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    Why I am giving up on Scales of War

    Some time ago I elected to play through the WotC Adventure Path 'Scales of War' with my gaming group. There was some apprehension back then about the lack of a decent plot outline (you all had the same issues) and that it was not really going to work with my campaign setting (Mystara; and it...
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    Mystara conversion of 'Scales of War' - Having second thoughts

    Having read the AP right through to the most recent instalment at the time of writing (Legacy of Io), I am getting more and more convinced that a Mystara conversion is going to prove difficult. The chief sticking point is the whole Bahamut/Tiamat conflict and their history from the death of Io...
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    Saving Throws Question

    The obvious answer is "That is up to your DM" but that doesn't help you any if you *are* the DM! I would say that the RAW do not allow it, but I would certainly consider it possible.
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    QUick question - Push effects do not to be in line right?

    I agree that push (or pull or slide) does not need to be in a straight line, so the OP's example of pushing the orc off the bridge is perfectly valid, but tend to read the power (especially the fluff) to see if the likes of Alex319's example is possible. We have a Rule Zero in our group -...
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    How meticulous can the planning be in a six-second combat round?

    No, I don't believe they do. Not that I recall.
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    How meticulous can the planning be in a six-second combat round?

    There are, in fact, two issues here for me. One is that, yes, the whole decision-making process is taking too long and so subsequently bloating the encounters (we manage two good encounters in a 3-4 hour session). The second issue is the realism of it all. The whole round, not just each...
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    How meticulous can the planning be in a six-second combat round?

    (I will admit that this is not strictly 4e-specific, but that's the game we play atm.) As the DM for our 4e group, I have a slight problem with the sometimes meticulously considered and executed combat manoeuvres carried out by the players. We continuously get a volley of "If you go there...
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    Are monster defenses too high?

    My own experience is tending towards the opposite. My players complain that the monsters hit the characters all too easily. They are currently level 3, fighting orcs and the like, who regularly hit ACs etc in the mid-to-high 20s.
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    How to quickly determine Surprise

    I understand the Surprise rules and what happens when one side has surprise (no actions, limited actions, etc) but I have never really figured out the best way of determining it. I mean, should I roll Perception checks for all combatants at the start of each encounter? Should I use Passive...
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    Revised Stealth rules - What happened to the "In combat, creatures paying attention"?

    In the original rules for Stealth, the PHB states that you can hide from a distracted creature but that "in combat, creatures are assumed to be paying attention in all directions." When we get to the revised rules, it says about Stealth checks against creatures *outside* combat but there is no...
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    Transparency in Skill Challenges

    That's not bad, and it's a fairly good compromise solution, but I still have a problem with Aid Another on the whole. The players really want me to include it RAW. They are saying that not knowing the DC of Aid Another, combined with a penalty for failure, is going to put them off trying it...
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    Transparency in Skill Challenges

    Uhm, no, the debate continues ... Should've put a question mark next to the word "conclusion" in my previous post. Here's the sticking point: They don't like that. They say that people will only use Aid Another when their skill bonus is up there with that of the main protagonist because...
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    Transparency in Skill Challenges

    A conclusion Lots of good stuff/advice on here - thanks to everyone. I have long been a passive member of ENWorld forums, a "grazer"; I really ought to change that. I have taken on board a lot of the stuff I have read on this thread and spoken with my players again and we have reached the...
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    Monster Knowledge checks - why bother?

    The title doesn't really do this post justice. Me, I am a big fan of them and I am the DM of our 4e group. My players? Meh. Trouble is, I want to get them to use them but they don't/won't (we use a VTT so they see monster names straight off in tooltips and don't generally bother beyond that...
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    Transparency in Skill Challenges

    I like this approach but doesn't it mean that knowledge rolls should be made in secret? We would all like to think that we can separate our own knowledge from our character's knowledge but it's hard to do, and doubly so if you roll a 5 and the DM tells you that you should be fighting vampires...
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    Transparency in Skill Challenges

    I'm liking a lot of what I am reading here ... Yeah, I had actually thought of that. What I like about it is that it actually punishes the frivolous rolling, or it can do, without being too heavy-handed. You can even point out the folly of the approach when it all goes wrong and yet it was...
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    Transparency in Skill Challenges

    That can work sometimes, depends on the Skill Challenge, but it doesn't work generally. It throws up all kinds of issues like having the PCs delay and so on. I think it was largely written out in the errata/updates and I agree with that. All good advice here, thanks. I have the DMG2 and it...
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    Transparency in Skill Challenges

    The group I DM for had its first real Skill Challenge last week and we encountered significant problems. Now, I don't know about your players but mine are the kind who see someone making a skill check then grab the dice themselves to see what *they* can do with it! That's not normally a...
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    The new Battlerager - Clear as mud

    Agreed, but I was referring to my own Level 4 character, like I said. I really don't understand what you're getting at here. You take the power's attack line (eg Crushing Surge = Str vs AC) to make the attack. That means you are using the power. Hit or miss, you use the power. Were it an...
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    The new Battlerager - Clear as mud

    I have a couple of thoughts on this. 1 - I wasn't aware that the thp gain from the Battlerager Vigour feature stacks with those gained from the Invigorating keyword. I had assumed that they were both saying the same thing, so I have only been applying it the once. I am still not convinced...
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