that.
  11. A

    Character stats by level

    Any idea how Jozan has such a high Wisdom score? Even if he started with 18 at 1st level, he doesn't get enough boosts from gaining levels and the Tome of Understanding to make things add up.
  12. A

    Return to Temple without Arcane Caster?

    I don't want to give anything away - I'll just say this was not an option when we ran through the module. I don't doubt that other GM's have run it differently.
  13. A

    Return to Temple without Arcane Caster?

    Optimal choices, based on current party makeup (IMO): Sorcerer Cleric Barbarian Paladin The sorcerer will provide some spells that the cleric and druid don't, but it's a matter of convenience, not necessity. Extra clerics are very useful in this adventure. Select domains to cover any weak...
  14. A

    "I hate math"

    Agreed. I've been toying with the idea of eliminating iterative attacks and simply adding the attacker's BAB to damage. A high level fighter, therefore, does a lot more damage with a longsword than a mid level wizard does. Which makes a lot of sense to me. I can see a number of potential...
  15. A

    Introducing the Deck of Many Things

    Issue 19, Sep/Oct 1989, House of Cards.
  16. A

    New Feat: Alert Allies

    I wouldn't limit it to a surprise round. As has been pointed out, it requires two other feats. It's limited by the character's Cha mod. And it only affects allies who move after the character. Best of all, this is the kind of tactical, cooperative play I try to encourage in my players. I would...
  17. A

    Introducing the Deck of Many Things

    My only experience with the Deck in 3E was in a major module by a well known designer: . We'd been playing the campaign for over a year and were very close to the finish. Then we encounter the Deck. I quickly explained to the others what it was (yeah, that was metagaming...) and flatly refused...
  18. A

    Civ 4 - Excited? [UPDATED pt.2 - Game is out & now PATCHED! Share your thoughts.]

    Gotta agree. Civ 3 isn't nearly as addictive as SE4. In fact, I haven't played Civ 3 in a couple years, but I'm currently playing a couple games of SE 4 Gold (my own version of DevNull Mod - fighters were too good). I might look at Civ 4 when it comes out, but it's way too early to tell right...
  19. A

    Arrrgh, what the hell is that spell?!

    May not be what you're looking for, but Green Ronin's Avatar's Handbook has a Reforged template, which basically changes a creature with the [Evil] descriptor to [Good], modifying its abilities to fit. The template can be gained a number of ways, but one is the 7th-level spell Weight of Sin...
  20. A

    New Item: Everblack Torch- pricing?

    Goggles of Night: *Darkvision for one creature *Distance 60' *Takes up the "goggles" slot *Cost 12,000 gp Everburning Torch *Normal light for all sighted creatures *Distance 20', 40' shadowy illumination *Takes no slot, but generally must be held *Cost 110 gp Everblack Torch *Normal light for...
Top